March 1 army to C10: A village is taken without resistance.
March 1 army with the Rhuddy Cape to E11: Your armies attack (one wearing the Rhuddy Cape) (2, 0 and 2), with no enemy units defeated.
The enemy attacks back (4), with none of your units defeated.
Your armies attack (one wearing the Rhuddy Cape) (0, 4 and 2), with no enemy units defeated.
The enemy attacks back (1), with none of your units defeated.
Your armies attack (one wearing the Rhuddy Cape) (0, 4 and 4), with no enemy units defeated.
The enemy attacks back (1), with none of your units defeated.
Your armies attack (one wearing the Rhuddy Cape) (-1, -1 and 2), with no enemy units defeated.
The enemy attacks back (7), your giant takes one hit, and the foe end up killing zero of your armies.
Your armies attack (one wearing the Rhuddy Cape) (1 and 3), with no enemy units defeated.
The enemy attacks back (1), with none of your units defeated.
Your armies attack (one wearing the Rhuddy Cape) (5 and 3), defeating one of the enemies (bog cat).
All enemies are defeated and the hill is absorbed into your county, along with the quarry.
March 8 armies to B9: Your armies attack (1, 1, 4, 7, 8, 1, 7 and 2), defeating three of the enemies (giant (part), bone reckoner and skeletal warrior).
The enemy attacks back (3, 5, 2, 6 and
, killing two of your armies.
Your armies attack (6, 4, 4, 6, 8 and 5), defeating four of the enemies (giant (part), bone reckoner and giant (part), skeletal archer). All skeletal companions of the enemy bone reckoners crumble.
All enemies are defeated and the lair is absorbed into your county.
From giant clubs, you gain one wood. You also find nine gold.
Your total losses: two.