Y'all gotta remember that if a Land Area borders two Seas, you gotta choose which coast you build your Navy at, that can save you a crucial move sometimes.
King of Norfulc rallies his best while his shipbuilders assemble some ships! (-21 Gold)
A_Curious_Cat's Phase!
Total Income: +16 Gold
Unit and Navy Upkeep: -7 Gold
Gold Thus Earned: +9 Gold
Prestige Gathered: 0
Leader: King Bloodweal (FiveBalesOfHay)
Nation: Lancastre
Tribe: Anglo-Saxon
Color: Crimson
Land Areas: 1 (Lancastre)
Traditions: Burghs (+1 to Defense Rolls and +2 Income from Trade Treaties), Piety (+1 to Diplomatic Acceptance Rolls and +1 Prestige per Turn), Mercenaries (+1 Levy max raised per Area each Turn)
Cultural Expansion: -
Prestige: 1/50
Max Unit Limit: 3/3 (base 1 + 2x Livestock)
Levies: 3 (Upkeep: 3)
Navies: 0/1
Retinues: 0/0
Military Pacts: -
Wars: -
Trade Treaties: 0/1
Tax Income: +2 from Land Areas (1 x 1 Land Area), +6 from Resources (2x Livestock)
Current Gold: 8
Leader: King Arwald (notquitethere)
Nation: Wiht
Tribe: Jute
Color: Gold
Land Areas: 1 (Wiht)
Traditions: Craftsmanship (+1 Income from Iron and Textiles), Seafaring (+1 Income from Lands by Sea and +1 Treaty Maximum), Viking (+1 Max Navy Limit, no Naval Landing penalties)
Cultural Expansion: -
Prestige: 0/50
Max Unit Limit: 2/3 (base 1 + 1x Grain)
Levies: 2 (Upkeep: 2)
Navies: 2/2 (Upkeep: 12)
Retinues: 0/0
Military Pacts: -
Wars: -
Trade Treaties: 2/2, with Norfulc (+2 and Grain, Iron <=> Horses, Textiles = +10), with Chenth (+2 and Grain <=> Stone = +6)
Tax Income: +3 from Land Areas (1 x 1 Seafaring Land Area), +5 from Resources (1x Grain, 1x Craftmanship Iron), +16 from Trade Treaties
Current Gold: 19
Leader: King Ivar (ctsun)
Nation: Norfulc
Tribe: Danish
Color: Purple
Land Areas: 1 (Norfulc)
Traditions: Raiding (+1 to Attack Rolls and Raiding Rolls), Viking (+1 Max Navy Limit, no Naval Landing penalties), Discipline (+1 to Retinue Combat Rolls)
Cultural Expansion: -
Prestige: 0/50
Max Unit Limit: 1/1 (base 1)
Levies: 0
Navies: 1/2 (Upkeep: 6)
Retinues: 1/1 (Upkeep: 5)
Military Pacts: -
Wars: -
Trade Treaties: 1/1, with Wiht (+2 and Horses, Textiles <=> Grain, Iron = +10)
Tax Income: +2 from Land Areas (1x Land Area), +8 from Resources (1x Horses, 1x Textiles), +10 from Trade Treaties
Current Gold: 1
Leader: King Æthelberht (A_Curious_Cat)
Nation: Chenth
Tribe: Jute
Color: Lime Green
Land Areas: 1 (Chenth)
Traditions: Craftsmanship (+1 Income from Iron and Textiles), Seafaring (+1 Income from Lands by Sea and +1 Treaty Maximum), Burghs (+1 to Defense Rolls and +2 Income from Trade Treaties)
Cultural Expansion: -
Prestige: 0/50
Max Unit Limit: 1/1 (base 1)
Levies: 1 (Upkeep: 1)
Navies: 1/1 (Upkeep: 6)
Retinues: 0/0
Military Pacts: -
Wars: -
Trade Treaties: 1/2, with Wiht (+4 and Stone <=> Grain = +8)
Tax Income: +3 from Land Areas (1x Seafaring Land Areas), +5 from Resources (x1 Craftmanship Iron, x1 Stone), +8 from Trade Treaties
Current Gold: 11
Leader: King Aethelred (Kashyyk)
Nation: Wircestre
Tribe: Anglo-Saxon
Color: Blue
Land Areas: 1 (Wircestre)
Traditions: Burghs (+1 to Defense Rolls and +2 Income from Trade Treaties), Piety (+1 to Diplomatic Acceptance Rolls and +1 Prestige per Turn), Diplomacy (+1 to Diplomatic Acceptance Rolls and +1 Treaty Maximum)
Cultural Expansion: -
Prestige: 0/50
Max Unit Limit: 1/3 (base 1 + 1x Grain)
Levies: 1
Navies: 0/1
Retinues: 0/1
Military Pacts: -
Wars: -
Trade Treaties: 1/2, with Hereford (+4 and Grain, Textiles <=> Livestock = +10)
Tax Income: +2 from Land Areas (1 x Land Area), +6 from Resources (1x Grain, 1x Textiles), +10 from Trade Treaties
Current Gold: 4