Dungeon Crawl Stone Soup version 0.18.1 (tiles) character file.
5842539 cats the Bringer of Law (level 27, 273/273 HPs)
Began as a Minotaur Gladiator on Aug 29, 2016.
Was the Champion of Zin.
Escaped with the Orb
... and 8 runes on Aug 30, 2016!
The game lasted 04:04:45 (87646 turns).
cats the Bringer of Law (Minotaur Gladiator) Turns: 87646, Time: 04:04:46
Health: 273/273 AC: 59 Str: 28 XL: 27
Magic: 48/48 EV: 33 Int: 3 God: Zin [******]
Gold: 1807 SH: 0 Dex: 27 Spells: 9 memorised, 3 levels left
rFire + + + SeeInvis + a - +9 lajatang (slice)
rCold + + + Gourm . R - +14 crystal plate armour
rNeg . . . Faith . (shield currently unavailable)
rPois + Spirit . T - +2 hat
rElec + Dismiss . H - +2 cloak {MR+}
rCorr + Reflect . D - +2 pair of gloves "Xutaijeg" {rC+}
SustAt . Harm . p - +2 pair of boots "Ocaff" {rElec rF+ MR- SInv}
MR ++++. w - amulet of the Philosopher {rC+ Regen+ MP+9 Slay+5}
Stlth .......... W - ring "Ykhut" {rF++ rC- MR+ Slay+2}
i - ring "Zam Usoige" {rPois rC+ MR+ Str+6}
@: agile, resistant, flying, very slightly contaminated, hasted, repel missiles,
very quick, incredibly resistant to hostile enchantments, extremely unstealthy
A: retaliatory headbutt, horns 2, talons 2, dopey 1, MP-powered wands
a: Recite, Vitalisation, Imprison, Sanctuary, Donate Gold, Cure All Mutations,
Renounce Religion
0: Orb of Zot
}: 8/15 runes: decaying, serpentine, slimy, silver, abyssal, demonic, glowing,
dark
You escaped.
You worshipped Zin.
Zin was exalted by your worship.
You were not hungry.
You visited 12 branches of the dungeon, and saw 61 of its levels.
You visited Pandemonium 3 times, and saw 25 of its levels.
You visited the Abyss 4 times.
You visited 1 ziggurat, and saw 21 of its levels.
You also visited: Labyrinth and Sewer.
You collected 10349 gold pieces.
You spent 3467 gold pieces at shops.
You donated 5075 gold pieces to Zin.
Inventory:
Hand Weapons
a - a +9 lajatang of slicing (weapon)
Missiles
d - 14 throwing nets (quivered)
Armour
p - the +2 pair of boots "Ocaff" (worn) {rElec rF+ MR- SInv}
(You acquired it on level 1 of the Vaults)
It protects you from fire.
It insulates you from electricity.
It affects your resistance to hostile enchantments.
It lets you see invisible.
D - the +2 pair of gloves "Xutaijeg" (worn) {rC+}
(You found it on level 5 of a ziggurat)
It protects you from cold.
H - a +2 cloak of magic resistance (worn)
R - a +14 crystal plate armour (worn)
T - a +2 hat (worn)
Rods
b - a +9 rod of shadows (17/17)
(You found it in a labyrinth)
Jewellery
i - the ring "Zam Usoige" (left hand) {rPois rC+ MR+ Str+6}
(You took it off a deep elf elementalist on level 3 of the Elven Halls)
[ring of protection from cold]
It affects your strength (+6).
It protects you from cold.
It protects you from poison.
It affects your resistance to hostile enchantments.
w - the amulet of the Philosopher (around neck) {rC+ Regen+ MP+9 Slay+5}
(You took it off a vampire knight on level 3 of the Crypt)
[amulet of regeneration]
It affects your accuracy and damage with ranged weapons and melee attacks
(+5).
It protects you from cold.
It affects your magic capacity (+9).
It increases your rate of regeneration.
S - an uncursed amulet of rage
W - the ring "Ykhut" (right hand) {rF++ rC- MR+ Slay+2}
(You found it on level 8 of a ziggurat)
[ring of protection from magic]
It affects your accuracy and damage with ranged weapons and melee attacks
(+2).
It greatly protects you from fire.
It makes you vulnerable to cold.
It affects your resistance to hostile enchantments.
Wands
c - a wand of iceblast (12/15)
g - a wand of acid (12/15)
n - a wand of digging (9/24)
o - a wand of teleportation (9/9)
r - a wand of hasting (2/9)
C - a wand of heal wounds (6/9)
F - a wand of lightning (10/15)
Scrolls
e - 8 scrolls of silence
h - 26 scrolls of teleportation
j - a scroll of brand weapon
m - 16 scrolls of fog
u - a scroll of blinking
x - 11 scrolls of magic mapping
A - 26 scrolls of remove curse
B - 11 scrolls of holy word
J - 9 scrolls of fear
M - 7 scrolls of identify
P - a scroll of amnesia
X - 3 scrolls of summoning
Potions
l - 18 potions of curing
q - 5 potions of might
s - 12 potions of flight
t - 3 potions of agility
v - 11 potions of haste
z - 3 potions of resistance
E - 3 potions of berserk rage
L - 3 potions of cancellation
O - 2 potions of magic
V - 7 potions of heal wounds
Miscellaneous
k - a lamp of fire
G - a disc of storms
K - a legendary deck of summoning {Repulsiveness, drawn: 2}
N - 13 phantom mirrors
U - a fan of gales
Y - a phial of floods
Comestibles
f - 30 bread rations
Skills:
O Level 27 Fighting
- Level 14.2 Staves
- Level 2.0 Throwing
O Level 27 Armour
+ Level 23.6 Dodging
- Level 2.3 Spellcasting
- Level 10.4 Charms
- Level 13.0 Translocations
Level 3.7 Ice Magic
- Level 15.0 Air Magic
O Level 27 Invocations
- Level 20.6 Evocations
You had 3 spell levels left.
You knew the following spells:
Your Spells Type Power Failure Level Hunger
a - Repel Missiles Chrm/Air #..... 2% 2 ###....
b - Swiftness Chrm/Air #....... 2% 2 ###....
c - Shroud of Golubria Chrm/Tloc #......... 4% 2 ###....
d - Apportation Tloc #......... 1% 1 ##.....
e - Blink Tloc N/A 1% 2 ###....
f - Summon Butterflies Summ #....... 100% 1 ##.....
g - Deflect Missiles Chrm/Air #......... 99% 6 #######
h - Haste Chrm #....... 100% 6 #######
i - Silence Hex/Air #......... 100% 5 ######.
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (0/1) D:7 Lair (8/8) D:8
Swamp (4/4) Lair:6 Snake (4/4) Lair:6 Slime (6/6) Lair:7
Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:13
Crypt (3/3) Vaults:2 Depths (5/5) D:15 Hell (1/1)
Dis (0/7) Hell Geh (0/7) Hell Coc (0/7) Hell
Tar (0/7) Hell Zot (5/5) Depths:5
Tomb: Crypt:3
Altars:
Ashenzari
Dithmenos
Elyvilon
Gozag
Okawaru
Pakellas
Qazlal
Ru
Trog
Yredelemnul
Zin
The Shining One
Beogh
Jiyva
Lugonu
Shops:
D:11 } Orc:2 }[=*( Snake:4 ( Vaults:3 : Vaults:4 *
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:4
Pandemonium: Depths:1 Depths:3
Annotations:
Crypt:3 exclusion: door
Depths:2 1 exclusion
Innate Abilities, Weirdness & Mutations
You reflexively headbutt those who attack you in melee.
You have a pair of horns on your head.
You have razor-sharp toenails.
You are dopey. (Int -2)
You expend magic power (3 MP) to strengthen your wands.
Message History
There is a stone staircase leading down here.
There is an open door here.
There is a staircase leading out of the dungeon here.
Drink which item? (? for menu, Esc to quit)
You feel very buoyant.
You fly up into the air.
Drink which item? (? for menu, Esc to quit)
You feel more buoyant.
Drink which item? (? for menu, Esc to quit)
You feel agile all of a sudden.
Drink which item? (? for menu, Esc to quit)
You feel yourself speed up.
You are very lightly contaminated with residual magic.
Drink which item? (? for menu, Esc to quit)
You feel protected.
Drink which item? (? for menu, Esc to quit)
Okay, then.
Evoke which item? (* to show all) (? for menu, Esc to quit)
Okay, then.
You have escaped!
That was one of the weirder games I've played. Going lajataur for the first time was an adventure, especially since I used one branded with speed for most of the game[Although I blessed and then eventually rebranded the same thing]. I got through a fair chunk of a zig, until I ran into a nasty slime level and ended up burning 6-7 cBlink scrolls just to survive. I'd foolishly left my rCorr ring back at my stash. Actually, looking at my morgue, potions of resistance give rCorr. Its possible I could have won the day if I'd known that earlier. My disc of storms also didn't seem to work as well against slimes as it did against most other non-unholy levels, oddly. Worshiped TSO almost all game and thus never noticed that the only rN source generated was a single lonely positive energy ring on Vaults:5. At least, not until a particularly brutal Mnoleg level left me wanting to switch to Zin after using up all 7-8 of my cure mutation potions. Left with eight runes, no rN and no cure mutation potions, I just decided to go win with Zin and get it over with.