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Author Topic: Overkill?  (Read 3490 times)

Mephisto

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Re: Overkill?
« Reply #15 on: January 15, 2009, 03:23:58 am »

Dwarven beards can gain a form of buoyancy based on the amount of water that passes through it, collecting particles of air and whatnot.
What's next? Beards usable as a third arm, ala a D&D spell I read about but can't recall at the moment?

On second thought, I must do this.
Mephisto withdraws from society!
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GenericOverusedName

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Re: Overkill?
« Reply #16 on: January 15, 2009, 05:54:45 am »

It was stated in the Wiki that dwarves catch fish with their beards, so I don't see why this is such a strange leap.
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ArkDelgato

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Re: Overkill?
« Reply #17 on: January 15, 2009, 05:59:00 pm »

A nicely woven beard makes a fine net.
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Zorgn

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Re: Overkill?
« Reply #18 on: January 15, 2009, 08:59:06 pm »

You hit the fish, the head is smashed into the body, the upper body collapses and the lower body explodes...

You hit the fish so hard it's head came out it's ass? You turned a fish inside-out with an axe. BADASS.
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HonkyPunch

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Re: Overkill?
« Reply #19 on: January 16, 2009, 04:28:28 am »

i made salamanders, who are bad-ass wrestlers because if they hold onto someone long enough, they will burn. And if they rip any clothes more flammable than bone off, they burst into flames, along with most limbs (which can then be used as flaming projectiles)
I threw a wing back at the harpy it came from, which made it burst into flames and knocked it off a ledge into a lake filled with angry pike/lampreys who proceeded to shred,disembowel, and generally destroy her.
She vomitted a lot.
A LOT.
I feel special : D
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nobody of great interest

i have a crap tumblr page. i usually post art but my scanner is down. http://www.tumblr.com/blog/heygofuckadog

Strife26

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Re: Overkill?
« Reply #20 on: January 16, 2009, 08:20:44 am »

I take offense to the thread tittle.
"There is no such  thing as overkill . . ."

Besides, the pike deserved it.
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Even the avatars expire eventually.

NooklearToaster

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Re: Overkill?
« Reply #21 on: January 16, 2009, 08:30:42 am »

"There is no such  thing as overkill . . ."

"...only 'open fire' and 'I need to reload.'"

;D
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Flaede

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Re: Overkill?
« Reply #22 on: January 16, 2009, 08:56:39 am »

"There is no such  thing as overkill . . ."

"...only 'open fire' and 'I need to reload.'"

;D


;D I am so looking forward to the ability to add in corbosilicate amorphs. Think the raws will work for it next update?
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Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

Duke 2.0

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Re: Overkill?
« Reply #23 on: January 16, 2009, 12:03:15 pm »


 I do not look forward to being eaten by a pile of sentient poop with enough firepower to make North Korea blush and eyes.

 The eyes disturb me the most about being eaten by a pile of sentient poop.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Demonic Gophers

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Re: Overkill?
« Reply #24 on: January 16, 2009, 05:18:55 pm »

The eyes disturb me the most about being eaten by a pile of sentient poop.

That seems a bit odd.  I'd expect it to be the getting fatally digested that would disturb you the most.
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Flaede

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Re: Overkill?
« Reply #25 on: January 17, 2009, 12:10:53 am »

The eyes disturb me the most about being eaten by a pile of sentient poop.

That seems a bit odd.  I'd expect it to be the getting fatally digested that would disturb you the most.

It keeps it's spare eyes inside, so it can watch you being digested.
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Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

Yaddy1

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Re: Overkill?
« Reply #26 on: January 18, 2009, 04:50:13 pm »

No wait wait wait. That last post. Just...Just..

How do you people get this stuff?

4-Chan.
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