1)Main economy producer: Rice
2)Highest tech researched: Battleships
3)Time since last major conflict: 2 Years (unification war)
4)Size of claimed land: Archipelago
Ah yes your unification war, that's why you want the clones.
1) Economy: growing genetically engineered TastyTM meat
2) Highest Tech: Advanced Fun Techniques
3) Last Conflict: 72 years ago against the centaurs to the south (they are dead / enslaved now)
4) Size: like Canada
I have my suspicions about your meat.
Oh man I'm starting to feel that a large industrial complex run by clones is probably not the best thing to use as a base to start a war, especially when the war not only includes fighting the country the complex is in but with the others around it as well.
1)Main economy producer:
Raw steel (such as bars and sheets), and reclaimed metals, probably not gonna be getting much money from this when I start fighting with my home country.
2)Highest tech researched:
I'm gonna say some where in the 1980s.
3)Time since last major conflict:
Probably never been in a conflict as its an industrial site.
4)Size of claimed land:
I'm gonna say somewhere around 100 to 120 acres, and most of it is probably covered in large buildings and scrap metal.
Ah yes your taking over from the inside, well most the army is on another continent so good luck.
1)Main economy producer: Agriculture/Aquaculture.
2)Highest tech researched: Cloning rites. (Ducks have late-medieval technology, augmented with ritual magic)
3)Time since last major conflict: 15 years
4)Size of claimed land: about 65'000 km2
Ah yes your magic clones.
You all receive a status report from your respective assistant and get to decide how to spend you budget for the next month.
Starting POP: 1.8 Bil
Starting Tech level: 3
Starting Economy: 1.2(normal)
Starting Budget: 486 mil
Starting Workforce: 56.25%
Starting Army: 10.4 mil clones
Starting POP: 1.92 Bil
Starting Tech Level: 3
Starting Economy: 0.5(poor)
Starting Budget: 115.2 mil
Starting Workforce: 10%
Starting Army: 810k clones
Starting POP: 800 mil
Starting Tech level: 2
Starting Economy: 1.6(good)
Starting Budget: 64 mil
Starting Workforce: 40%
Starting Army: 2.43 mil clones
Starting POP: 6 mil
Starting Tech level: 6
Starting Economy: 4(massive)
Starting Budget: 4.8 mil
Starting Workforce: 100%
Starting Army: 7k clones
Ok a little on the different stats:
POP: Your total population, growth is a percentage with modifiers from tech level and economy.
Tech Level: The average of all your techs and the type of main exporter you have.
Economy: Based on your main export and tech level(the start is also when your last war was).
Budget: Taxes on your pop(5%), economy, and tech level
Workforce: a percentage of your pop with modifiers from economy and when you had a war last
Army: You start with your clones, can be supplemented from WORKFORCE.
You can spend your budget on anything, every multiple of 10(eg: 10, 100, 1 000) allocated will see a possible improvement in said area(eg a new stat, better pop growth, tech improvement, etc.).
Be aware that tech level matters in battle, a tech 3 army can match a tech 2 army twice its size, while would need to be 8 times the size of a tech 6 to match it.
That is enough of an info dump for now. If you have any questions please ask.
PS: Trading start at the beginning of the next turn.
Also: PLEASE HAVE YOUR NATION NAME IN YOUR TURN POST, ONLY POST FOR YOUR TURN WITH YOUR NATION NAME IN IT WILL COUNT!