I could only locate up to 6 on the internet. Now I insist on knowing what the 9 steps are.
Had two facepalms yesterday, one at the game mechanics, the other at my own foolishness.
I normally try to keep leadership positions for the founding dwarves, but the migration wave included a Legendary Judge of Intent, so I gave him Expedition Leader status before he even finished arriving. This apparently angered the Outpost Liason, who immediately left, disappointed. ~facepalm~
While selecting items to trade at the depot that same day, I get distracted and decide to turn an unused corner into a temporary hospital. Hospitals, of course, need soap, which needs fat. I commence with the ceremonial slaying of the spare male cat, get back to trading, and by the time I look again, the fat has been rendered into tallow, and the tallow has been rendered into biscuits (cat tallow and dwarven ale, mmm, tasty).
Okay, no problem, I'll just kill some local wildlife....oh, look, my hunting dog attacked this elephant. She'll do. So I grab a pile of migrants, turn them into an archer squad and a melee squad, and immediately send them, without armor, weapons, or training, to go kill that elephant.
THREE MONTHS LATER, the scrum is still going on, with the elephant in the center, getting pummeled uselessly, when the elf caravan shows up, travels directly through the elephant situation without blinking an eye. I buy everything they brought in exchange for 2 stacks of biscuits (sheep cheese and dwarven beer, which sounds more like cheese sticks to me, and the cat tallow biscuits).
About three minutes later, my dorfs finally kill the elephant. I check the logs, and it turns out that they all took a break, equipped themselves with those gorram grown elven blades, and took out the beast in maybe 4 strikes.
Goddammit.