Just had a new one. The fort I am currently playing has been around for about 5 years now, occasionally under seige by orcs, and once by humans, after I got them all killed on their last visit (due to orcs). Well, recently a human caravan (sans wagons, since my bridges were up) appeared. Not wanting to further anger them, I opened my bridges to let them in. At that same moment, an orc seige appears, but I figure the humans will get in soon, so I left my bridges open so my traps would deal with the orcs. Unfortunately, the humans just sat on the edge of the map. More unfortunately, I forgot orcs are trap immune. So my marksdwarves (all 3 of them, my entire army) shot the oncoming orcs as I told my dwarves to pull the level to close my innermost and outermost of 3 drawbridges. By the time the dwarf gets to the levers, the orcs are between my second and outer drawbridges. This is when I realize they are trap immune. Then, I also notice my inner most drawbridge I had forgotten to hook the level up to. By that point, the orcs are on the second drawbridge, which due to the inner on being not hooked up was my last defense. By the time the level for that bridge is pulled, all but two of the orcs have run over the bridge, and proceed to slaughter my 3 marksdwarves. Then, since my innermost bridge was not hooked up, they run in and proceed to slaughter civilians. I recruit the entire fort, and send them all at the attackers. After a big melee brawl near my main stairway, all but 2 orcs are dead, with a majority of my dwarves dead and many of the survivors wounded. The final two orcs are eventually hunted down. Overall, my fort with a population of 79 went down to a population of 12. 8 of which are to wounded to get out of bed, at least half of that 8 permanently. Of the remaining 4, are a ledgendary miner, a peasant, a legendary child (fell moods ftw) and an unskilled child. With miasma flooding through the main stairway, both children are tantruming (as children are prone to doing after watching 75 of their friends get slaughtered by orcs). The miner and peasant seem somewhat unphased by the event somehow, probably due to my ledgendary dining rooms. The fort ran out of ale, and I am currently trying to pull it back from the brink of destruction. *sigh* I have my work cut out for me.
This isn't really a 'face palm moment...' More of "A series of unfortunate events."
Now I have learned my lesson... Open the gates only for migrants!
Edit: make that 11 survivors... The tantrumming ledgendary child just threw a wounded planter down the main stairway (about 7 z levels).
make that 10... 1 died of thirst now...
9... 1 went crazy
8... 1 starved
7... another died of thirst
6... 1 hunger... just 2 wounded left
Taking care of the wounded: URE DOIN IT WRONG!
This place makes Boatmurdered look tame...
Oh! It seems just to add insult to injury, A TITAN DECIDED TO SHOW UP!!! That means no migrants!
"No one even considered making the journey to such a cursed death-trap this season." Seems no migrants will be willing to come for a very long time...