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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 636 637 [638] 639 640 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 821471 times)

Apple Master

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9555 on: April 05, 2010, 02:05:31 pm »

That's not a bug. Have you ever caught fire in a locker?
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Sukasa

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9556 on: April 05, 2010, 02:07:30 pm »

The heat should enter the locker, considering that air can.
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Apple Master

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9557 on: April 05, 2010, 02:10:50 pm »

The heat maybe, but you shouldn't get burnt.
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9558 on: April 05, 2010, 02:25:40 pm »

Hrm...mass explosions don't kill you in lockers either.
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Apple Master

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9559 on: April 05, 2010, 02:35:02 pm »

But I like invinci-lockers dammit.
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Sukasa

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9560 on: April 05, 2010, 03:09:51 pm »

It's not the fire that burns you, it's the heat from the fire.
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beorn080

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9561 on: April 05, 2010, 03:50:42 pm »

Indeed. I've hid in lockers only to roast alive.
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9562 on: April 05, 2010, 04:33:09 pm »

If heat travelled better, then a lightweight heat resistant suit would be useful. Nothing fireproof, but would protect you from extreme heat better than nothing, though worse than a real firesuit.

Also, have a single engine maintainence armor set that is immune to temperature extremes entirely, is basically power armour made of an inch of solid steel, and has a battery that is depleted when it is actively protecting it's occupant from heat or moving. It sould be possible to move in unpowered, though incredibly slowly, and even unpowered should hold off high (or low) temperatures for a few minutes even without power. It should be immune to all forms of damage, but travel very slowly(1 tile per second powered, 10 seconds per tile unpowered) and have it's own air system from a tank holder that can only be accessed when unoccupied. It should be worn by stepping onto it. A user should not be able to carry aything, have a suit on, wear a mask, or have anything on their back, and must be free to use both hands, to utilize it, as it replaces internals and mask and has it's own back slot. Exiting should cause it to drop anything it was carrying. To exit, the user should click on it's icon, that should appear in the suit slot. A user unable to wear it should be unable to walk over it. Zombies and monkies should be unable to use it, or better, a /mob has a /var to indicate if they may use it, and certain diseases and races disable it by default. That way, an admin can override the ability/inability to use it. Or maybe 1=yes, 0=no, -1=default, and it is -1 unless set by admin efforts.

It should be unable to use certain objects that require fine manipulation, including firing guns, using injectors, and manipulating tools.

It should only restore energy at docking stations, and in the engine area when sight of an active remote charging node, initially only lining the engine. What else... Maybe the use of a multitool may access advanced settings such as the ability to lock it so that nobody gets in or out, and the ability to disable sets of limbs, allowing for it's use as a portable prison for desperate captains, and a traitor with a cloaker and a multitool can use it to "capture" an engineer. It should block radio signals, but have a built-in(disableable) headset. IT should block all sound unless it's audio systems are on. It should have built-in meson scanning mode that drains power, and is also disableable.

If it takes damage to a system, you must disable the system and then apply the right type of component to fix it.

Maybe it should have the damage immunity of IT, but be limited in the damage it can do because it is too bulky. Maybe it can be rewired to overdrive the motors and become hulk-strong, but with each action have a chance to blow a random system that must be repaired.

It could possibly have a set of powertools built in.
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Googolplexed

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9563 on: April 05, 2010, 08:23:46 pm »

Qwerty, is it just me, or are you never actually online ingame ?
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9564 on: April 05, 2010, 08:25:59 pm »

I've seen Qwerty a few times.
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Googolplexed

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9565 on: April 05, 2010, 08:28:22 pm »

I've seen qwertyasd a few times.
Not uristqwerty
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9566 on: April 05, 2010, 08:36:20 pm »

I've never seen UristQwerty.
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

qwertyuiopas

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9567 on: April 05, 2010, 09:18:30 pm »

Haven't played recently.

I have spent far more time in the .dme than the game, and practically all of that locally, in the past month or two.

I should really actually play a round or two sometime.
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9568 on: April 05, 2010, 09:58:12 pm »

Yes, we would like to have you around...

Also, this station has a large lack of bombs. I think I need to accidently leave one lying somewhere for somebody to grab.

I can't wait for the round where I am traitor and can actually use the ton of 3k bombs I make.
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Googolplexed

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #9569 on: April 05, 2010, 10:01:55 pm »

It was like that in the older station, one temp 500 in toxins
It was abused though.
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