Turn 2 - Battle Round 1
Destroy PRI Installation
Team A:xJOHx: JACK_OF_HEARTS_MK_II (Shock) - Iron Wrath (BlackPaladin99) [Destroyed]L.Arm - <Purged> [HG] [Shield] WMB Standard Combat Shield: xx [
R.Arm - [HG] [Melee] WMB Pilebunker: ●●●●● / -1 Pursuit
Mnt#1 - <Purged> [HG] [Shield] WMB Light Mounted Combat Shield: x (
Mnt#2 - <Disabled> [HG] [Medium] WMB Light Mounted Autocannon: ○(x2)
---------
1: Head ○xx
(2-3: Core xxxxx
[4: Core
[5: Core (Thrusters)
[6: Left Arm xxx
7: Right Arm ○xx
8-10: Legs xxxxx
Shield: x / 1 Round Recovery
---------
MLE (SHK|DGE): 4 (4|2)
MDM (AST|PST): -1 (-1|-2)
LNG (ART|JMG): -1 (-1|-2)
---------
PRS/EVA: -2/-2
DTC/PRF: 2/11
STH: -5
HND: 18
HND from Parts: 6
HND from ArmLoad: 2
HND from LegLoad: 10
LTM: Long Tom (Artillery) - Sting (The Canadian kitten)L.Arm - [HG] [Long] WMB Howitzer: ○○○○ / -1 Pursuit
R.Arm - [HG] [Long] WMB Howitzer: ○○○○ / -1 Pursuit
Mnt#1 - [HG] [Long] WMB 4-cells Mounted Missile Launcher: ○(x4)
Mnt#2 - [HG] [Long] WMB 4-cells Mounted Missile Launcher: ○(x4)
---------
1: Head ○○
2-4: Core ○○○○
5: Core (Thrusters)
6: Left Arm ○○○
7: Right Arm ○○○
8-10: Legs ○○○●●
---------
MLE (SHK|DGE): 1 (1|1)
MDM (AST|PST): 1 (1|2)
LNG (ART|JMG): 4 (4|4)
---------
PRS/EVA: 1/2
DTC/PRF: 2/10
STH: -4
HND: 0
Team B:MSL1: PRI Missile Turret #1 (Artillery)
Mnt#1 - [HG] [Long] PRI 3-cells Mounted Missile Launcher: ○(x3)
Mnt#2 - [HG] [Long] PRI 3-cells Mounted Missile Launcher: ○(x3)
---------
1-2: Head Sensors ○○○
3-10: Core ○○○○
---------
MLE (SHK|DGE): 0 (0|-2)
MDM (AST|PST): 0 (0|-2)
LNG (ART|JMG): 1 (1|2)
---------
PRS/EVA: -2/-2
DTC/PRF: 4/6
STH: 0
HND: 0
MSL2: PRI Missile Turret #2 (Artillery)
Mnt#1 - [HG] [Long] PRI 3-cells Mounted Missile Launcher: ○(x3)
Mnt#2 - [HG] [Long] PRI 3-cells Mounted Missile Launcher: ○(x3)
---------
1-2: Head Sensors ○○○
3-10: Core ○○○○
---------
MLE (SHK|DGE): 0 (0|-2)
MDM (AST|PST): 0 (0|-2)
LNG (ART|JMG): 1 (1|2)
---------
PRS/EVA: -2/-2
DTC/PRF: 4/6
STH: 0
HND: 0
xPRI-V1x: PRI Vanguard MU #1 (Assault)
[Destroyed]L.Arm - [HG] [Shield] PRI Standard Combat Shield: xxx
R.Arm - [HG] [Medium] PRI Assault Rifle: ○●(x2) / +2 Pursuit
Mnt#1 - [HG] [Medium] PRI Standard Mounted Autocannon: ○(x4)
Mnt#2 - [HG] [Medium] PRI Standard Mounted Autocannon: ○(x4)
---------
1: Head ○○○●
2-3: Core xxxxxx
[4: Core
[5: Core (Thrusters)
[6: Left Arm ○○○●
7: Right Arm ○○○○
8-10: Legs ○○○○xx
Shield: x / 1 Round Recovery
---------
MLE (SHK|DGE): 1 (1|1)
MDM (AST|PST): 1 (1|1)
LNG (ART|JMG): 0 (0|0)
---------
PRS/EVA: 2/2
DTC/PRF: 3/13
STH: -7
HND: 1
PRI-V2: PRI Vanguard MU #2 (Assault)
L.Arm - [HG] [Shield] PRI Standard Combat Shield: xxx
R.Arm - [HG] [Medium] PRI Assault Rifle: ○●(x2) / +2 Pursuit
Mnt#1 - [HG] [Medium] PRI Standard Mounted Autocannon: ○(x4)
Mnt#2 - [HG] [Medium] PRI Standard Mounted Autocannon: ○(x4)
---------
1: Head ○○○●
2-3: Core ○○○●●●
[4: Core
[5: Core (Thrusters)
[6: Left Arm ○○○●
7: Right Arm ○○○●
8-10: Legs ○○○●●●
Shield: ● / 1 Round Recovery
---------
MLE (SHK|DGE): 1 (1|1)
MDM (AST|PST): 1 (1|1)
LNG (ART|JMG): 0 (0|0)
---------
PRS/EVA: 2/2
DTC/PRF: 3/13
STH: -7
HND: 1
----------
Terrain: Rugged Wasteland (No Effect)
Weather: Light Sandstorm (-2 Detection)
REAR COMBAT ZONE A | MAIN COMBAT ZONE | REAR COMBAT ZONE B
" | |
| | MSL1
| " xPRI-V1x |
| xJOHx |
LTM | | MSL2
| PRI-V2 | "
" | | "
----------
TURN 2 STARTDetection Phase:Stealth Values: Same Zone / Adjacent Zone / Distant Zone
[STH -5] LTM Stealth: -9 / -7 / -3
[STH 0] MSL1 Stealth: -4 / -2 / 2
[STH 0] MSL2 Stealth: -4 / -2 / 2
[STH -7] PRI-V2 Stealth: -11 / -9 / -5
Terrain Effect: -2 Detection
[DTC 2] LTM Detection Roll: 2=[2]+2-2
[DTC 4] MSL1 Detection Roll: 13=[11]+4-2
[DTC 4] MSL2 Detection Roll: 9=[7]+4-2
[DTC 3] PRI-V2 Detection Roll: 9=[8]+3-2
-> All units detected.
Movement Phase-> PRI-V2 moves from Main Combat Zone to Rear Combat Zone A.
Engagement PhasePRI-V2 attempts to engage LTM.
[PRS 2 / AST 1 / HND 1] PRI-V2 Engagement Roll: 10=[8]+2+1-1
[EVA 2(+1) / PST 2 / HND 0] LTM Avoidance Roll: 16=[11]+3+2-0
-> PRI-V2 fails to engage LTM.
Attack PhaseWeapons Attack Order1. PRI-V2 Assault Rifle ○●(x2) [Total Pursuit 4]
2. PRI-V2 Standard Mounted Autocannon ○(x4) [Total Pursuit 2]
3. PRI-V2 Standard Mounted Autocannon ○(x4) [Total Pursuit 2]
4. LTM 4-Cells Mounted Missile Launcher ○(x4) [Total Pursuit 1]
5. LTM 4-Cells Mounted Missile Launcher ○(x4) [Total Pursuit 1]
6. LTM Howitzer ○○○○ [Total Pursuit 0]
7. LTM Howitzer ○○○○ [Total Pursuit 0]
-----
8. MSL1 3-Cells Missile Launcher ○(x3) [Total Pursuit -2]
9. MSL1 3-Cells Missile Launcher ○(x3) [Total Pursuit -2]
10. MSL2 3-Cells Missile Launcher ○(x3) [Total Pursuit -2]
11. MSL2 3-Cells Missile Launcher ○(x3) [Total Pursuit -2]
Rolls1. PRI-V2 targets LTM with PRI Assault Rifle: ○●(x2)
[AST 1 / HND 1] PRI-V2 Attack Roll: 2=[2]+1-1
[PST 2 / HND 0] LTM Defence Roll: 11=[9]+2-0
-> PRI-V2 misses.
2. PRI-V2 targets LTM with PRI Standard Mounted Autocannon #1: ○(x4)
[AST 1 / HND 1] PRI-V1 Attack Roll: 7=[7]+1-1
[PST 2 / HND 0] LTM Defence Roll: 9=[7]+2-0
-> PRI-V2 misses
3. PRI-V2 targets LTM with PRI Standard Mounted Autocannon #2: ○(x4)
[AST 1 / HND 1] PRI-V2 Attack Roll: 5=[5]+1-1
[PST 2 / HND 0] LTM Defence Roll: 13=[11]+2-0
-> PRI-V2 misses
4. LTM targets PRI-V2 with WMB 4-Cells Mounted Missile Launcher: ○(x4)
[ART 4 / HND 0] LTM Attack Roll: 10=[6]+4-0
[JMG 0 / HND 1] PRI-V2 Defence Roll: 5=[6]+0-1
-> LTM hits with WMB 4-Cells Mounted Missile Launcher ○(x4)
-> Hit Table: [3,3,2,5]
-> Shield Hit Confirmed ● -> x [Will recover in 2 turns]
-> Core Hit Confirmed ○○○●●● -> ○○○●●○ [Thrusters Protected]
-> Head Hit Confirmed ○○○● -> ○○○○
5. LTM targets PRI-V2 with WMB 4-Cells Mounted Missile Launcher: ○(x4)
[ART 4 / HND 0] LTM Attack Roll: 8=[4]+4-0
[JMG 0 / HND 1] PRI-V2 Defence Roll: 8=[9]+0-1
-> LTM hits with WMB 4-Cells Mounted Missile Launcher ○(x4)
-> Hit Table: [9,1,3,4]
-> Lgs Hit Confirmed ○○○●●● -> ○○○●●○
-> Core Hit Confirmed ○○○●●○ -> ○○○●○x
-> Head Hit Confirmed ○○○○ -> ○○○x
6. LTM targets PRI-V2 with WMB Howitzer: ○○○○
[ART 4 / HND 0] LTM Attack Roll: 8=[4]+4-0
[JMG 0 / HND 1] PRI-V2 Defence Roll: 4=[5]+0-1
-> LTM hits with WMB Howitzer ○○○○
-> Hit Table: [5]
-> Core Hit Confirmed ○○○●○x -> ○○xxxx
Core Damaged (HND +1, Mounted Weapons Disabled, Thrusters Exposed)
Thrusters Destroyed (PRS set to -2, EVA set to -2, Movement Halved)
7. LTM targets PRI-V2 with WMB Howitzer: ○○○○
[ART 4 / HND 0] LTM Attack Roll: 14=[10]+4-0
[JMG 0 / HND 2] PRI-V2 Defence Roll: 1=[3]+0-2
-> LTM hits with WMB Howitzer ○○○○
-> Hit Table: [4]
-> Core Hit Confirmed ○○○●○x -> xxxxxx
Core Destroyed
-> PRI-V2 Destroyed
8. MSLV1 targets LTM with PRI 3-Cells Missile Launcher: ○(x3)
[ART 1 / HND 0] MSL1 Attack Roll: 9=[8]+1-0
[ART 4 / HND 0] LTM Defence Roll: 14=[10]+4-0
-> MSL1 misses
9. MSLV1 targets LTM with PRI 3-Cells Missile Launcher: ○(x3)
[ART 1 / HND 0] MSL1 Attack Roll: 3=[2]+1-0
[ART 4 / HND 0] LTM Defence Roll: 13=[9]+4-0
-> MSL1 misses
10. MSLV2 targets LTM with PRI 3-Cells Missile Launcher: ○(x3)
[ART 1 / HND 0] MSL1 Attack Roll: 8=[7]+1-0
[ART 4 / HND 0] LTM Defence Roll: 11=[7]+4-0
-> MSL2 misses
11. MSLV2 targets LTM with PRI 3-Cells Missile Launcher: ○(x3)
[ART 1 / HND 0] MSL1 Attack Roll: 4=[3]+1-0
[ART 4 / HND 0] LTM Defence Roll: 11=[7]+4-0
-> MSL2 misses
Turn ReportWith the JACK_OF_HEARTS_MK_II taken care of, the remaining PRI Vanguard rushes for Sting's position. Spurred on by his survival instincts and clever positioning, Sting manages to shake off his assaillant and avoid his light Long Tom to take any damage. The unscathed Long Tom then retaliates with a full salvo of missiles that overwhelm the PRI MU's defences, and Sting finishes the job with two well places howitzer shots straight through the core of the enemy MU.
[PRI] Vanguard Pilot #2: "Shit! The core isn't going to hold on-
skrrrzzt S-nding... en-my d-ta... Sti-g... LONG TO-"
The MU then explodes in a blaze of glory, and now all that remains is taking care of the turrets.
PRI-V2 has been destroyedTURN 2 END----------
Team A:xJOHx: JACK_OF_HEARTS_MK_II (Shock) - Iron Wrath (BlackPaladin99)L.Arm - <Purged> [HG] [Shield] WMB Standard Combat Shield: xx [
R.Arm - [HG] [Melee] WMB Pilebunker: ●●●●● / -1 Pursuit
Mnt#1 - <Purged> [HG] [Shield] WMB Light Mounted Combat Shield: x (
Mnt#2 - <Disabled> [HG] [Medium] WMB Light Mounted Autocannon: ○(x2)
---------
1: Head ○xx
(2-3: Core xxxxx
[4: Core
[5: Core (Thrusters)
[6: Left Arm xxx
7: Right Arm ○xx
8-10: Legs xxxxx
Shield: x / 1 Round Recovery
---------
MLE (SHK|DGE): 4 (4|2)
MDM (AST|PST): -1 (-1|-2)
LNG (ART|JMG): -1 (-1|-2)
---------
PRS/EVA: -2/-2
DTC/PRF: 2/11
STH: -5
HND: 18
HND from Parts: 6
HND from ArmLoad: 2
HND from LegLoad: 10
LTM: Long Tom (Artillery) - Sting (The Canadian kitten)L.Arm - [HG] [Long] WMB Howitzer: ○○○○ / -1 Pursuit
R.Arm - [HG] [Long] WMB Howitzer: ○○○○ / -1 Pursuit
Mnt#1 - [HG] [Long] WMB 4-cells Mounted Missile Launcher: ○(x4)
Mnt#2 - [HG] [Long] WMB 4-cells Mounted Missile Launcher: ○(x4)
---------
1: Head ○○
2-4: Core ○○○○
5: Core (Thrusters)
6: Left Arm ○○○
7: Right Arm ○○○
8-10: Legs ○○○●●
---------
MLE (SHK|DGE): 1 (1|1)
MDM (AST|PST): 1 (1|2)
LNG (ART|JMG): 4 (4|4)
---------
PRS/EVA: 1/2
DTC/PRF: 2/10
STH: -4
HND: 0
Team B:MSL1: PRI Missile Turret #1 (Artillery)
Mnt#1 - [HG] [Long] PRI 3-cells Mounted Missile Launcher: ○(x3)
Mnt#2 - [HG] [Long] PRI 3-cells Mounted Missile Launcher: ○(x3)
---------
1-2: Head Sensors ○○○
3-10: Core ○○○○
---------
MLE (SHK|DGE): 0 (0|-2)
MDM (AST|PST): 0 (0|-2)
LNG (ART|JMG): 1 (1|2)
---------
PRS/EVA: -2/-2
DTC/PRF: 4/6
STH: 0
HND: 0
MSL2: PRI Missile Turret #2 (Artillery)
Mnt#1 - [HG] [Long] PRI 3-cells Mounted Missile Launcher: ○(x3)
Mnt#2 - [HG] [Long] PRI 3-cells Mounted Missile Launcher: ○(x3)
---------
1-2: Head Sensors ○○○
3-10: Core ○○○○
---------
MLE (SHK|DGE): 0 (0|-2)
MDM (AST|PST): 0 (0|-2)
LNG (ART|JMG): 1 (1|2)
---------
PRS/EVA: -2/-2
DTC/PRF: 4/6
STH: 0
HND: 0
xPRI-V1x: PRI Vanguard MU #1 (Assault)
[Destroyed]L.Arm - [HG] [Shield] PRI Standard Combat Shield: xxx
R.Arm - [HG] [Medium] PRI Assault Rifle: ○●(x2) / +2 Pursuit
Mnt#1 - [HG] [Medium] PRI Standard Mounted Autocannon: ○(x4)
Mnt#2 - [HG] [Medium] PRI Standard Mounted Autocannon: ○(x4)
---------
1: Head ○○○●
2-3: Core xxxxxx
[4: Core
[5: Core (Thrusters)
[6: Left Arm ○○○●
7: Right Arm ○○○○
8-10: Legs ○○○○xx
Shield: x / 1 Round Recovery
---------
MLE (SHK|DGE): 1 (1|1)
MDM (AST|PST): 1 (1|1)
LNG (ART|JMG): 0 (0|0)
---------
PRS/EVA: 2/2
DTC/PRF: 3/13
STH: -7
HND: 1
xPRI-V2x: PRI Vanguard MU #2 (Assault)
[Destroyed]L.Arm - [HG] [Shield] PRI Standard Combat Shield: xxx
R.Arm - [HG] [Medium] PRI Assault Rifle: ○●(x2) / +2 Pursuit
Mnt#1 - [HG] [Medium] PRI Standard Mounted Autocannon: ○(x4)
Mnt#2 - [HG] [Medium] PRI Standard Mounted Autocannon: ○(x4)
---------
1: Head ○○○x
2-3: Core xxxxxx
[4: Core
[5: Core (Thrusters)
[6: Left Arm ○○○●
7: Right Arm ○○○●
8-10: Legs ○○○●●○
Shield: x / 1 Round Recovery
---------
MLE (SHK|DGE): 1 (1|1)
MDM (AST|PST): 1 (1|1)
LNG (ART|JMG): 0 (0|0)
---------
PRS/EVA: -2/-2
DTC/PRF: 3/13
STH: -7
HND: 2
----------
Terrain: Rugged Wasteland (No Effect)
Weather: Light Sandstorm (-2 Detection)
REAR COMBAT ZONE A | MAIN COMBAT ZONE | REAR COMBAT ZONE B
" | |
| | MSL1
| " xPRI-V1x |
xPRI-V2x | xJOHx |
LTM | | MSL2
| | "
" | | "
Eliminate Stray Specimen
Team A:RHV: Reach Heaven (Assault) - Caliber (VermilionSkies)L.Arm - <Disabled> [HG] [Medium] WMB Assault Rifle: ○○(x2) / +2 Pursuit
R.Arm - [HG] [Medium] WMB Assault Rifle: ○○(x2) / +2 Pursuit
Mnt#1 - [HG] [Medium] WMB Standard Mounted Autocannon: ○(x3)
Mnt#2 - None
---------
1: Head ○○
2-4: Core ○○○○
5: Core (Thrusters)
6: Left Arm xxx
7: Right Arm ○○○
8-10: Legs xxxxx
---------
MLE (SHK|DGE): -1 (-1|-3)
MDM (AST|PST): 4 (4|2)
LNG (ART|JMG): -1 (-1|0)
---------
PRS/EVA: 2/0
DTC/PRF: 0/8
STH: -2
HND: 10.5
HND from Parts: 2.5
HND from ArmLoad: 0
HND from LegLoad: 8
SKW: Skew (Shock/Artillery) - Wrecker (Egan_BW)L.Arm - [HG] [Melee] WMB Combat Knife: ○●
R.Arm - [HG] [Melee] WMB Combat Knife: ○●
Mnt#1 - [HG] [Long] WMB 4-cells Mounted Missile Launcher: ○(x4)
Mnt#2 - [HG] [Long] WMB 4-cells Mounted Missile Launcher: ○(x4)
---------
1: Head ○○
2-4: Core ○○○○
5: Core (Thrusters)
6: Left Arm ○○
7: Right Arm ○○
8-10: Legs ○○○●●
---------
MLE (SHK|DGE): 2 (2|3)
MDM (AST|PST): 2 (2|2)
LNG (ART|JMG): 3 (3|4)
---------
PRS/EVA: 1/1
DTC/PRF: 0/10
STH: -3
HND: -0.5
SOV: SOVEREIGN - Sovereign (Hawk132)L.Arm - [HG] [Medium] WMB Assault Rifle: ○○(x2) / +2 Pursuit
R.Arm - [HG] [Long] WMB Howitzer: ○○○○ / -1 Pursuit
Mnt#1 - [HG] [Long] WMB 4-cells Mounted Missile Launcher: ○(x4)
Mnt#2 - [HG] [Long] WMB 4-cells Mounted Missile Launcher: ○(x4)
---------
1: Head ○○
2-4: Core ○○○●●
5: Core (Thrusters)
6: Left Arm ○○○
7: Right Arm ○○○
8-10: Legs ○○○●●
---------
MLE (SHK|DGE): 1 (1|1)
MDM (AST|PST): 3 (3|4)
LNG (ART|JMG): 3 (3|3)
---------
PRS/EVA: 0/2
DTC/PRF: 2/11
STH: -5
HND: 0.5
Team B:xKRTx: Korator - Redscythe [Dead]L.Arm - [HG] [Melee] Korator Arm Blade ○○○●●
R.Arm - [HG] [Melee] Korator Arm Blade ○○○●●
---------
1-2: Head ○○●●○
3-5: Upper Body xxxxxxxx
6: Left Arm ○○●●●
7: Right Arm ○○●●x
8-10: Tail xxxxxx
---------
MLE (SHK|DGE): 4 (4|0)
MDM (AST|PST): 0 (0|-4)
LNG (ART|JMG): 0 (0|0)
---------
PRS/EVA: 2/2
DTC/PRF: 2/20
STH: -14
HND: 11
Terrain: Open Wasteland (No Effect)
Weather: Clear (No Effect)
REAR COMBAT ZONE A | MAIN COMBAT ZONE | REAR COMBAT ZONE B
| |
| |
| xKRTx |
SOV | RHV SKW |
| |
| |
| |
----------
<Incoming communication>[SYMBIOSIS] Selena Drangea:
"We are used to mercenaries carving up trophies from the defeated specimens, so go ahead. Oh and just in case do not lug that around the border of the HEA, the smell might attract other specimens."<Pending of communication>Patrol Perimeter
----------
Team A:BJK: BAD JOKE - Drifter (Prophet)L.Arm - [HG] [Melee] WMB Pilebunker: ●●●●● / -1 Pursuit
R.Arm - [HG] [Medium] WMB Machine Gun: ○●(x3) / +1 Pursuit
Mnt#1 - [HG] [Shield] WMB Medium Mounted Combat Shield: ○○
Mnt#2 - [HG] [Medium] WMB Light Mounted Autocannon: ○(x2)
---------
1: Head ○○
2-3: Core ○○○●●●
[4: Core
[5: Core (Thrusters)
6: Left Arm ○○○●
7: Right Arm ○○○●
8-10: Legs ○○○●●●
---------
MLE (SHK|DGE): 3 (3|3)
MDM (AST|PST): 3 (3|3)
LNG (ART|JMG): 1 (1|2)
---------
PRS/EVA: 1/1
DTC/PRF: 0/13
STH: -7
HND: 1.5
Team B:DRN-1: Rogue Ruin Drone #1 (Assault)
Mnt#1 - [NG] [Assault] Unidentified Broken Machine Gun: ○(x2)
Mnt#2 - [NG] [Assault] Unidentified Broken Cannon: ○○
---------
1-2: Head ○○x
3-7: Core ○○x
8-10: Legs ○○○x
---------
MLE (SHK|DGE): 0 (0|0)
MDM (AST|PST): 1 (1|1)
LNG (ART|JMG): 0 (0|0)
---------
PRS/EVA: 0/0
DTC/PRF: 1/4
STH: 2
HND: 2
DRN-2: Rogue Ruin Drone #2 (Assault)
Mnt#1 - None
Mnt#2 - [NG] [Assault] Unidentified Broken Machine Gun: ○(x2)
---------
1-2: Head ○○○
3-7: Core ○○○
8-10: Legs ○○○x
---------
MLE (SHK|DGE): 0 (0|0)
MDM (AST|PST): 1 (1|1)
LNG (ART|JMG): 0 (0|0)
---------
PRS/EVA: 0/0
DTC/PRF: 1/4
STH: 2
HND: 2
DRN-3: Rogue Ruin Drone #3 (Assault)
Mnt#1 - [NG] [Assault] Unidentified Broken Cannon: ○○
Mnt#2 - [NG] [Assault] Unidentified Broken Cannon: ○○
---------
1-2: Head xxx
3-7: Core ○xx
8-10: Legs ○xxx
---------
MLE (SHK|DGE): 0 (0|-1)
MDM (AST|PST): 1 (1|1)
LNG (ART|JMG): 0 (0|-2)
---------
PRS/EVA: 0/0
DTC/PRF: -1/4
STH: 2
HND: 5
----------
Terrain: Open Wasteland (No Effect)
Weather: Clear (No Effect)
REAR COMBAT ZONE A | MAIN COMBAT ZONE | REAR COMBAT ZONE B
| |
| DRN-2 |
| BJK |
| DRN-1 |
| DRN-3 |
| |
| |
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TURN 2 STARTDetection Phase:Stealth Values: Same Zone / Adjacent Zone / Distant Zone
[STH -7] BJK Stealth: -11 / -9 / -5
[STH 2] DRN-1 Stealth: -2 / 0 / 4
[STH 2] DRN-2 Stealth: -2 / 0 / 4
[STH 2] DRN-3 Stealth: -2 / 0 / 4
Terrain Effect: None
[DTC 0] BJK Detection Roll: [7]
[DTC 1] DRN-1 Detection Roll: [3]+1
[DTC 1] DRN-2 Detection Roll: [10]+1
[DTC 1] DRN-3 Detection Roll: [11]+1
-> All units detected.
Movement PhaseNo movement.
Engagement PhaseNot needed.
Attack PhaseWeapons Attack Order1. BJK Machine Gun ○●(x3) [Total Pursuit 2]
2. BJK Light Mounted Autocannon ○(x2) [Total Pursuit 1]
3. DRN-1 Unidentified Broken Machine Gun ○(x2) [Total Pursuit 0]
4. DRN-1 Unidentified Broken Cannon ○○ [Total Pursuit 0]
5. DRN-2 Unidentified Broken Machine Gun ○(x2) [Total Pursuit 0]
6. DRN-3 Unidentified Broken Cannon ○○ [Total Pursuit 0]
7. DRN-3 Unidentified Broken Cannon ○○ [Total Pursuit 0]
8. BJK Pilebunker ●●●●● [Total Pursuit 0 / Melee]
Rolls1. BJK targets DRN-3 with WMB Machine Gun ○●(x3)
[AST 3 / HND 1.5] RHV Attack Roll: 9.5=[8]+3-1.5
[PST 1 / HND 3] DRN-3 Defence Roll: 2=[5]+1-3
-> BJK hits with WMB Machine Gun ○●(x3)
-> Hit Table: [7,9,8]
-> Core Hit Confirmed ○xx -> xxx
-> Legs Hit Confirmed ○xxx -> xxxx
Core Destroyed
Legs Destroyed
-> DRN-3 Destroyed
2. BJK targets DRN-1 with WMB Light Mounted Autocannon ○(x2)
[AST 3 / HND 1.5] RHV Attack Roll: 4.5=[3]+3-1.5
[PST 1 / HND 3] DRN-3 Defence Roll: 8=[10]+1-3
-> BJK misses
3. DRN-1 targets BJK with Unidentified Broken Machine Gun ○(x2)
[AST 1 / HND 2] DRN-1 Attack Roll: 5=[6]+1-2
[PST 3 / HND 1.5] BJK Defence Roll: 8.5=[7]+3-1.5
-> DRN-1 misses.
4. DRN-1 targets BJK with Unidentified Broken Cannon ○○
[AST 1 / HND 2] DRN-1 Attack Roll: 9=[10]+1-2
[PST 3 / HND 1.5] BJK Defence Roll: 5.5=[4]+3-1.5
-> DRN-1 hits with Unidentified Broken Cannon ○○
-> Hit Table: [9]
-> Legs Hit Confirmed ○○○●●● -> ○○○●●x
5. DRN-2 targets BJK with Unidentified Broken Machine Gun ○(x2)
[AST 1 / HND 2] DRN-1 Attack Roll: 9=[10]+1-2
[PST 3 / HND 1.5] BJK Defence Roll: 10.5=[9]+3-1.5
-> DRN-2 misses.
6. BJK targets DRN-1 with WMB Pilebunker ●●●●●
[SHK 3 / HND 1.5] RHV Attack Roll: 4.5=[2]+3-1.5
[DGE 0 / HND 3] DRN-3 Defence Roll: 5=[7]+1-3
-> BJK misses.
Turn ReportThe firefight continues between Drifter and the Drones. The pilot first takes care of one of the Drones by annihilating it under the heavy fire of its machine gun. It seems this triggers some sort of defensive protocol in the unmanned machines, as they retreat from view making it harder for Drifter to get a clear shot on them. One cannon shot manages to nick his heavy leg, lightly damaging the plating a bit.
TURN 2 END----------
Team A:BJK: BAD JOKE - Drifter (Prophet)L.Arm - [HG] [Melee] WMB Pilebunker: ●●●●● / -1 Pursuit
R.Arm - [HG] [Medium] WMB Machine Gun: ○●(x3) / +1 Pursuit
Mnt#1 - [HG] [Shield] WMB Medium Mounted Combat Shield: ○○
Mnt#2 - [HG] [Medium] WMB Light Mounted Autocannon: ○(x2)
---------
1: Head ○○
2-3: Core ○○○●●●
[4: Core
[5: Core (Thrusters)
6: Left Arm ○○○●
7: Right Arm ○○○●
8-10: Legs ○○○●●x
---------
MLE (SHK|DGE): 3 (3|3)
MDM (AST|PST): 3 (3|3)
LNG (ART|JMG): 1 (1|2)
---------
PRS/EVA: 1/1
DTC/PRF: 0/13
STH: -7
HND: 1.5
Team B:DRN-1: Rogue Ruin Drone #1 (Assault)
Mnt#1 - [NG] [Assault] Unidentified Broken Machine Gun: ○(x2)
Mnt#2 - [NG] [Assault] Unidentified Broken Cannon: ○○
---------
1-2: Head ○○x
3-7: Core ○○x
8-10: Legs ○○○x
---------
MLE (SHK|DGE): 0 (0|0)
MDM (AST|PST): 1 (1|1)
LNG (ART|JMG): 0 (0|0)
---------
PRS/EVA: 0/0
DTC/PRF: 1/4
STH: 2
HND: 2
DRN-2: Rogue Ruin Drone #2 (Assault)
Mnt#1 - None
Mnt#2 - [NG] [Assault] Unidentified Broken Machine Gun: ○(x2)
---------
1-2: Head ○○○
3-7: Core ○○○
8-10: Legs ○○○x
---------
MLE (SHK|DGE): 0 (0|0)
MDM (AST|PST): 1 (1|1)
LNG (ART|JMG): 0 (0|0)
---------
PRS/EVA: 0/0
DTC/PRF: 1/4
STH: 2
HND: 2
xDRN-3x: Rogue Ruin Drone #3 (Assault)
[Destroyed]Mnt#1 - [NG] [Assault] Unidentified Broken Cannon: ○○
Mnt#2 - [NG] [Assault] Unidentified Broken Cannon: ○○
---------
1-2: Head xxx
3-7: Core xxx
8-10: Legs xxxx
---------
MLE (SHK|DGE): 0 (0|-1)
MDM (AST|PST): 1 (1|1)
LNG (ART|JMG): 0 (0|-2)
---------
PRS/EVA: 0/0
DTC/PRF: -1/4
STH: 2
HND: 5
----------
Terrain: Open Wasteland (No Effect)
Weather: Clear (No Effect)
REAR COMBAT ZONE A | MAIN COMBAT ZONE | REAR COMBAT ZONE B
| |
| DRN-2 |
| BJK |
| DRN-1 |
| xDRN-3x |
| |
| |