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Author Topic: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.  (Read 1683428 times)

Damiac

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #13380 on: April 21, 2016, 03:05:00 pm »

It's much better to post your character dump in code tags, rather than spoiler tags, like so:

Code: [Select]
1506961 Shin the Archmage (level 27, -2/192 HPs)
             Began as a Deep Elf Conjurer on Apr 16, 2016.
             Was the Champion of Vehumet.
             Killed by dispel undead
             ... invoked by a torturous black sun
              (39 damage)
             ... in Pandemonium on Apr 21, 2016.
             The game lasted 21:57:55 (176267 turns).

Shin the Archmage (Deep Elf Conjurer)             Turns: 176267, Time: 21:57:55

Health: -2/192     AC: 39    Str:  8 (9)  XL:     27
Magic:  8/56       EV: 46    Int: 40      God:    Vehumet [******]
Gold:   14009      SH: 12    Dex: 36      Spells: 11 memorised, 0 levels left

rFire  + + +     SeeInvis +     A - +3 staff {rElec rF++ rC++ MR++ AC+5}
rCold  + + +     Clarity  .     E - +2 robe {rC+ rF+}
rNeg   + + +     SustAt   .     G - +3 buckler {AC+3}
rPois  ∞         Gourm    .     j - +2 helmet {Int+3}
rElec  +         Spirit   .     W - +0 cloak of Vifav {MR+ Dex+5 Slay+6}
rCorr  .         Warding  .     d - +2 pair of fencer's gloves {LBl+4 SBl+4 EV+3 Dex+6}
rMut   .         Stasis   .     P - +2 pair of boots {Fly}
MR     +++++                    k - amulet "Tuasioz" {+Blink +Rage Str+4 Dex+4}
Stlth  +++++++++.               g - ring "Remoeczuri" {AC+4 Int+3 Dex+4}
                                s - ring of see invisible

@: about to teleport, lich-form, flying, very slightly contaminated, deflect
missiles, almost entirely resistant to hostile enchantments, incredibly stealthy
A: slimy green scales 1, agile 1, mutation resistance 1, subdued magic 1
a: End Transformation, Renounce Religion, Evoke Blink, Stop Flying
}: 11/15 runes: serpentine, barnacled, slimy, silver, golden, abyssal, demonic,
glowing, magical, fiery, dark


You were in Pandemonium.
You worshipped Vehumet.
Vehumet was exalted by your worship.
You were not hungry.

You were a lich.

You visited 12 branches of the dungeon, and saw 61 of its levels.
You visited Pandemonium 6 times, and saw 26 of its levels.
You visited the Abyss 14 times.
You visited 1 bazaar.
You visited 2 ziggurats, and saw 32 of their levels (deepest: 18).
You also visited: Labyrinth, Trove, Ice Cave and Volcano.

You collected 17639 gold pieces.
You spent 3630 gold pieces at shops.

Inventory:

Hand Weapons
 A - the +3 Elemental Staff (weapon) {rElec rF++ rC++ MR++ AC+5}
   (You took it off a minotaur in a labyrinth)   
   
   It affects your AC (+5).
   It greatly protects you from fire.
   It greatly protects you from cold.
   It insulates you from electricity.
   It affects your resistance to hostile enchantments.
Armour
 d - the +2 pair of fencer's gloves (worn) {LBl+4 SBl+4 EV+3 Dex+6}
   (You found it in an ice cave)   
   
   It affects your evasion (+3).
   It affects your dexterity (+6).
 j - a +2 helmet of intelligence (worn)
 E - a +2 robe of resistance (worn)
 G - a +3 buckler of protection (worn)
 P - a +2 pair of boots of flying (worn)
 W - the +0 cloak of Vifav (worn) {MR+ Dex+5 Slay+6}
   (You found it in Pandemonium)   
   
   It affects your dexterity (+5).
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+6).
   It affects your resistance to hostile enchantments.
Magical Staves
 v - an uncursed staff of energy
Jewellery
 g - the ring "Remoeczuri" (right hand) {AC+4 Int+3 Dex+4}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   [ring of protection]
   
   It affects your AC (+4).
   It affects your intelligence (+3).
   It affects your dexterity (+4).
 h - an uncursed ring of teleportation
 k - the amulet "Tuasioz" (around neck) {+Blink +Rage Str+4 Dex+4}
   (You found it on level 4 of the Vaults)   
   
   [amulet of rage]
   
   It affects your strength (+4).
   It affects your dexterity (+4).
   It lets you blink.
   It lets you go berserk.
 l - an uncursed amulet of faith
 q - an uncursed amulet of clarity
 r - an uncursed amulet of stasis
 s - a ring of see invisible (left hand)
 u - a +5 ring of intelligence
 w - an uncursed amulet of resist corrosion
 O - an uncursed amulet of resist mutation
Wands
 b - a wand of disintegration (13)
 e - a wand of hasting (7)
 m - a wand of invisibility (6)
 n - a wand of teleportation (8)
 B - a wand of heal wounds (9)
 N - a wand of disintegration (20)
 Z - a wand of digging (11)
Scrolls
 y - 9 scrolls of fear
 C - 16 scrolls of magic mapping
 D - 32 scrolls of remove curse
 F - 42 scrolls of teleportation
 M - 44 scrolls of identify
 V - 14 scrolls of blinking
 X - 15 scrolls of fog
Potions
 a - 2 potions of haste
 z - 37 potions of curing
 I - 13 potions of heal wounds
 Q - 8 potions of magic
Books
 T - the Guide on Sinister Combat Magic
   (You found it on level 3 of the Tomb of the Ancients)   
   
    Spells                             Type                      Level
    a - Sting                        Conjuration/Poison            1
    b - Magic Dart                   Conjuration                   1
    c - Animate Skeleton             Necromancy                    1
    d - Animate Dead                 Necromancy                    4
    e - Conjure Ball Lightning       Conjuration/Air               6
    f - Delayed Fireball             Conjuration/Fire              7
Comestibles
 c - 63 bread rations
 f - a meat ration
 i - a royal jelly


   Skills:
 + Level 24.6 Fighting
   Level 21.4(25.4) Short Blades
 O Level 27 Staves
 - Level 20.0 Armour
 O Level 27 Dodging
 - Level 20.0 Stealth
 - Level 6.6 Shields
 O Level 27 Spellcasting
 - Level 21.3 Conjurations
   Level 20.0 Hexes
 - Level 15.3 Charms
 O Level 27 Necromancy
 * Level 18.7 Translocations
 O Level 27 Transmutations
 - Level 22.0 Fire Magic
 - Level 21.2 Ice Magic
 - Level 20.0 Air Magic
 - Level 21.0 Earth Magic
   Level 14.8 Poison Magic
 - Level 20.0 Evocations


You couldn't memorise any spells.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Controlled Blink      Tloc           N/A          1%          8    N/A
c - Necromutation         Trmt/Necr      ########..   0%          8    N/A
d - Airstrike             Air            #######...   0%          4    N/A
e - Shatter               Erth           #######...   1%          9    N/A
h - Lehudib's Crystal Sp  Conj/Erth      #######...   1%          8    N/A
i - Orb of Destruction    Conj           #######...   0%          7    N/A
j - Haste                 Chrm           #######.     0%          6    N/A
k - Freezing Cloud        Conj/Ice/Air   #######...   0%          6    N/A
m - Glaciate              Conj/Ice       #######...   1%          9    N/A
n - Fire Storm            Conj/Fire      ########..   1%          9    N/A
o - Deflect Missiles      Chrm/Air       #######...   0%          6    N/A


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:5            Lair (8/8) D:10
 Shoals (4/4) Lair:4        Snake (4/4) Lair:4        Slime (6/6) Lair:7
    Orc (4/4) D:11            Elf (3/3) Orc:3        Vaults (5/5) D:13
  Crypt (3/3) Vaults:2       Tomb (3/3) Crypt:3      Depths (5/5) D:15
    Zot (0/5) Depths:5   

Innate Abilities, Weirdness & Mutations

You are partially covered in slimy green scales (AC +2).
You are agile. (Dex +2)
You are somewhat resistant to further mutation.
Your spells are a little easier to cast, but a little less powerful.


Message History

You feel strangely unstable.
The torturous black sun mumbles some strange prayers to its god.
The gelid demonspawn begins absorbing vital energies!
The balrug begins absorbing vital energies!
The Executioner begins absorbing vital energies!
The hell hound begins absorbing vital energies! x4
The torturous black sun begins absorbing vital energies!
The soul eater begins absorbing vital energies!
The infernal demonspawn begins absorbing vital energies!
An Executioner comes into view.
The balrug shouts!
A hell hound comes into view.
The balrug gestures at you.
The bolt of fire misses you.
Found a robe.
The hell hound breathes flames at you.
The blast of flame misses you.
The torturous black sun calls down the wrath of its god upon you.
You convulse!
You die...


You could see a torturous black sun, a balrug, an Executioner (wandering), a
soul eater, a gelid demonspawn, a ynoxinul and 5 hell hounds.

Vanquished Creatures
  Cerebov (Pan)
  the royal jelly (Slime:6)
  Gloorx Vloq (Pan)
  Mnoleg (Pan)
  Lom Lobon (Pan)
  34 pandemonium lords
  Mara (Vaults:4)
  12 ancient liches
  2 juggernauts
  32 greater mummies
  Sojobo (Vaults:5)
  Frederick (Vaults:2)
  Margery (Vaults:4)
  Saint Roka (Elf:3)
  10 Killer Klowns
  2 caustic shrikes
  A caustic shrike (shapeshifter) (Zig:13)
  7 golden dragons
  Nikola (Elf:3)
  Jory (Vaults:4)
  the Enchantress (Depths:5)
  13 profane servitors
  51 bone dragons
  6 Brimstone Fiends
  5 hellephants
  Rupert (Lair:7)
  14 Hell Sentinels
  8 Ice Fiends
  16 tentacled monstrosities
  9 Shadow Fiends (Pan)
  5 deep elf master archers
  4 quicksilver dragons
  5 deep elf blademasters
  10 titans
  56 liches
  244 tentacled starspawn
  3 octopode crushers (Zig:8)
  8 ancient champions
  3 eldritch tentacles
  23 acid blobs
  3 krakens
  51 Executioners
  12 sphinxes
  2 shadow dragons (shapeshifter) (Zig:18)
  23 warmongers
  A sphinx (shapeshifter) (Zig:12)
  A storm dragon (shapeshifter) (Zig:13)
  Kirke (D:14)
  3 azure jellies (shapeshifter)
  2 draconian monks (Abyss:3)
  10 shadow dragons
  7 blood saints (Pan)
  11 daevas
  Roxanne (Shoals:3)
  9 azure jellies
  18 frost giants
  7 storm dragons
  9 tengu reavers
  14 greater nagas
  7 revenants
  Ilsuiw (Shoals:4)
  15 fire giants
  Donald (Elf:3)
  18 vault wardens
  14 black suns (Pan)
  4 ghost moths
  2 draconian knights
  17 orc warlords
  14 deep elf sorcerers
  3 draconian scorchers
  A fire giant (shapeshifter) (Zig:18)
  6 angels
  67 cacodemons
  Aizul (Shoals:3)
  3 iron dragons
  50 balrugs
  7 curse skulls
  An emperor scorpion (Zig:8)
  A draconian zealot (Depths:5)
  3 spriggan defenders (Depths:5)
  A caustic shrike zombie (Zig:7)
  4 juggernaut zombies
  7 draconian annihilators
  2 ghouls
  5 draconian shifters
  9 war gargoyles
  The ghost of Shin the Eclecticist, a journeyman DECj of Sif Muna (Orc:4)
  53 very ugly things
  5 ophanim
  37 reapers
  7 vampire knights
  15 ironheart preservers
  A salamander firebrand (Depths:3)
  4 draconian callers
  10 bennus
  20 deep elf demonologists
  32 stone giants
  45 lorocyprocas
  A black draconian (Abyss:3)
  12 corrupters
  5 salamander stormcallers
  18 deep elf annihilators
  3 green draconians
  2 yellow draconians
  2 dire elephants (shapeshifter) (Zig:13)
  9 purple draconians
  29 chaos champions
  4 white draconians
  The ghost of Shin the Sorcerer, a journeyman DECj of Vehumet (D:15)
  2 mottled draconians
  43 green deaths
  4 red draconians
  Snorg (Lair:7)
  An ettin (shapeshifter) (Vaults:5)
  3 merfolk javelineers
  2 crystal guardians (Vaults:4)
  50 blizzard demons
  26 mummy priests
  14 fire dragons
  13 jiangshi
  31 vault guards
  A quicksilver dragon zombie (Abyss:1)
  12 death oozes (Slime:6)
  9 deep elf death magi
  18 eidola
  13 merfolk impalers
  18 yaktaur captains
  A minotaur (Lab)
  15 ettins
  37 rakshasas
  7 entropy weavers
  An entropy weaver (shapeshifter) (Abyss:4)
  13 deep elf high priests
  36 great orbs of eyes
  Harold (D:11)
  13 ice dragons
  18 naga warriors
  12 hydras
  9 spriggan air magi
  15 centaur warriors
  2 ghost crabs (shapeshifter)
  5 merfolk avatars
  17 monstrous demonspawn
  4 quicksilver dragon skeletons
  10 hell beasts
  13 merfolk aquamancers
  17 dancing weapons
  9 death knights
  4 catoblepae
  2 satyrs
  7 anacondas
  17 ogre magi
  4 deep troll earth magi
  2 alligators
  16 vampire magi
  13 deep troll shamans
  10 death yaks
  12 orc high priests
  17 shock serpents
  6 titan zombies
  7 naga sharpshooters
  10 tengu warriors
  Urug (D:11)
  4 spriggan berserkers
  6 holy swine (Pan)
  The ghost of Shin the Devastator, a journeyman DECj of Sif Muna (D:9)
  7 salamander mystics
  214 thrashing horrors
  73 soul eaters
  Nergalle (Orc:2)
  11 iron trolls
  3 storm dragon zombies
  4 titan skeletons
  24 deep elf knights
  25 shadow wraiths
  128 sun demons
  51 hell hogs
  26 hell knights
  208 wretched stars
  An iron troll (shapeshifter) (Zig:13)
  4 storm dragon skeletons
  34 deep trolls
  3 fire crabs
  569 large abominations
  49 ice devils
  49 spatial maelstroms
  16 unseen horrors
  47 skeletal warriors
  30 ball lightnings (Pan)
  41 death scarabs
  A spriggan druid (Zig:7)
  3 anaconda zombies
  581 starcursed masses
  2 golden dragon zombies
  3 cherubim
  4 death drakes
  15 sea snakes
  19 shadow demons
  22 torturous demonspawn (Pan)
  A quicksilver dragon simulacrum (Abyss:4)
  A giant orange brain (shapeshifter) (Depths:4)
  18 flayed ghosts
  13 hill giants
  2 shadow dragon zombies
  19 gelid demonspawn (Pan)
  2 deep trolls (shapeshifter)
  37 anubis guards
  17 infernal demonspawn
  7 swamp dragons
  3 golden dragon skeletons
  A sphinx zombie (Zig:4)
  5 wolf spider zombies
  8 naga ritualists
  5 orb spiders
  19 phantasmal warriors
  15 deep elf summoners
  21 deep elf conjurers
  20 putrid demonspawn (Pan)
  2 harpies (shapeshifter)
  3 shambling mangroves
  18 necromancers
  11 wizards
  3 anaconda skeletons
  13 ironbrand convokers
  11 orc sorcerers
  19 mana vipers
  3 fire giant zombies
  19 harpies
  10 water nymphs
  7 fauns
  34 giant orange brains
  5 iron dragon zombies
  A shining eye (shapeshifter) (Depths:3)
  18 shining eyes
  5 shadow dragon skeletons
  20 griffons
  21 cyclopes
  5 wolf spiders
  14 manticores
  3 frost giant zombies
  3 lindwurms (shapeshifter)
  5 hornets
  2 salamanders (shapeshifter) (Abyss:3)
  20 naga magi
  3 stone giant zombies
  171 slime creatures
  10 oklob plants (Zig:6)
  12 orc knights
  120 sixfirhies
  88 ugly things
  2 toenail golems
  A tengu skeleton (Zig:14)
  4 iron dragon skeletons (Pan)
  7 elephants
  An octopode (shapeshifter) (Abyss:2)
  A manticore (shapeshifter) (Vaults:4)
  2 elephants (shapeshifter)
  16 moths of wrath
  2 cyclopes (shapeshifter) (Abyss:3)
  44 apocalypse crabs
  12 sirens
  22 salamanders
  13 vault sentinels
  26 rust devils
  8 fire giant skeletons
  45 black mambas
  Maurice (D:10)
  An eye of devastation (shapeshifter) (Vaults:4)
  3 frost giant skeletons
  3 stone giant skeletons (Abyss:3)
  3 guardian serpents (shapeshifter)
  Joseph (D:9)
  2 shock serpent zombies
  A black mamba (shapeshifter) (Abyss:4)
  48 worldbinders
  3 dire elephant zombies
  6 ice statues
  A molten gargoyle (Volcano)
  Psyche (D:11)
  30 guardian serpents
  A torpor snail (shapeshifter) (Abyss:3)
  11 eyes of devastation
  3 shock serpent skeletons
  246 smoke demons
  118 orange demons
  16 spiny frogs
  A komodo dragon (shapeshifter) (D:15)
  A dire elephant skeleton (Abyss:4)
  3 spiny frogs (shapeshifter)
  37 tormentors
  A storm dragon simulacrum (Abyss:3)
  A titan simulacrum (Abyss:1)
  11 kobold demonologists
  49 demonic crawlers
  A catoblepas zombie (Abyss:3)
  9 gargoyles
  3 fire drakes
  42 hellions
  42 yaktaurs
  44 efreet
  10 komodo dragons
  140 ancient zymes
  2 yaktaurs (shapeshifter)
  A queen bee (Abyss:3)
  64 red devils
  7 jumping spiders
  2 fire drakes (shapeshifter)
  3 tengu conjurers
  53 guardian mummies
  35 merfolk
  22 deep elf priests
  26 trolls
  32 freezing wraiths
  2 hydra zombies
  98 hellwings
  2 queen bees (shapeshifter)
  2 trolls (shapeshifter)
  2 harpy zombies (Abyss:1)
  3 silent spectres
  An anaconda simulacrum (Abyss:4)
  32 two-headed ogres
  24 blue devils
  396 raiju
  A wolf spider simulacrum (D:15)
  Prince Ribbit (D:6)
  A giant leech (Zig:13)
  23 ushabtiu
  11 polar bears
  4 bog bodies
  A shadow dragon simulacrum (Abyss:4)
  3 harpy skeletons
  18 wind drakes
  2 raiju (shapeshifter)
  4 ice dragon zombies
  9 boulder beetles
  A hornet zombie (D:15)
  2 stone giant simulacra (Abyss:3)
  54 blink frogs
  5 hydra skeletons
  A blink frog (shapeshifter) (Abyss:1)
  8 snapping turtles
  2 trapdoor spiders (shapeshifter)
  9 vampires
  2 fire dragon zombies
  A spriggan zombie (Zig:7)
  12 air elementals
  A boulder beetle (shapeshifter) (Depths:2)
  A fire giant simulacrum (Abyss:3)
  4 frost giant simulacra
  3 ettin skeletons
  5 ice dragon skeletons
  6 trapdoor spiders
  103 flying skulls
  3 tarantellas
  3 tarantellas (shapeshifter)
  34 fire bats
  19 redbacks
  21 water elementals
  3 black mamba skeletons
  31 wraiths
  45 deep elf magi
  17 shadows
  3 wyverns
  A fire dragon skeleton (Crypt:2)
  6 spriggans
  35 vampire mosquitoes
  A basilisk (shapeshifter) (Vaults:4)
  2 dire elephant simulacra
  179 ynoxinuls
  2 humans (shapeshifter)
  A spriggan (shapeshifter) (Vaults:5)
  2 yaks (shapeshifter)
  Eustachio (D:6)
  5 hogs (D:13)
  229 neqoxecs
  2 hippogriffs (shapeshifter)
  52 golden eyes
  A hill giant zombie (Crypt:1)
  2 steam dragons
  11 hippogriffs
  11 basilisks
  67 yaks
  2 hogs (shapeshifter)
  44 deep elf fighters
  A warg (shapeshifter) (Abyss:4)
  21 hungry ghosts
  182 chaos spawn
  A wolf (shapeshifter) (Abyss:4)
  20 wargs
  3 soldier ants (shapeshifter)
  2 mottled dragons
  4 fire elementals
  44 insubstantial wisps
  15 wolves
  2 spiny frog zombies
  7 porcupines
  49 nagas
  96 spatial vortices
  2 gelid demonspawn skeletons (Crypt:2)
  Duvessa (D:7)
  30 hell hounds
  An ice dragon simulacrum (Abyss:2)
  10 wasps
  5 swamp drakes
  15 black bears
  90 ogres
  5 phantoms
  2 soldier ants
  A spider (shapeshifter) (Abyss:3)
  21 water moccasins
  14 ice beasts
  15 sky beasts
  A snapping turtle zombie (Crypt:3)
  A spider (Zig:2)
  9 boggarts
  A swamp drake (shapeshifter) (Zig:12)
  28 eyes of draining
  An ice beast (shapeshifter) (Abyss:3)
  An ettin simulacrum (Abyss:4)
  4 manticore skeletons
  An anubis guard zombie (Crypt:2)
  A manticore zombie (Crypt:2)
  2 snapping turtle skeletons
  An alligator simulacrum (Abyss:3)
  36 centaurs
  An eye of draining (shapeshifter) (Zig:13)
  63 orc warriors
  2 wasps (shapeshifter) (Abyss:3)
  A black mamba simulacrum (Crypt:2)
  A necrophage (D:13)
  6 big kobolds
  5 elf zombies
  20 crocodiles
  15 giant frogs
  394 small abominations
  19 brain worms
  A yaktaur zombie (Zig:1)
  A big kobold (shapeshifter) (D:15)
  4 earth elementals
  A fire crab zombie (Crypt:2)
  A salamander skeleton (Crypt:2)
  Dowan (D:7)
  A merfolk simulacrum (Abyss:4)
  A water moccasin zombie (Crypt:1)
  A queen bee zombie (Crypt:2)
  A gnoll sergeant (Zig:14)
  A wyvern skeleton (D:12)
  A cyclops skeleton (Crypt:2)
  5 scorpions
  22 killer bees
  3 electric eels
  43 wights
  A snapping turtle simulacrum (Abyss:1)
  20 crimson imps
  2 troll skeletons
  50 jellies
  4 giant frog zombies
  2 human simulacra
  5 lava snakes (Volcano)
  A gnoll shaman (D:8)
  3 centaur zombies
  25 hounds
  48 iron imps
  19 orc priests
  8 centaur skeletons
  37 orc wizards
  65 quasits
  10 iguanas
  5 giant frog skeletons
  2 human zombies
  A human skeleton (Abyss:2)
  A lightning spire (Zig:9)
  7 worker ants
  33 sheep
  A killer bee zombie (D:9)
  An ogre zombie (Abyss:4)
  An ogre skeleton (Pan)
  2 hound zombies
  15 gnolls
  73 mummies
  4 worker ant zombies
  A hound skeleton (D:11)
  20 adders
  44 river rats
  A swamp drake zombie (Crypt:1)
  45 white imps
  14 shadow imps
  41 ufetubi
  3 oozes
  An adder skeleton (D:6)
  3 adder zombies
  A sheep skeleton (Crypt:1)
  A worm (D:3)
  7 giant geckos
  329 orcs
  A ball python (D:2)
  6 goblins
  6 hobgoblins
  15 bats
  8 giant cockroaches
  A giant gecko zombie (D:6)
  17 giant newts
  16 jackals
  A jackal zombie (D:6)
  15 kobolds
  2 orc skeletons
  5 quokkas
  14 rats
  107 blocks of ice
  2 bushes (Abyss:1)
  14 crawling corpses
  58 fire vortices
  2 fungi (D:15)
  2 lost souls
  18 lurking horrors
  28 plants
  186 starspawn tentacles
  18 starspawn tentacle segments
  6 tentacles
11086 creatures vanquished.

Vanquished Creatures (collateral kills)
  An ancient lich (Abyss:3)
  2 greater mummies
  A lich (Pan)
  A sphinx (Tomb:1)
  A stone giant (Zig:14)
  A black sun (Pan)
  A death knight (Crypt:2)
  A soul eater (Abyss:3)
  2 wretched stars (Abyss:3)
  A starcursed mass (Abyss:3)
  A smoke demon (Abyss:3)
  2 ancient zymes (Abyss:3)
  A guardian mummy (Zig:11)
  6 raiju (Abyss:3)
  2 large abominations (Abyss:3)
  2 ynoxinuls (Abyss:3)
  2 neqoxecs (Abyss:3)
  A chaos spawn (Abyss:3)
  3 hell hounds (Abyss:3)
  A small abomination (Abyss:3)
  An iron imp (Abyss:3)
  A quasit (Abyss:3)
  2 mummies (Zig:11)
  A white imp (Abyss:2)
  2 orcs (Zig:14)
40 creatures vanquished.

Vanquished Creatures (others)
  2 liches (Abyss:3)
  A Brimstone Fiend (Pan)
  An eldritch tentacle (Pan)
  A black sun (Pan)
  A blood saint (Pan)
  A lorocyproca (Pan)
  A blizzard demon (Pan)
  2 vault guards (Vaults:5)
  A green death (Pan)
  A great orb of eyes (Abyss:3)
  3 rakshasas (Pan)
  2 thrashing horrors
  A sun demon (Pan)
  2 wretched stars (Abyss:3)
  A flayed ghost (Abyss:4)
  28 ball lightnings (Pan)
  An ice devil (Abyss:3)
  A wizard (Pan)
  A deep elf summoner (Zig:17)
  2 sixfirhies
  A rust devil (Abyss:4)
  A smoke demon (Abyss:3)
  An eye of devastation (Pan)
  2 ancient zymes
  A guardian mummy (Zig:11)
  A tengu conjurer (Depths:1)
  3 raiju
  A blink frog (Abyss:3)
  9 flying skulls (Tomb:2)
  4 large abominations
  A deep elf mage (Elf:3)
  12 golden eyes
  A golden eye (shapeshifter) (Depths:1)
  A spatial vortex (Abyss:4)
  A boggart (Depths:1)
  33 small abominations
  2 wights (Abyss:3)
  A crimson imp (Abyss:1)
  A human zombie (Abyss:3)
  2 jellies
  An iguana (shapeshifter) (Elf:1)
  A troll simulacrum (Abyss:4)
  2 white imps (Abyss:3)
  1484 blocks of ice
  A bush (Abyss:1)
  325 eldritch tentacle segments
  176 fire vortices
  37 fungi
  8 lost souls
  19 lurking horrors
  72 plants
  381 starspawn tentacles
  3556 starspawn tentacle segments
  6 tentacles
  211 tentacle segments
6413 creatures vanquished.

Grand Total: 17539 creatures vanquished

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Falchion          |       |    14 |    24 |     2 |       |       |       |       |       ||    40
       Mace              |       |       |       |     1 |       |       |       |       |       ||     1
       Staff             |       |       |       |       |     4 |     6 |     5 |    41 | 15145 || 15201
 Cast: Magic Dart        |    65 |    49 |   116 |   294 |   801 |   406 |   592 |   351 |   648 ||  3322
       Searing Ray       |     4 |    15 |    45 |    61 |    71 |    63 |    51 |    97 |   245 ||   652
       Dazzling Spray    |       |     1 |     2 |       |     5 |       |       |       |       ||     8
       Mephitic Cloud    |       |       |    18 |    57 |    48 |    18 |     1 |     2 |       ||   144
       Repel Missiles    |       |       |     2 |     1 |       |     2 |       |       |     2 ||     7
       Iskenderun's Batt |       |       |    13 |    85 |   234 |   170 |   182 |   177 |   209 ||  1070
       Iskenderun's Myst |       |       |     3 |    43 |   143 |   180 |   235 |   281 |   244 ||  1129
       Bolt of Cold      |       |       |       |       |    42 |     5 |       |       |       ||    47
       Poisonous Cloud   |       |       |       |       |    15 |    12 |       |       |       ||    27
       Irradiate         |       |       |       |       |     1 |       |     1 |       |       ||     2
       Freezing Cloud    |       |       |       |       |     7 |    35 |    32 |    11 |   110 ||   195
       Iron Shot         |       |       |       |       |     5 |    43 |    25 |     4 |       ||    77
       Glaciate          |       |       |       |       |       |    19 |    53 |   104 |  1201 ||  1377
       Fireball          |       |       |       |       |       |     6 |    88 |    63 |    26 ||   183
       Deflect Missiles  |       |       |       |       |       |     1 |    11 |     3 |    17 ||    32
       Haste             |       |       |       |       |       |       |     7 |     9 |    51 ||    67
       Orb of Destructio |       |       |       |       |       |       |     5 |    25 |   300 ||   330
       Lehudib's Crystal |       |       |       |       |       |       |       |    27 |   426 ||   453
       Necromutation     |       |       |       |       |       |       |       |     2 |  1011 ||  1013
       Spellforged Servi |       |       |       |       |       |       |       |     1 |     8 ||     9
       Airstrike         |       |       |       |       |       |       |       |       |   317 ||   317
       Shatter           |       |       |       |       |       |       |       |       |   201 ||   201
       Fire Storm        |       |       |       |       |       |       |       |       |    82 ||    82
       Discord           |       |       |       |       |       |       |       |       |     5 ||     5
 Abil: Stop Flying       |       |       |       |       |       |     2 |       |     2 |     4 ||     8
       Evoke Flight      |       |       |       |       |       |     1 |     1 |     2 |     4 ||     8
       Evoke Invisibilit |       |       |       |       |       |       |       |       |     4 ||     4
       End Transformatio |       |       |       |       |       |       |       |       |    21 ||    21
       Evoke Teleportati |       |       |       |       |       |       |       |       |    14 ||    14
       Evoke Blink       |       |       |       |       |       |       |       |       |     2 ||     2
Evoke: Wand              |       |       |       |       |     4 |       |       |       |     6 ||    10
       Staff of energy   |       |       |       |       |       |       |     7 |   308 |  1821 ||  2136
       Rod               |       |       |       |       |       |       |       |       |    11 ||    11
       Deck              |       |       |       |       |       |       |       |       |     1 ||     1
  Use: Scroll            |       |     7 |     4 |     6 |    12 |    12 |    11 |     7 |    89 ||   148
       Potion            |       |       |       |       |     3 |     1 |     3 |       |    19 ||    26
 Stab: Confused          |       |       |     3 |       |       |       |       |       |       ||     3
       Distracted        |       |       |       |       |       |       |       |       |   202 ||   202
       Sleeping          |       |       |       |       |       |       |       |       |    16 ||    16
       Invisible         |       |       |       |       |       |       |       |       |     6 ||     6
       Petrified         |       |       |       |       |       |       |       |       |     4 ||     4
       Petrifying        |       |       |       |       |       |       |       |       |     1 ||     1
       Paralysed         |       |       |       |       |       |       |       |       |     1 ||     1
  Eat: Chunk             |       |     7 |    10 |    34 |    57 |    47 |    48 |    57 |    11 ||   271
       Fruit             |       |     1 |       |       |       |       |       |       |       ||     1
       Bread ration      |       |       |       |       |       |       |     3 |       |     3 ||     6
       Royal jelly       |       |       |       |       |       |       |       |       |     3 ||     3
       Meat ration       |       |       |       |       |       |       |       |       |     2 ||     2
       Pizza             |       |       |       |       |       |       |       |       |     1 ||     1
       Beef jerky        |       |       |       |       |       |       |       |       |     1 ||     1

You saw the huge danger with lich form, yeah it protects against torment, but you get destroyed by dispel undead. 
Nice job making it so far, usually people save the golden rune for last.  If you managed to get that far, you could have won, but like you said it's hard not to keep going with a good character.

Hah, nice spell set.  That's pretty much the wish list.
Oh man, you had already gotten all the pan runes.  I suppose pan is better than hell for grinding your stats back up, but abyss would have been safer.

Nice job on the character, hopefully your next one gets the orb!
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Arcvasti

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #13381 on: April 21, 2016, 03:46:16 pm »

Nice job making it so far, usually people save the golden rune for last.  If you managed to get that far, you could have won, but like you said it's hard not to keep going with a good character.

Depends on the character, I find. With my last necromancer I think it was my third rune; with a regular spellcaster it falls somewhere in the middle. Melee, definitely last. I don't think I've done Tomb in the last couple of versions with a pure melee character, actually. It's not a pleasant thought.

And yeah, that's a nice spell list. Only thing I'd want to add on there is, ironically, Dispel Undead.

Silence makes Tomb pretty easy for meleeish characters and you can get it online even as a Minotaur in Gold Dragon Armour. I usually do Tomb after Pan but before the Hells.
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TheDarkStar

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #13382 on: April 21, 2016, 05:42:56 pm »

Nice job making it so far, usually people save the golden rune for last.  If you managed to get that far, you could have won, but like you said it's hard not to keep going with a good character.

Depends on the character, I find. With my last necromancer I think it was my third rune; with a regular spellcaster it falls somewhere in the middle. Melee, definitely last. I don't think I've done Tomb in the last couple of versions with a pure melee character, actually. It's not a pleasant thought.

And yeah, that's a nice spell list. Only thing I'd want to add on there is, ironically, Dispel Undead.

Silence makes Tomb pretty easy for meleeish characters and you can get it online even as a Minotaur in Gold Dragon Armour. I usually do Tomb after Pan but before the Hells.

The one game I've taken a melee character into Tomb, he got slaughtered for not having enough MR and rN. Admittedly, it was a savescummed game and I can't count anything past Swamp, but it made the point that not having the proper resistances for the dungeon you're in is a bad idea.
« Last Edit: April 21, 2016, 05:44:54 pm by TheDarkStar »
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Aoi

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #13383 on: April 21, 2016, 07:50:36 pm »

Nice job making it so far, usually people save the golden rune for last.  If you managed to get that far, you could have won, but like you said it's hard not to keep going with a good character.

Depends on the character, I find. With my last necromancer I think it was my third rune; with a regular spellcaster it falls somewhere in the middle. Melee, definitely last. I don't think I've done Tomb in the last couple of versions with a pure melee character, actually. It's not a pleasant thought.

And yeah, that's a nice spell list. Only thing I'd want to add on there is, ironically, Dispel Undead.

Silence makes Tomb pretty easy for meleeish characters and you can get it online even as a Minotaur in Gold Dragon Armour. I usually do Tomb after Pan but before the Hells.

I've done pretty well with pure melee characters before. I usually do Golden as the last one before Hells/Pan (and Abyss usually gets slotted in whenever I get banished and am adequately strong). With at least rN++, Kiku, plenty of running around, and stair dancing, it worked out okay.

And isn't Pan usually considered harder than the Hells?

Edit: Just ran a nice easy Minotaur warrior. Before even reaching the temple, I had Arga, rC, rF, rPois, rElec, +9MP, +9str spread out across two rings, and a Guardian Spirit amulet. Ended up with an incredible set of mutations; the only thing negative was that MP->wands one, which doesn't do anything with my build. The down side is that I didn't get any good armor until late (in the Tomb, I got a +9 plate with rN++), but everything else was solid. Across ~5 scrolls of acquirement spent on armor, the best thing I got was a +1 boots of stealth and +0 hat of intelligence. Yeah. Right.

No Oka in the temple, so I went with my usual fallback, Ashenzari. Headed straight down to the entrance to the depths, then finished the lair, cleared orc/elves, then swept right through Serpentine/Shoals/Slimy without a sweat. Cleared Vault; last floor got dicey when I got trapped by two iron dragons. Finished off the Depths up to Zot, took a tour of Hell (and a beating, so I ran off). Got Abyssal and a sacred scourge of holy wrath in a TSO temple... well, time to train up maces. Enchanted it to +9, went to town in the Crypt. Had to retreat twice, due to something ripping me apart (flayed ghosts, I believe). Got Golden. Went to Tartarus, got beaten up, ran away. Thinking about this post, went to Pan, got Demonic in the second map easily. Went to the third map, ran into a Lord with Chain Lightning... Crunch.

Think I'm going to try playing around in a Ziggurat instead, next time.
« Last Edit: April 22, 2016, 03:51:39 pm by Aoi »
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Arcvasti

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #13384 on: April 23, 2016, 11:15:56 am »

The Hells are way way worse then Pan. Hell's mystical force has straight-up killed me more times then even the nastiest panlord[Fire Storm + Torment + Silence] ever could. Maybe the new panlord changes will change that, but I honestly doubt it. Pan only kills you for making dumb mistakes when you're in the middle of a bunch of high-tier demons and a panlord. In the Hells, you're often only one bad roll on the mystical force table and an untimely mispress away from an ungodly stupid death. Plus Dis has fucking iron giants now, which handily elevates it to the most dangerous non-Zig area ever.
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LordPorkins

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #13385 on: April 23, 2016, 12:44:23 pm »

Lol, just killed Sigmund with a character i wasn't even trying with. I expected to die within the first 5 levels. Eat shit Sigmund!
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frostshotgg

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #13386 on: April 28, 2016, 02:00:27 pm »

Got a pretty decent DsGl^Dith going. I was hoping for the nightstalker mutation, I think I'm out of mutation slots, which is a little disappointing. On the other hand, this character has been unbelievably blessed by the rng in every other respect. I'm legitimately lost on what rings and weapon I should be using. I'm holding off on investing in armor because there's an enchanted swamp dragon armor in a shop for 1050g. What gear should I be wearing? It's tempting as hell to just put on everything for max AC and just be unkillable until Lair.
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Xgamer4

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #13387 on: April 28, 2016, 02:36:45 pm »

Looks like it's Tourny time again. Starts May 6th.

https://crawl.develz.org/wordpress/0-18-release-tournament

Any volunteers to run it?
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IcyTea31

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #13388 on: April 29, 2016, 12:29:44 am »

I'll join, sure, now that I actually got to know about it ahead of time. I always thought I could probably join a tournament, but I only ever got to know about them after they were already over.
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Damiac

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #13389 on: April 29, 2016, 02:38:50 pm »

What do I have to do to participate in the tourney?  I wouldn't mind joining in.  I have won all species and backgrounds at least once, but I wouldn't go so far as to say I have a good... decent... or even ok win %.  I once got a 4 win streak, but that was pretty lucky...

I usually play on berotato, if that matters.
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IcyTea31

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #13390 on: April 29, 2016, 03:05:51 pm »

As said in the link, all you have to do to participate is to log in and play the newest stable version on any of the official servers during the the tournament. As I understand it, skill level or win% doesn't matter much, though players might want to team with others of similar level.

When the Bay12 thread for the tournament is made, could someone please post the link to it here? I really don't want to miss out.
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Damiac

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #13391 on: April 29, 2016, 03:44:33 pm »

Yeah, that's what I meant, to play on a B12 team.  I'll wait for the appropriate thread to appear. Thanks!
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Dozebôm Lolumzalìs

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #13392 on: April 30, 2016, 03:23:36 pm »

The hell does "Pakellas collects the excess magical power" mean?
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frostshotgg

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #13393 on: April 30, 2016, 04:21:51 pm »

He eats passive MP regen. you have to kill stuff
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Dozebôm Lolumzalìs

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #13394 on: April 30, 2016, 05:05:10 pm »

I KNOW.

*sigh* I'll spell it out for you.

When I worship Pakellas, I no longer regenerate mana. I get mana by killing.

However, when I no longer need more mana, as my mana pool is full, I get the message "Pakellas collects the excess magical power."

Notably, this ability of his is listed on the "powers" screen, along with Supercharge and Get MP From Killing and whatever. It also only ever occurs when I am at roughly ** piety or above (or maybe ***?)

So what does it mean? Does the mana get stored and given back to me when I need it? Does it increase my piety? Or does it just disappear with flavour? The latter's improbable, as why would it only occur at ** piety?
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Quote from: King James Programming
...Simplification leaves us with the black extra-cosmic gulfs it throws open before our frenzied eyes...
Quote from: Salvané Descocrates
The only difference between me and a fool is that I know that I know only that I think, therefore I am.
Sigtext!
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