Gunnar distractedly mutters, "266 355, got it."
Ram the closer gunner! No, not Gunnar, gunner. THE ORK.
There is a small bump and a large squishing sound as you run over the already wounded Ork.
"We don't have servants anymore. Cleaning that mess is going to be a pain."
Gill seems to have found a lho-stick and smokes casually while observing your handywork.
You're now situated between the trench and the last remaining gun-wielding Ork, blocking your ally's line of fire. They instead decide to prepare for the train. The heavy stubber switches out the almost-spent ammunition for an armor-piercing variant that is likely more functional as a desperate act of defiance than a train stopper. Subber-PDF picks up his old flamer and actually manages to fix the problem stealing the game's first 1 roll. If it manages to get close it has a decent chance of setting any given train kar on fire and consequentially exploding it. Given his prior luck he is unlikely to get in the weapon's range without getting krumped.
35 meters Left/Behind Allied Machine Gunner and loader
45 meters Left/Behind Allied Flamer
44 Meters Right/In front Ork Gunner Running
165 Meters straight ahead Ork Rocket User
525 meters straight ahead Engine
550 meters straight ahead Kannon Kar
575 meters straight ahead Loot Kar
600 meters straight ahead Rokkit Kar
625 meters straight ahead Loot Kar
650 meters straight ahead Kaboos