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Author Topic: TSLLT2: Capture the artifact! OVER, I give up!  (Read 45340 times)

Cheeetar

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Re: TSLLT2: Capture the artifact! Turn 9.
« Reply #390 on: March 14, 2009, 07:53:58 pm »

The action will still go ahead. You can't change now.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Pandarsenic

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  • FABULOUS Gunslinger
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Re: TSLLT2: Capture the artifact! Turn 9.
« Reply #391 on: March 14, 2009, 07:58:57 pm »

NO. Help. Me. NOAW!
You do know that if you defect to blue I'll not have to slash my blade across your neck?
DOOO IIIITTT
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Org

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Re: TSLLT2: Capture the artifact! Turn 9.
« Reply #392 on: March 14, 2009, 07:59:23 pm »

No. We have too many people to lose.
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JoshuaFH

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Re: TSLLT2: Capture the artifact! Turn 9.
« Reply #393 on: March 14, 2009, 08:01:24 pm »

Good, You are loyal Org. I will remember this when we fight side by side.

Karlito, stop being a panzy, kill a blue!
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SHAD0Wdump

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  • Hiding in SPAAACE!!!
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Re: TSLLT2: Capture the artifact! Turn 9.
« Reply #394 on: March 14, 2009, 08:03:06 pm »

No. We have too many people to lose.
Eh?

Dude this is about self perseverance,so preserve yourself by not tempting my dagger arm.
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Org

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Re: TSLLT2: Capture the artifact! Turn 9.
« Reply #395 on: March 14, 2009, 08:04:35 pm »

Dont tempt my crossbow arm.
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Zako

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Re: TSLLT2: Capture the artifact! Turn 9.
« Reply #396 on: March 14, 2009, 09:21:21 pm »

Stick it to 'em org! Show them no mercy!
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SHAD0Wdump

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Re: TSLLT2: Capture the artifact! Turn 9.
« Reply #397 on: March 14, 2009, 09:23:35 pm »

Fine,be stubborn,but remember...

I iz in yer base,killin' yer goonz!
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Zako

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Re: TSLLT2: Capture the artifact! Turn 9.
« Reply #398 on: March 14, 2009, 09:28:51 pm »

And you can taste a crossbow bolt to the face if you try.
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A_Fey_Dwarf

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Re: TSLLT2: Capture the artifact! Turn 9.
« Reply #399 on: March 14, 2009, 10:58:48 pm »

Mage
Has a special long ranged immobilization attack much like a crossbow. This attack does not need a unobstructed path and has less of a range penalty. The attack however will not kill enemies, it can only stun them making them vulnerable to attack.

Could you clarify the unobstructed path part?

Sorry that is not meant to be there. The mage's attack works just like a crossbow except more accurate. Sorry for any confusion.
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Strife26

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Re: TSLLT2: Capture the artifact! Turn 9.
« Reply #400 on: March 14, 2009, 11:06:32 pm »

I can't remember, how what's the base movement range?
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Even the avatars expire eventually.

A_Fey_Dwarf

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Re: TSLLT2: Capture the artifact! Turn 9.
« Reply #401 on: March 14, 2009, 11:12:00 pm »

5 is base, -1 for pikes and spears, +1 for short sword, +2 for dagger.
Also update is very soon.
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Strife26

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Re: TSLLT2: Capture the artifact! Turn 9.
« Reply #402 on: March 14, 2009, 11:13:48 pm »

ESSE Face West.

You're a coward, fishhook.

Shadow, you won't be able to escape.
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SombreChapaeu

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Re: TSLLT2: Capture the artifact! Turn 9.
« Reply #403 on: March 14, 2009, 11:28:06 pm »

org join blue team after you respawn, We have cookies and kittens.
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A_Fey_Dwarf

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Re: TSLLT2: Capture the artifact! Turn 9.
« Reply #404 on: March 14, 2009, 11:31:56 pm »

-Combat-
Ace attacks Org with whip, rolls 1d8-> 2, bonus of+2, total=4.
Org defends with crossbow, rolls 1d3-> 1, penalty of -2 for facing and -1 for immobilization, total=-2.
4>-3
Ace lashes at Org who is completely incapable of defending himself. The whip cuts through Org's flesh as if it were butter. Blood sprays in all directions while Org doubles up in pain.
Ace lashes again and again at the defenseless dwarf, unleashing a torrent of blood on the surroundings. Eventually Org succumbs to the pain, he passes out.  Ace disposes of the unconscious body by tossing it over the cliff.

Org respawns at red base with one less life.


Spoiler (click to show/hide)

« Last Edit: March 15, 2009, 09:41:26 pm by A_Fey_Dwarf »
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