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Author Topic: Test adventure (now accepting extra players)  (Read 58578 times)

inaluct

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Re: Test adventure (now accepting extra players)
« Reply #570 on: May 19, 2009, 07:24:25 pm »

You guys should run for the elevator.
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Archangel

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Re: Test adventure (now accepting extra players)
« Reply #571 on: May 20, 2009, 02:59:03 am »

Ok, I start shooting at the hostiles and run towards the elevator, yelling at Org to follow. 6, 6.
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There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
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moghopper

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Re: Test adventure (now accepting extra players)
« Reply #572 on: May 21, 2009, 07:55:33 pm »

Ok, I start shooting at the hostiles and run towards the elevator, yelling at Org to follow. 6, 6.

You begin running towards the elevator, but several of the hostiles grab org and pull him to the ground, pummeling him.
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Org

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Re: Test adventure (now accepting extra players)
« Reply #573 on: May 21, 2009, 07:56:46 pm »

Stab!
4, 4
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inaluct

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Re: Test adventure (now accepting extra players)
« Reply #574 on: May 21, 2009, 07:57:44 pm »

Okay, it's go time and let's roll and all that.

I go shoot at the hostiles that are holding Org back. I try not to hit him.

Quote
Roll(5d6)+0:
3,1,4,5,2,+0
Total:15

          NOTES
-------------------------
This field records your latest roll at its top.

Modified results that would produce a number less than one display as one.
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moghopper

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Re: Test adventure (now accepting extra players)
« Reply #575 on: May 21, 2009, 07:59:29 pm »

Stab!
4, 4

You stab away, but they seem immune to pain, and continue to pummel you!

You fall unconcious.

Okay, it's go time and let's roll and all that.

I go shoot at the hostiles that are holding Org back. I try not to hit him.

Quote
Roll(5d6)+0:
3,1,4,5,2,+0
Total:15

          NOTES
-------------------------
This field records your latest roll at its top.

Modified results that would produce a number less than one display as one.

You charge down the hallway towards your allies, you are almost there.
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moghopper

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Re: Test adventure (now accepting extra players)
« Reply #576 on: May 21, 2009, 08:06:05 pm »

You arrive at the scene just in time to find org unconscious and being beaten. Arch is firing at a group coming after him.
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inaluct

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Re: Test adventure (now accepting extra players)
« Reply #577 on: May 21, 2009, 08:11:18 pm »

I fire at the group of enemies.
Quote
Roll(5d6)+0:
3,6,5,3,5,+0
Total:22

          NOTES
-------------------------
This field records your latest roll at its top.

Modified results that would produce a number less than one display as one.

Huh, good rolls this time.
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moghopper

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Re: Test adventure (now accepting extra players)
« Reply #578 on: May 21, 2009, 08:14:48 pm »

I fire at the group of enemies.
Quote
Roll(5d6)+0:
3,6,5,3,5,+0
Total:22

          NOTES
-------------------------
This field records your latest roll at its top.

Modified results that would produce a number less than one display as one.

Huh, good rolls this time.

You manage to kill several of org's attackers, but 2 still remain.

Org, you have now taken 3 damage.
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inaluct

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Re: Test adventure (now accepting extra players)
« Reply #579 on: May 21, 2009, 08:15:52 pm »

I get a sprinting start and do a flying kick on one of the remaining assailants.

Quote
Roll(2d6)+0:
3,3,+0
Total:6

          NOTES
-------------------------
This field records your latest roll at its top.

Modified results that would produce a number less than one display as one.
Logged

moghopper

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Re: Test adventure (now accepting extra players)
« Reply #580 on: May 21, 2009, 08:18:38 pm »

I get a sprinting start and do a flying kick on one of the remaining assailants.

Quote
Roll(2d6)+0:
3,3,+0
Total:6

          NOTES
-------------------------
This field records your latest roll at its top.

Modified results that would produce a number less than one display as one.

Your kick strikes home and sends one of the attackers over and into the floor hatch. He breaks his neck on impact.

It is at this point that you realize that the fallen enemies have vomited up several worms which are now crawling towards org and arch.

The last attacker grabs you!
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inaluct

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Re: Test adventure (now accepting extra players)
« Reply #581 on: May 21, 2009, 08:20:27 pm »

I attempt to break free and throw the one grabbing me.

Quote
Roll(2d6)+0:
3,6,+0
Total:9

          NOTES
-------------------------
This field records your latest roll at its top.

Modified results that would produce a number less than one display as one.
Logged

moghopper

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Re: Test adventure (now accepting extra players)
« Reply #582 on: May 21, 2009, 08:22:18 pm »

I attempt to break free and throw the one grabbing me.

Quote
Roll(2d6)+0:
3,6,+0
Total:9

          NOTES
-------------------------
This field records your latest roll at its top.

Modified results that would produce a number less than one display as one.

You break his grasp and through him away, he immediatly gets up and charges you again!
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inaluct

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Re: Test adventure (now accepting extra players)
« Reply #583 on: May 21, 2009, 08:25:45 pm »

Because I am awesome, I kick him in the head.

Quote
Roll(2d6)+0:
5,3,+0
Total:8

          NOTES
-------------------------
This field records your latest roll at its top.

Modified results that would produce a number less than one display as one.
Logged

Pandarsenic

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Re: Test adventure (now accepting extra players)
« Reply #584 on: May 21, 2009, 08:26:34 pm »

Stomp the worms!
6, 3
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