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Author Topic: (SG) Penal Governor  (Read 11145 times)

Kashyyk

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Re: (SG) Penal Governor
« Reply #105 on: May 08, 2024, 04:25:26 am »

Alternatively, we could go for a date idea that is hopefully far less likely to be interrupted by planetary shenanigans. I'm sure the Trumpet has space for us to do some of that zero-G fencing that was initially suggested. I think we had three options of style, one favouring us, one favouring her, and one middle-ground. Which one we pick will say something about how we view the relationship, so I'm inclined towards the even playing field option.

But yes, I agree to limiting mass gatherings.
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ZBridges

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Re: (SG) Penal Governor
« Reply #106 on: May 08, 2024, 09:00:01 pm »

Speaking of which, how about trying to capture and train several different metallic animals to see which ones make good pets, attack hounds, or mounts? The Chrono-Sirens would probably have fun too.

I think this is a good goal, but I think it is something that would best be attempted by Elke and a small group of enforcers, once she returns from the scrying mission.

Alternatively, we could go for a date idea that is hopefully far less likely to be interrupted by planetary shenanigans. I'm sure the Trumpet has space for us to do some of that zero-G fencing that was initially suggested. I think we had three options of style, one favouring us, one favouring her, and one middle-ground. Which one we pick will say something about how we view the relationship, so I'm inclined towards the even playing field option.

This, I believe, would make for a safer date.
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King Zultan

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Re: (SG) Penal Governor
« Reply #107 on: May 09, 2024, 02:36:55 am »

Limiting mass gatherings sounds like a good idea.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
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Can I have the sword when you’re done?

Weirdsound

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Re: (SG) Penal Governor
« Reply #108 on: May 09, 2024, 08:32:05 pm »

I think we should attempt the proposed mass gathering ban to see if that works...

You spend the better part of a day in your chambers with one of Jasper's Judgement Department policy wonks, drafting the language for a ban on large assemblies. Law and order is a difficult matter in the early days of a penal colony, as you have no prisons built or projects that call for particularly hard or dangerous labor lined up. The only two meaningful punishments you can dole out are execution or the particularly cruel 'frost blink', in which the convicted in thrown into cryostasis for a few hundred years until everyone they know and love has died.

Neither you nor your Judgment Department aid is particularly sure which of those punishments is best, so eventually you decide to delegate the task of deciding punishment and decree that "a gathering of more that 40 persons is a highly illegal threat to public safety. Such gatherings will be broken up with lethal force, and survivors will be sentenced and punished as deemed appropriate the arresting officer or the superior of the arresting officer."

You announce the decree at dusk, local time in the Lush Temple District. By dawn, local civilian communications are buzzing with annoyance and agitation over the new law. Sister Beatriz, who fancies herself something of an expert in sociology and crowd control, listens to some of these complaints and reckons that your new law could eventually lead to civil disturbance, especially in the districts that have not yet suffered an Elephant Mole attack, but that no uprising is imminent.

---

You sit down with Sister Shelly to plan a fencing date, and quickly learn that you have a bunch of decisions to make.

First is the exact martial art that you will be practicing. Of the three options, the 0g Station Standard format would allow Lady Mercury to wipe the floor with you, while you would have an overwhelming edge should you face your date in Caribbish Ballroom Fencing. A duel under Historical Terran Martial Arts rules would be close to an even fight, but even there you got a decision to make. HTMA matches are usually contested over multiple heats, usually best of three or best of five, and Shelly thinks there is a significant difference.

"The advantage is yours best of three, boss." The Chrono-Siren explains, "The martial art yer squeeze practices teaches proficiency in all weapons but mastery o'r none. The blade is your bread and butter, and your technique should surpass hers. On the other hand, from what I've seen, ta lady's conditioning and cardio far surpasses yer own boss. If she is smart enough ta play defensively and drag out the first heat o' two, she can handily tire ya out and win a best o' seven."

In addition to the rules of the duel, you also have to consider the format of the date itself. The two of you could just spar in relative privacy, before enjoying a nice meal and some drinks together. Or you could throw a tournament. You could fill a single elimination bracket with lesser contenders to nearly ensure that your meeting with Autumn would take place in the finals, giving your chronicler fodder to turn your romance into an epic tale. If you'd rather test yourself against honest competition, you could design with tournament with a group stage to guarantee that you meet Lady Mercury early on, before testing yourself against the best mortal swords in the colony.

Lastly there is the matter of the end of the date. This will be your third meeting. The protocol states that you should propose by the end of the fourth. It might be worth considering asking the question here, especially if you want to be finished with the damn courtship protocol in time for that party Autumn mentioned in the temple without having to rush in a fourth date. There is enough gold and similar heavy metals in spare and used starship parts to easily make a decent piece of engagement jewelry. You could also go with something a bit more exotic; You now have quite a bit of Elephant-Mole Ivory on hand...

How do you proceed?
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Taricus

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Re: (SG) Penal Governor
« Reply #109 on: May 09, 2024, 08:51:50 pm »

Well, we'll need to sort the elephant-mole attacks soonish if we want the whole colony thing to go smoothly.

HTMA dueling does sound like the best option, and best of five might be the better option? (A little confused by best of seven being mentioned when best of 3 or best of five are the most common.) Unsure about whether to go with a tourney or sparring session though.

Regardless, between the elephant-mole ivory and the date timing... popping the question here is a good idea, doubly so if we can get the ivory carved into jewellry in time; I suspect Lady Mercury would appreciate that more than some bog-standard stuff, especially since it is tied to our first date and the unplanned chaos that ensued.
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ZBridges

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Re: (SG) Penal Governor
« Reply #110 on: May 09, 2024, 09:03:33 pm »

If we do propose on this date, I agree that an elephant-mole ivory ring would be more fitting.

After the date, we should probably investigate as many temples as we can, as Jasper recommended. Rather than doing that just by ourselves, we could draw up some small teams to investigate in order to speed things up.

Also, if we happen to see Ms. Marlowe, I recommend asking her for her take on how best to obtain the Hollywood Scrolls.
« Last Edit: May 09, 2024, 09:35:35 pm by ZBridges »
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IronyOwl

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Re: (SG) Penal Governor
« Reply #111 on: May 09, 2024, 10:25:52 pm »

"On the other hand, from what I've seen, ta lady's conditioning and cardio far surpasses yer own boss. If she is smart enough ta play defensively and drag out the first heat o' two, she can handily tire ya out and win a best o' seven."
She's not smart, though. She's gonna adventure and glory directly into our face immediately and repeatedly. Let's do five.

(A little confused by best of seven being mentioned when best of 3 or best of five are the most common.)
I think the idea is that we'd probably win 3, 5 might be even, 7 would almost certainly favor her, so we could pick something like that if we wanted to let her win.


Let's do a genuine public tournament, and propose with elephant mole ivory at the end. One padded with cannon fodder would make for a much better story, but it'd be an embellished one. Honestly getting our ass whooped by the best swordsmen in the colony fits our do-or-die mandate better.
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The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Kashyyk

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Re: (SG) Penal Governor
« Reply #112 on: May 10, 2024, 01:22:37 am »

How are we going to manage a public tournament whilst adhering to the Mass Gathering limits? Honestly, I had imagined a private sparring session when I first suggested it. It'll allow us to exchange witty movie-style banter, very the length as we see fit, and take advantage of there being only two witnesses if we wish.
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ZBridges

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Re: (SG) Penal Governor
« Reply #113 on: May 10, 2024, 01:48:08 am »

How are we going to manage a public tournament whilst adhering to the Mass Gathering limits? Honestly, I had imagined a private sparring session when I first suggested it. It'll allow us to exchange witty movie-style banter, very the length as we see fit, and take advantage of there being only two witnesses if we wish.

I assume (hope) there isn't any need for mass gathering limits off of the planet's surface. Also, the tournament could be televised so everyone could see it without being physically present.

I could see how a tournament could appeal to Lady Mercury's thirst for glory, and it may help with unrest by taking people's minds off of the difficulties the colony is currently facing.
« Last Edit: May 10, 2024, 06:53:39 am by ZBridges »
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IronyOwl

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Re: (SG) Penal Governor
« Reply #114 on: May 10, 2024, 02:47:32 pm »

How are we going to manage a public tournament whilst adhering to the Mass Gathering limits?
...shit. That'll look especially bad if we violate it right after everyone gets mad at us for implementing it.

I'll second the television angle, but we might not have enough hardware for that either. A private session would indeed be more romantic, but less glorious, and our marriage is supposed to be something of interest to the entire planet.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

ZBridges

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Re: (SG) Penal Governor
« Reply #115 on: May 10, 2024, 06:24:58 pm »

Hmm. Another option would be to mass broadcast a formal match between us and Lady Mercury, assuming we have the capacity without our chief engineer.
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King Zultan

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Re: (SG) Penal Governor
« Reply #116 on: May 11, 2024, 03:22:52 am »

Proposing after the match with the ivory sounds like a pretty good idea.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Weirdsound

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Re: (SG) Penal Governor
« Reply #117 on: May 13, 2024, 12:35:06 am »

You discretely request that Sister Daisy, the best craftswoman of the three Chrono-Sirens avaible to you craft an engagement trinket out of monster ivory. You then get in touch with Brother Karl and start planning the tournament. The event will take place in a large gymnasium that serves as a recreation center for the Trumpet of Revelation's lower ranked staff. To give the frustrated populous of Silence IX something to do, the duels will be televised. Silver Anchors and Tank Crews on the ground will be put on high alert, as it is likely that many colonists who are not lucky enough to own their own monitors will try to group up to watch the broadcast with friends.

A few solar weeks pass in an uneventful fashion, and the day of the event is upon you. Sister Daisy presents with a gold trimmed Ivory ring, a traditional engagement gift across most human cultures, and a single hoop earing made from the same material, which is the standard gift given by men of your own Sparrowite faith. Daisy is coy when you ask if the items are enchanted, but you trust her not to have done anything that goes against your interests.

You arrive at the gym, and assess the competitors. The tournament starts with a group stage, with each group of five advancing two competitors to a single elimination bracket. Although the tournament at large should be fair and competitive, your group has been designed to ensure that both you and Lady Mercury advance to the bracket with no losses except to each other. The winner of your first match against her will likely be one of the top seeds in the bracket, and could have a relatively easy path to advance deep into the tournament.

Considering the competitors not in your group, you don't have much to go off of; The Solo is still out of the system, so none of your own underlings and regular sparring partners are competing. Still, several fighters stand out amongst the throng of mainly Trumpet bridge guards.

Congresscleric Jasper Reich is competing personally. You have no idea what his qualifacations with a blade might be, but if the clerics of the Church of the Blue Sorrow are anything like the Sparrowite divine casters your mother used to tell you stories about, he might be inclined, if not morally obligated, to use his divine magic to cheat. You wonder if his skills are enough to deceive the Chrono-Sirens and Golden Elk judging the affair.

Autumn's associate Juan has entered to compitition as well. He is a shorter man with a wrinkled face, sliver hair, and an expensive looking set of blades. He looks to be about six or seven decades old, but the idle rich can afford treatments to extend their lives by centuries before they must inevitibly face transhumanism or death, so in reality it is likely he has lifetimes of experience to fall back on. You know your date likely holds this man in high regard; She put him in charge of breaching locked doors and the basement during the temple raid, and his name was one of several that she mentioned Brother Karl thinks she might be in love with. You assume he must be the heavy favorite to win, or would were it not for the final competitor.

A massive man, so large and muscular you thought him a stunted Silver Anchor at first stands alone, far from the other competitors. On his belt is the largest two-handed sword you've ever seen a mortal wield. On his face is a look of utter contempt. Inquiring about him, you are told his name is Ersahd Westone. He claims to have been bred by a transhuman soldier, but was denied the proper rites of modifacation and ascension due to minor genetic defects, leaving him mortal - albeit a large mortal. He was accused of being responsible for a string of dismembered and violated corpses that were turning up aboard the space station where he lived, and was hurriedly given a transportation sentence with minimal evidence against him, as is the Judgement Department's way.

---

Your first two matches are against green and unqualified opponents, and victory comes so easy that you consider declining your Rapid Muscle Recovery Injection after the second fight. You take your drugs, however, when your third opponent is announced: Lady Autumn Mercury.

The rules of HTMA permit almost any bladed primary, and any shield, melee weapon, or human powered missile in the off hand. Most competitors simply use the largest blade they can comfortably wield with one or one and a half hands, but Autumn seems to be getting creative. She wields a smaller blade, the sort that straddles the line between short sword and long knife, in each hand. Each blade has a very prominent cross guard for its size. Her armor has an expensive anti-friction coating around the waist and joints. Judging by her gear, you can tell Lady Mercury's plan is to get past your guard and work you inside. The Anti-friction armor tells you that she anticipates the possibility of the duel becoming a grappling contest, a situation that would put you at an extreme disadvantage should it occur.

As much as you'd like to focus on beating your date, your mind can't help but wander to the specifics of proposing to her. You intend to do so after the match, but there is a real chance the two of you meet again in the tournament quarter or semi finals. Do you gamble that the second fight will happen, and wait for a more epic proposal deeper into the tournament? Or do you ask her to marry you here? Do you give her the ring? The earring? Both? You glance at Autumn; if she is feeling the same pressure you do, she is doing a good job of hiding it as she begins to casually juggle her two blades while waiting for the duel to begin?

How do you fight Lady Mercury? And what do you do after the duel?
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IronyOwl

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Re: (SG) Penal Governor
« Reply #118 on: May 13, 2024, 02:40:15 am »

Daisy is coy when you ask if the items are enchanted, but you trust her not to have done anything that goes against your interests.
She's already a sexual deviant, Daisy. You really didn't need to do that.


I say we wait on the proposal, since proposing after the tournament (or at a dramatic lull) should work almost as well. Give her both items; they're both culturally significant and she probably likes shiny objects. Besides, she'll have a spare in case she loses one in a tomb or something.

Less sure how to fight her. The crossguard daggers almost certainly mean she's intending to parry her way through. I'm tempted to go for a big sword and try to just flatly overpower her; it's one thing to catch a blade, it's another to avoid getting shoved back. We could also try matching her in a dagger duel, but then she might just go for the grapple and we'll be basically useless against her slippery hide.

Using a shield or "human powered missile" in our off-hand has some interesting potential. I feel like she'd tend to get around a shield, but even if we can't grapple or stop her from getting into our guard, we can probably pry her off and shove her around with a shield. Throwing a banana peel or bottle of glue under her feet could be effective at screwing with her mobility, but presumably it'd only work once per fight at best. A smoke grenade or the like might also benefit us more than her, if we're swinging blindly with a longer sword.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Kashyyk

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Re: (SG) Penal Governor
« Reply #119 on: May 13, 2024, 03:08:49 am »

I wonder how well a sword and buckler style would fare. Most bucklers will let you half-hand the sword, which will give us the flexibility of heavy hits to break through her guard, and it'd be easier to fend off an atrack with less mental effort than using a dagger of our own. It also works well as a bludgeoning weapon if we see the opportunity.

Nothing quite like proposing straight after we broke her nose. Assuming that's within rules.
« Last Edit: May 13, 2024, 03:59:22 am by Kashyyk »
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