My fortress has a trading depot a ground level, a pasture at -200z (cave 1), and my heavy industry is located at -450z in the magma sea. These alcoholics constantly moving goods from one stockpile to another for months greatly impact the efficiency for my fortress and I want to change that.
My plan is to create a few separate burrow, each with their own meeting hall, temples, etc, all the dwarves belong to one of the three burrows and they shall not leave under any circumstance. Only minecart will be used to transport items and supplies from one burrow to another.
Most thing goes according to the plan, impulse ramp minecart elevator can send metal craft from magma sea to surface and return in less than a few days (and cause many gruesome traffic accidents at the same time), and the dwarves will happily pile their product to the minecart and wave them good bye.
Except alcohol (and food in barrels).
For some accursed reasons, when my dwarves from the food production burrow realize they need to stack their hard earned booze in a minecart and send them to a place they cannot access to, they decide to lose their minds together and refuse to acknowledge the burrow anymore.
My fortress is then spammed by job cancel notification. All dwarves from other burrow want their booze from food production burrow and cant have it, while the dwarves at food production burrow wont do a thing, chaos ensues.
I accept defeat for now and set the booze stockpile at around -300z level in a place everyone can access to,but this is not a good solution. Later I found out this behaviour is related to a bug about items in containers ignoring burrow restriction, not only alcohol, but food in barrel and items in bin will all be affected.
As far as I know dwarves haven't invent a way to transport alcohol without the use of container. I tried dumping the alchol in my reservior and tell my dwarves the water are basically low-alcohol cocktails. They don't agree with me and call me a scammer who want to pass water laced with alcohol as alcohol laced with water ...
All jokes aside, what shall I do?
(TLDR: I want to create burrows, each with their separate booze stockpile. Bug related to containers causes all the booze stockpiles to be useless and job cancel spam. Need a fix.)