I'm not computer literate enough to follow what's going on, but I'll just say that a lot of people appreciate the work you guys put into keeping DM up to date. DF isn't the same game without it.
Thank you and all you other nice people that like DM!
New version! Apart from bugfixes and compatibility with 40d11, the major new feature is the (much requested) functionality to automatically set labors when switching a dwarfs profession. Example: You have 3 guys with the custom profession "Stoneworkers" doing masonry and engraving and one of them also doing mining. Now, you can select a fourth dwarf and instead of only assigning the profession name to him, you can now also assign all fully enabled labors to him (in this case masonry and engraving, but not mining).
I hope this helps a lot already, additionally one might later add prepared profession templates that are always available (i.e. not just when there are dwarfs in the current savegame with the given profession and labors).
Have fun!
Version 0.7 [2009-04-02] * Fixed crash on empty last names
* Fixed crash on empty first names
* Changed encoding of ingame-strings to IBM437 (thanks to shaja)
* Added type to labor descriptions to improve merging operations
* Added new context menu item which allows to set profession and labors
* Added DwarvenRaceIndex and checksum lookups to the memory locator
* Fixed max length of custom profession and nickname to 20 chars
* Added memory layout for 40d11