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Author Topic: Giant Crystals  (Read 2204 times)

Mephansteras

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Giant Crystals
« on: November 03, 2008, 04:38:37 pm »

Don't know if anyone has shared this picture before, but I thought I'd share.

Giant Crystals
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
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Jreengus

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Re: Giant Crystals
« Reply #1 on: November 03, 2008, 04:44:04 pm »

Quote
dwarf human explorers
Is it just me or did that call out for a "-" I could picture the dwarf human hybrids in my mind.

Oh, and cool pic.
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Boksi

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Re: Giant Crystals
« Reply #2 on: November 03, 2008, 04:55:05 pm »

Silly guy. As you can clearly see, "dwarf" is an intransitive adjective in this context!
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John Johnston

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Re: Giant Crystals
« Reply #3 on: November 03, 2008, 05:08:44 pm »

I like the way the explorers colour-coordinated their caving suits to match the crystals and the rocks.   :)
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Neonivek

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Re: Giant Crystals
« Reply #4 on: November 03, 2008, 05:10:39 pm »

I like the way the explorers colour-coordinated their caving suits to match the crystals and the rocks.   :)

You mean Orange to match the White Opac crystals?
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Kardos

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Re: Giant Crystals
« Reply #5 on: November 03, 2008, 06:29:44 pm »

Or orange to match the orange roof.
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McDoomhammer

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Re: Giant Crystals
« Reply #6 on: November 03, 2008, 06:34:33 pm »

Silly guy. As you can clearly see, "dwarf" is an intransitive adjective in this context!

Intransitive yes, adjective no.  "Dwarf" is a doing word!

Also, that is one of the most amazingly awesome things I've seen in a while and I want a high-res version of that pic to put on my desktop.
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shadow_archmagi

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Re: Giant Crystals
« Reply #7 on: November 03, 2008, 07:38:44 pm »

Quote from: McDoomhammer link=topic=26795.msg318541#msg318541

Intransitive yes, adjective no.  "Dwarf" is a doing word!

Sooo tempted to sig.
« Last Edit: November 03, 2008, 08:05:21 pm by shadow_archmagi »
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McDoomhammer

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Re: Giant Crystals
« Reply #8 on: November 03, 2008, 07:59:45 pm »

You know you want to.

Unfortunately, I have to spoil it.  I was wrong, it IS transitive.
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Mechanoid

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Re: Giant Crystals
« Reply #9 on: November 03, 2008, 09:15:41 pm »

I wish these kinds of natural features were in the game just so i could stick all my nobles in there to stop them from bitching about room requirements.
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Hamster Man

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Re: Giant Crystals
« Reply #10 on: November 03, 2008, 11:09:23 pm »

Am I the only one who thinks that picture looks faked? Like they just stuck a bunch of people on a close-up picture of a crystal formation.
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So there's that, as well. It looks like the only chronic problems that water can't cure are nausea and cave spider bites.
Which, coincidentally enough, can be cured by magma.

Kardos

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Re: Giant Crystals
« Reply #11 on: November 04, 2008, 12:15:01 am »

http://en.wikipedia.org/wiki/Naica_Mine
Note the wiki specifically mentions magma chambers.  That mine is absolutely dwarven.

Note that there is the 'Cave of Crystals' as well as the 'Cave of Swords', each containing massive crystals.  Now all they need to find is the 'Cave of Demons' with mysterious bone mill strewn amongst the rocks.
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Benny

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Re: Giant Crystals
« Reply #12 on: November 04, 2008, 07:50:43 am »

Bit of HFS there
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Akroma

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Re: Giant Crystals
« Reply #13 on: November 04, 2008, 08:17:14 am »

when toady said "make the underground more interesting" I hope he meant this
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McDoomhammer

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Re: Giant Crystals
« Reply #14 on: November 04, 2008, 11:07:30 am »

when toady said "make the underground more interesting" I hope he meant this

QFT
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