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Author Topic: Civs not appearing  (Read 1262 times)

i2amroy

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Civs not appearing
« on: September 02, 2008, 09:58:03 pm »

I have created an angel civ and it is no appearing in any of my worlds.

Here are the stats
Creature data
Spoiler (click to show/hide)
Entity data
Spoiler (click to show/hide)

As you can see, it should be able to "Play Now" in adventure mode even if there is no existing civilizations of it. This means that this is definitely not just a case of being extremely unlucky.  Still, this civilization is not appearing ever. If you can see anything wrong with this, please reply.
« Last Edit: September 02, 2008, 11:54:18 pm by i2amroy »
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Mephansteras

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Re: Civs not appearing
« Reply #1 on: September 02, 2008, 11:28:37 pm »

Check your creature file. You've got a bunch of typos in there that might be causing the game to ignore them.

trAPAVOID should be TRAPAVOID
trANCES should be TRANCES
etc.

Also, 2FWINGS should probably be 2WINGS unless you've got new body parts added in for them.
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Deon

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Re: Civs not appearing
« Reply #2 on: September 02, 2008, 11:54:48 pm »

THese were not typos but a forum weirdness.
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i2amroy

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Re: Civs not appearing
« Reply #3 on: September 02, 2008, 11:56:00 pm »

Sorry for the two typos you mentioned, cut and paste changed them for some reason. Also, 2FWINGS is for a new feathery wing type that I created. (I just duplicated the normal wings with name/computer name changes.
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It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

Mephansteras

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Re: Civs not appearing
« Reply #4 on: September 03, 2008, 12:03:40 am »

Ah, ok. Nevermind that , then.

Does your error log tell you anything?
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Earthquake Damage

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Re: Civs not appearing
« Reply #5 on: September 03, 2008, 12:27:19 am »

As you can see, it should be able to "Play Now" in adventure mode even if there is no existing civilizations of it.

Wrong (I think).  I'm pretty sure you can only play adventurers from current or dead civs.  And I'm iffy on the dead ones.
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Teldin

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Re: Civs not appearing
« Reply #6 on: September 03, 2008, 12:32:10 am »

As you can see, it should be able to "Play Now" in adventure mode even if there is no existing civilizations of it.

Wrong (I think).  I'm pretty sure you can only play adventurers from current or dead civs.  And I'm iffy on the dead ones.

Not entirely true. You can play dwarves in adventure even if there are no civs for them. The other races I'm not as sure about.
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Earthquake Damage

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Re: Civs not appearing
« Reply #7 on: September 03, 2008, 12:51:02 am »

If that's true then it might be because they're CIV_PLAYABLE rather than INDIV_PLAYABLE.
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i2amroy

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Re: Civs not appearing
« Reply #8 on: September 03, 2008, 01:26:27 am »

Ah, ok. Nevermind that , then.

Does your error log tell you anything?

Nope, all that I get are the regular 'Impoverished Word Selector' messages. And then I only get those half of the time.
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It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

Keolah

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Re: Civs not appearing
« Reply #9 on: September 03, 2008, 01:43:37 am »

Not so, you can play humans if there aren't any civs for them, not dwarves.

Also, as to your religion -- Do you have available "powers" besides demons, that they can worship?
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Tubi2b

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Re: Civs not appearing
« Reply #10 on: September 03, 2008, 08:20:07 am »

I notice youve got 3 main attacks, didnt know that was possible... maybe they die from confusion

You also changed a lot that ive never changed so im not sure. Its early so I dont remember everything but isnt there a tag you need to show how many of them spawn on map at creation? And youve also got them living for 1000 years without needing to eat or drink. The cities will be so overpopulated you might crash heh.
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Boksi

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Re: Civs not appearing
« Reply #11 on: September 03, 2008, 09:41:05 am »

3 main attacks are very possible.

Did you remember to generate a new world?

Also, the population numbers are irrevelant for civilization races.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

Deon

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Re: Civs not appearing
« Reply #12 on: September 03, 2008, 09:43:45 am »

Quote
Did you remember to generate a new world?
Funny :).

Also there shouldn't be ANY entity for PLAY NOW! to be avaliable: it's unaffected by the worlgen. I use it to make some of my creatures playable without creating their real civilizations: they have no start_biome for this.

Quote
   [START_BIOME:ANY_LAND]
   [BIOME_SUPPORT:ANY_LAND:5]
I'm not sure but there may be a bug with ANY_LAND for start biome.

Try to set something specific, like "MOUNTAIN" or "DESERT_SAND" and test is it working.
« Last Edit: September 03, 2008, 09:45:27 am by Deon »
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i2amroy

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Re: Civs not appearing
« Reply #13 on: September 03, 2008, 09:49:49 am »

I discovered the reason! ;D

I had accidentally put in [OBJECT_ENITITY] at the top, not [OBJECT:ENTITY] like it should be.

This meant that it wasn't recognizing the entire .txt file.
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Quote from: PTTG
It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

Deon

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Re: Civs not appearing
« Reply #14 on: September 03, 2008, 10:32:21 am »

Huh, funny :).
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