Day One Begins
The 12 electors of the new Doge shuffled into the chamber. From across seven plains they had travelled to cast their ballot. Strange creatures with stranger titles. Unfortunately for them, some among their number had something more wicked in mind...New RulesDuring the day, everyone may now Trade.
Trade: Declare in the thread in Bold, Purple text that you will trade [item name] for [item name]. After the day ends, but before the night begins, all valid trades will take place in a Trading Phase. A trade is valid if two players make matching purple bolded statements. If multiple players match, the last trade offers are picked. Players can only trade items they currently own before the Trading Phase, but any number of Trades may be made in a phase. Players will receive their new items at the start of the night (so hold off on submitting actions if you're expecting to receive an item). Players are privately informed of successful trades. You can't trade 'nothing' or other non-existent items. If a player has more than one item with the same name that would be a valid trade, a random one is picked or they may private message their preference during the day if there is a difference between the same-named items.
(Example: NQT declares he will trade the Eiffel Tower for a Mouse and Tiruin declares she will trade a Mouse for an Eiffel Tower during the trading phase, if NQT had an [item] Eiffel Tower and Tiruin had a [item]Mouse, the trade would be made.)During the night, everyone may now give. It uses up a night action to do this (trading is more efficient).
Give: Give an item you are carrying to one player.
[Auto]: This isn't an ability you use, but an 'always on' effect.
[Free]: You can use this ability without impacting your "one per night" ability limit. Like normal, this ability can only be used once per night (i.e. you can't use a [Free] ability twice in a night).
[Item]: Items are uniquely portable. You may always use an action to Give an Item you're carrying to someone else.
[x-shot]: Uses a shot when used. When all shots are depleted, the item is still carried, but is functionally useless.
Vote Count- Crystalizedmire
- Elephant Parade
- Euchrejack
- FallacyofUrist
- Imp
- Quarque
- Maximum Spin
- NJW2000
- Sofanthiel
- Toonyman
- TricMagic
- Webadict
- No Elimination
Hammer at 7 votes. Day ends 1st February 11am GMT, in about 72.6 hours time.