Deep Dwarf just annoys me. No HP regen might not be an actual disadvantage when you start with a want of heal wounds and the ability to recharge it, but its sure as hell inconvenient, especially for someone who hoards as much as I do.
Dungeon Crawl Stone Soup version 0.18-a0-1655-ge2d8d33 (tiles) character file.
cats the Cloud Mage (Tengu Fire Elementalist) Turns: 94680, Time: 05:01:03
Health: 170/170 AC: 21 Str: 13 XL: 27
Magic: 63/63 EV: 27 Int: 39 God: Vehumet [******]
Gold: 5737 SH: 11 Dex: 17 Spells: 13 memorised, 2 levels left
rFire + . . SeeInvis + b - staff of fire
rCold + . . Gourm . q - +6 mottled dragon armour
rNeg + . . Faith . w - +1 buckler "Etoisuic" {Str+4 Int+3 Stlth-}
rPois + Spirit . z - +2 hat
rElec + Dismiss . J - +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+}
rCorr . Reflect + L - -2 pair of gloves "Wine" {rN+ Int+6}
SustAt . Harm . (boots unavailable)
MR +++.. Clarity + j - amulet of Cutecixt {Reflect MP+9 Int+5 Slay-2 SH+5}
Stlth ++........ f - ring of Royalty {*Contam rElec rPois Str+3}
W - ring "Moath" {rC+ MR+ MP+9 Str-2}
@: flying quickly and evasively, delayed fireball, deflect missiles, quick,
extremely resistant to hostile enchantments, unstealthy
A: beak, talons 3, slimy green scales 1, clarity, deterioration 1, weak 1, able
to fly 2
a: Stop Flying, Renounce Religion, Release Delayed Fireball, Evoke Fog
}: 3/15 runes: serpentine, barnacled, silver
You are on level 4 of the Vaults.
You worship Vehumet.
Vehumet is exalted by your worship.
You are not hungry.
You have visited 11 branches of the dungeon, and seen 52 of its levels.
You have visited the Abyss 1 time.
You have also visited: Labyrinth and Ice Cave.
You have collected 7874 gold pieces.
You have spent 2071 gold pieces at shops.
Inventory:
Hand Weapons
a - the +8 lajatang "Zurhyim" {slice, rN+ MR+ SInv}
(You took it off a necromancer on level 1 of the Depths)
It inflicts extra damage upon your enemies.
It protects you from negative energy.
It affects your resistance to hostile enchantments.
It lets you see invisible.
Missiles
R - 3 throwing nets (quivered)
Armour
q - a +6 mottled dragon armour (worn)
w - the +1 buckler "Etoisuic" (worn) {Str+4 Int+3 Stlth-}
(You acquired it on level 5 of the Vaults)
It affects your strength (+4).
It affects your intelligence (+3).
It makes you less stealthy.
z - a +2 hat (worn)
J - the +2 cloak of the Thief (worn) {+Fog Slay-2 SInv Stlth+}
(You found it on level 1 of the Elven Halls)
It affects your accuracy and damage with ranged weapons and melee attacks
(-2).
It lets you see invisible.
It can be evoked to emit clouds of fog.
It makes you more stealthy.
L - the -2 pair of gloves "Wine" (worn) {rN+ Int+6}
(You found it on level 2 of the Lair of Beasts)
It affects your intelligence (+6).
It protects you from negative energy.
Magical Staves
b - an uncursed staff of fire (weapon)
c - an uncursed staff of wizardry
Jewellery
f - the ring of Royalty (right hand) {*Contam rElec rPois Str+3}
(You bought it in a shop on level 8 of the Dungeon)
[ring of poison resistance]
It affects your strength (+3).
It insulates you from electricity.
It protects you from poison.
It causes magical contamination when unequipped.
j - the amulet of Cutecixt (around neck) {Reflect MP+9 Int+5 Slay-2 SH+5}
(You bought it in a shop on level 8 of the Dungeon)
[amulet of reflection]
It shields you and reflects attacks.
It affects your intelligence (+5).
It affects your accuracy and damage with ranged weapons and melee attacks
(-2).
It affects your magic capacity (+9).
It affects your SH (+5).
v - the ring "Heeb" {rN+ EV+2 Int+4}
(You took it off a tengu reaver on level 5 of the Vaults)
[ring of evasion]
It affects your evasion (+2).
It affects your intelligence (+4).
It protects you from negative energy.
W - the ring "Moath" (left hand) {rC+ MR+ MP+9 Str-2}
(You took it off a deep elf elementalist on level 3 of the Elven Halls)
[ring of magical power]
It affects your strength (-2).
It protects you from cold.
It affects your resistance to hostile enchantments.
It affects your magic capacity (+9).
Wands
h - a wand of acid (5/15)
A - a wand of heal wounds (6/9)
D - a wand of iceblast (7/15)
P - a wand of hasting (5/9)
T - a wand of digging (11/24)
Y - a wand of lightning (9/15)
Scrolls
e - 11 scrolls of recharging
n - 33 scrolls of remove curse
r - 10 scrolls of teleportation
s - 6 scrolls of fog
t - 7 scrolls of blinking
C - 2 scrolls of amnesia
I - 5 scrolls of fear
N - a scroll of holy word
U - 5 scrolls of magic mapping
X - 4 scrolls of enchant armour
Potions
k - 6 potions of cure mutation
l - 8 potions of brilliance
m - 19 potions of curing
o - 8 potions of might
p - 3 potions of cancellation
u - 2 potions of invisibility
x - 5 potions of resistance
B - 7 potions of lignification
F - 7 potions of agility
G - 7 potions of ambrosia
K - 5 potions of berserk rage
M - 11 potions of heal wounds
Q - 3 potions of haste
Z - 4 potions of magic
Miscellaneous
d - a legendary deck of changes {the Alchemist}
g - a legendary deck of defence {Fortitude, drawn: 2}
i - a lamp of fire
H - a fan of gales
O - a crystal ball of energy
V - 4 phantom mirrors
Comestibles
y - a meat ration
S - 17 bread rations
Skills:
+ Level 16.7 Fighting
- Level 8.0 Staves
- Level 9.0 Armour
- Level 15.4 Dodging
- Level 2.0 Stealth
- Level 4.0 Shields
- Level 17.0 Spellcasting
- Level 23.5 Conjurations
- Level 6.0 Charms
- Level 2.6 Summonings
- Level 7.0 Necromancy
- Level 1.2 Translocations
- Level 6.0 Transmutations
- Level 22.6 Fire Magic
- Level 24.0 Air Magic
- Level 5.0 Earth Magic
- Level 10.0 Evocations
You have 2 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Fire Storm Conj/Fire ########.. 3% 9 ######.
b - Tornado Air ########.. 2% 9 ######.
d - Deflect Missiles Chrm/Air ########.. 1% 6 None
e - Fireball Conj/Fire ########.. 0% 5 None
f - Bolt of Fire Conj/Fire ########.. 1% 6 None
g - Bolt of Magma Conj/Fire/Erth ########.. 1% 5 None
h - Irradiate Conj/Trmt #######... 1% 5 None
i - Delayed Fireball Conj/Fire N/A 1% 7 ##.....
j - Airstrike Air ########.. 0% 4 None
k - Summon Butterflies Summ ######.. 1% 1 None
l - Regeneration Chrm/Necr ######.... 1% 3 None
m - Blink Tloc N/A 1% 2 None
n - Apportation Tloc #####..... 1% 1 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:7 Lair (8/8) D:8
Shoals (4/4) Lair:5 Snake (4/4) Lair:4 Slime (0/6) Lair:7
Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:14
Crypt (3/3) Vaults:3 Tomb (0/3) Crypt:3 Depths (5/5) D:15
Zot (2/5) Depths:5
Altars:
Ashenzari
Cheibriados
Dithmenos
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Pakellas
Qazlal
Ru
Sif Muna
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Shops:
D:7 [ D:8 =!= D:11 (}!** Orc:1 : Orc:2 !}!( Snake:3 % Vaults:1 : Vaults:3 }
Depths:1 *
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:4
Pandemonium: Depths:3 Depths:5
Ziggurat: Depths:4
Trove: D:13 (give potion of experience)
Innate Abilities, Weirdness & Mutations
You have a beak for a mouth.
You have claws for feet.
You can fly continuously.
You are partially covered in slimy green scales (AC +2).
You possess an exceptional clarity of mind.
Your body sometimes deteriorates upon taking damage.
You are weak. (Str -2)
Message History
Where to? (Enter - Vaults:4 @ (x,y), ? - help)
Okay, then.
You have 5737 gold pieces.
Char dumped to 'morgue/cats.txt'.
You are alive. You are flying quickly and evasively.
You have a stored fireball ready to release.
You deflect missiles. Your flying speed is quick. Your attack speed is above average.
Your base attributes are Str 10, Int 25, Dex 17.
You are extremely resistant to hostile enchantments.
You are unstealthy.
You are alive. You are flying quickly and evasively.
You have a stored fireball ready to release.
You deflect missiles. Your flying speed is quick. Your attack speed is above average.
Your base attributes are Str 10, Int 25, Dex 17.
You are extremely resistant to hostile enchantments.
You are unstealthy.
Char dumped to 'morgue/cats.txt'.
Items here: ( )) [
a leather armour; 14 arrows; an uncursed short sword; a longbow
Save game and exit?
.# #...........
.# #...........
.# #......[.###
.#########........#..
.##......+......###..
.##......#......#..##
.##......#......#..##
.##.....)#@[....###..
.##......').....###).
.##.>....#[[....#..##
.##......#......#..##
.##......#.[....###..
.#########........#..
.# #........###
.# #(..).....[[
There are no monsters in sight!
Vanquished Creatures
An orb of fire (Zot:1)
4 ancient liches
A juggernaut (Depths:5)
Frederick (Crypt:2)
Margery (Depths:1)
A curse toe (Crypt:3)
Saint Roka (Crypt:3)
5 golden dragons
Jory (Depths:3)
Xtahua (Vaults:5)
Jorgrun (Snake:3)
3 liches
5 tentacled monstrosities
A hellephant (shapeshifter) (Depths:3)
7 titans
A kraken (Shoals:3)
3 quicksilver dragons (Vaults:5)
Frances (D:14)
4 ancient champions
3 death cobs (Zot:1)
4 sphinxes
Kirke (Lair:7)
5 shadow dragons
2 revenants (Crypt:2)
Ilsuiw (Shoals:3)
8 tengu reavers
2 draconian monks
5 storm dragons
13 frost giants
7 greater nagas
Wiglaf (Depths:3)
A ghost moth (Depths:3)
Donald (Shoals:3)
11 fire giants
10 vault wardens
19 deep elf sorcerers
2 draconian scorchers
2 orc warlords (Orc:2)
2 caustic shrike zombies
Aizul (Snake:1)
3 curse skulls
2 draconian shifters (Zot:1)
9 deep elf elementalists
20 ironheart preservers
5 ghouls
2 draconian annihilators
4 war gargoyles
A reaper (Crypt:3)
7 vampire knights
3 salamander stormcallers
8 very ugly things
A draconian caller (Zot:1)
2 green draconians (Depths:5)
3 black draconians
19 stone giants
A lorocyproca (Depths:3)
Nessos (Lair:5)
2 mottled draconians
8 deep elf annihilators
3 white draconians (Zot:1)
4 deep elf demonologists
A dire elephant (Lair:8)
2 purple draconians (Depths:5)
2 eidola (Crypt:3)
3 yellow draconians (Zot:1)
2 spark wasps (Depths:4)
10 deep elf death magi
8 merfolk javelineers
13 ettins
A crystal guardian (Depths:3)
7 fire dragons
A minotaur (Lab)
11 merfolk impalers
A quicksilver dragon skeleton (Depths:1)
A jiangshi (Vaults:3)
28 vault guards
An entropy weaver (shapeshifter) (Depths:3)
Harold (Lair:4)
Josephine (Lair:7)
8 great orbs of eyes
8 rakshasas
5 entropy weavers
8 deep elf high priests
15 yaktaur captains
20 naga warriors
9 spriggan air magi
Erolcha (Orc:2)
7 ice dragons
6 hydras
20 ogre magi
6 death knights
2 merfolk avatars
Erica (D:9)
5 merfolk aquamancers
A catoblepas (Lair:8)
7 deep troll shamans
A satyr (Shoals:4)
2 alligator snapping turtles
10 anacondas
39 dancing weapons
9 centaur warriors
6 tengu warriors
15 death yaks
2 titan zombies (Depths:1)
4 vampire magi
An iron giant skeleton (Crypt:2)
2 orc high priests
7 shock serpents
16 deep troll earth magi
8 slime creatures
Urug (D:13)
A soul eater (Crypt:3)
2 spriggan berserkers (Depths:5)
22 naga sharpshooters
4 fire crabs
An iron troll (Depths:4)
33 deep elf knights
11 hell knights
3 salamander mystics
A spark wasp zombie (Crypt:1)
A fire crab (shapeshifter) (Vaults:3)
3 shadow wraiths
28 skeletal warriors
An unseen horror (shapeshifter) (Vaults:5)
4 unseen horrors
28 deep trolls
A death drake (shapeshifter) (Vaults:2)
13 sea snakes
24 deep elf archers
10 hill giants
An anaconda skeleton (Crypt:2)
8 naga ritualists
7 flayed ghosts
16 ironbrand convokers
3 giant orange brains
4 wizards
A lindwurm (shapeshifter) (Vaults:2)
16 orc knights
A sphinx zombie (Crypt:3)
A lindwurm (Depths:3)
6 wolf spiders
A shadow dragon zombie (Vaults:4)
94 deep elf magi
14 necromancers
7 phantasmal warriors
21 harpies
A frost giant zombie (D:15)
12 manticores
17 griffons
2 oklob plants (Lair:7)
11 cyclopes
64 ugly things
9 mana vipers
7 fauns
11 orc sorcerers
4 tengu skeletons
6 hornets
11 guardian serpents
8 sirens
A salamander (shapeshifter) (Snake:1)
A shock serpent zombie (Crypt:3)
A fire giant skeleton (Vaults:4)
A human skeleton (Vaults:4)
4 moths of wrath (Zot:1)
An octopode (shapeshifter) (Vaults:2)
13 vault sentinels
9 water nymphs
15 elephants
Maurice (D:13)
An apis skeleton (Crypt:2)
A hell hog skeleton (Crypt:2)
A water nymph (shapeshifter) (Vaults:3)
14 salamanders
16 naga magi
40 black mambas
Psyche (D:10)
An ice statue (IceCv)
18 spiny frogs
13 freezing wraiths
A komodo dragon (shapeshifter) (Vaults:5)
5 komodo dragons
A spark wasp simulacrum (Depths:1)
3 centaur skeletons
7 kobold demonologists
49 yaktaurs
A sea snake zombie (Crypt:1)
A yaktaur (shapeshifter) (Vaults:3)
An anaconda simulacrum (Depths:3)
A rime drake (Lair:7)
A guardian mummy (D:15)
2 ice devils (D:14)
An entropy weaver zombie (D:15)
A yaktaur skeleton (Depths:1)
A harpy zombie (D:15)
26 merfolk
2 polar bears (shapeshifter) (Vaults:3)
A minotaur zombie (Crypt:2)
2 tengu simulacra (Vaults:4)
2 tengu conjurers (Depths:1)
3 jumping spiders
13 trolls
A hydra skeleton (Crypt:2)
23 two-headed ogres
A death drake zombie (Crypt:1)
24 polar bears
7 blink frogs
A blink frog (shapeshifter) (Vaults:3)
A fire dragon zombie (Depths:1)
3 wind drakes
A spriggan zombie (D:15)
A harpy skeleton (Crypt:1)
8 boulder beetles
6 snapping turtles
An alligator zombie (Crypt:2)
A stone giant simulacrum (Vaults:2)
5 flying skulls
18 redbacks
A spriggan (Lair:4)
10 wraiths
28 water elementals
5 air elementals
A tarantella (shapeshifter) (Depths:1)
A spriggan (shapeshifter) (Depths:3)
3 shadows
A yak (shapeshifter) (D:8)
3 tarantellas
16 humans (D:14)
A fire bat (shapeshifter) (Depths:3)
Eustachio (D:4)
4 fire elementals
2 wyverns
8 hippogriffs
67 yaks
11 vampire mosquitoes
4 basilisks
A steam dragon (D:8)
A redback simulacrum (Vaults:2)
2 hungry ghosts
61 nagas
A human simulacrum (Vaults:3)
4 mottled dragons
A faun zombie (Crypt:3)
11 wargs
A putrid demonspawn zombie (Crypt:2)
A hydra simulacrum (Crypt:2)
20 water moccasins
3 sky beasts
13 porcupines
Duvessa (D:6)
59 orc warriors
2 wasps
4 black bears
A ghost crab zombie (Crypt:2)
An ice dragon simulacrum (Crypt:2)
4 ice beasts
5 necrophages
A phantom (D:11)
An ogre (shapeshifter) (Vaults:5)
A wolf (shapeshifter) (D:14)
25 centaurs
72 ogres
14 boggarts
An elf skeleton (Vaults:4)
58 wolves
26 crocodiles
3 big kobolds
A human zombie (Vaults:4)
3 earth elementals
14 giant frogs
A yaktaur zombie (Depths:1)
A water moccasin zombie (D:9)
Dowan (D:6)
A hell hound skeleton (Crypt:2)
A wyvern skeleton (D:13)
2 scorpions
4 jellies
A troll zombie (Crypt:1)
13 wights
10 killer bees
5 howler monkeys
5 electric eels
5 crimson imps
2 quasits
2 giant frog zombies
7 hounds
4 centaur zombies
25 orc priests
40 orc wizards
A two-headed ogre zombie (Crypt:3)
Crazy Yiuf (D:2)
A giant frog skeleton (D:7)
Terence (D:2)
9 iguanas
8 worker ants
A hell rat (Lair:5)
43 sheep
A dwarf skeleton (Crypt:2)
2 hound skeletons (D:7)
A howler monkey zombie (D:10)
7 gnolls
124 river rats
12 adders
A steam dragon skeleton (Crypt:2)
2 shadow imps
A white imp (Depths:5)
An ufetubus (Vaults:3)
3 adder zombies
2 lava snake zombies
5 adder skeletons
6 worms
A dart slug (D:1)
6 giant geckos
126 orcs
2 ball pythons
A bat zombie (Crypt:3)
7 giant cockroaches
10 hobgoblins
8 jackals
4 quokkas
A river rat skeleton (Crypt:2)
5 bats
A giant gecko skeleton (D:7)
A giant newt (D:7)
9 goblins
12 kobolds
An orc skeleton (Crypt:1)
A quokka skeleton (D:5)
3 rats
A rat skeleton (Crypt:1)
3 crawling corpses (Vaults:5)
17 fire vortices (Vaults:5)
5 lost souls
10 plants
3 tentacles (Shoals:3)
2718 creatures vanquished.
Vanquished Creatures (collateral kills)
A deep elf annihilator (Vaults:5)
A deep elf knight (Vaults:5)
2 creatures vanquished.
Vanquished Creatures (others)
Vashnia (Snake:2)
A golden dragon (Zot:1)
A frost giant (Vaults:5)
3 stone giants
A fire dragon (Depths:3)
A centaur warrior (Depths:4)
A merfolk aquamancer (Shoals:3)
A deep elf mage (Elf:2)
A yaktaur (Vaults:5)
A human (Lair:7)
A wolf (IceCv)
A hound (D:11)
An orc wizard (Orc:2)
An adder (D:11)
42 bushes (Depths:5)
26 fire vortices
55 fungi
A lost soul (Crypt:2)
41 plants
6 tentacles (Shoals:3)
93 tentacle segments (Shoals:3)
17 withered plants (D:15)
297 creatures vanquished.
Grand Total: 3017 creatures vanquished
Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | cats the Tengu Fire Elementalist began the quest for the Orb.
-snop-
89028 | Crypt:3 | Noticed Saint Roka
89040 | Crypt:3 | Killed Saint Roka
89622 | Vaults:3 | Reached skill level 24 in Air Magic
90135 | Vaults:5 | Entered Level 5 of the Vaults
90145 | Vaults:5 | Noticed an ancient lich
90153 | Vaults:5 | Killed an ancient lich
90306 | Vaults:5 | Noticed an ancient lich
90307 | Vaults:5 | Reached XP level 27. HP: 142/168 MP: 45/45
90580 | Vaults:5 | Killed an ancient lich
90789 | Vaults:5 | Noticed Xtahua
90797 | Vaults:5 | Killed Xtahua
91403 | Vaults:5 | Got a slimy bone ring
91408 | Vaults:5 | Identified the ring "Sullisch" {rPois rC+ Dex+6} (You took it off a frost giant on level 5 of the Vaults)
91764 | Vaults:5 | Got a glittering pewter ring
91778 | Vaults:5 | Identified the ring of the Good {*Contam MR+ Str+8 Int+4} (You took it off an orc warrior on level 5 of the Vaults)
91850 | Vaults:5 | Got a silver rune of Zot
91868 | Vaults:5 | Got a scorched buckler
91874 | Vaults:5 | Identified the +1 buckler "Etoisuic" {Str+4 Int+3 Stlth-} (You acquired it on level 5 of the Vaults)
91888 | Vaults:5 | Gained mutation: You are weak. (Str -2) [mutagenic glow]
92252 | Vaults:5 | Got a glittering silver ring
92254 | Vaults:5 | Identified the ring "Heeb" {rN+ EV+2 Int+4} (You took it off a tengu reaver on level 5 of the Vaults)
92968 | Zot:1 | Entered Level 1 of the Realm of Zot
93656 | Zot:1 | Reached skill level 1 in Shields
94094 | Zot:1 | Noticed an orb of fire
94099 | Zot:1 | Gained mutation: Your body sometimes deteriorates upon taking damage. [an orb of fire]
94102 | Zot:1 | Killed an orb of fire
94268 | Zot:1 | Noticed an orb of fire
So apparently I underestimated Tengus. They're better Deep Elves, in almost all ways. Better blasting and MUCH better melee aptitudes on top of permaflight[That doubles as boots of running] combine to make a pretty robust character. Not being able to wear boots or helmets is their only real disadvantage. I have to say, I've had TERRIBLE luck with resistances that aren't rC. Even then, most of the rC has been concentrated on otherwise terrible weapons or rings. A single ring of protection from fire and a staff of fire are all I have for rF and my Hit-Me Gloves of the Monkey's Paw are one of THREE sources of rN in the entire dungeon. So, until very recently, because of needing to wear a leather armour to shore up my resists, I had an armour class of 13. As a result, I took over EIGHTY damage from an Orb of Destruction in Vaults:5. Only the fact that I was at nearly full health kept it from being an instagib.
Also, I hit an ogre with Yiuf's Chaos Quarterstaff and it turned into a two-headed ogre. I didn't know that could happen.