Three warriors emerge out of the jungle at the foot of a dungeon. The tribesmen and hero of fortune prepare themselves for what would prove to be a fierce battle, but soon, the beast is slain. Tapping a sword on it, the creature has hardened. Smashing through, there is another chamber. The beast swallows one in ambush, and knocks down another. The monster roars as the raiding party's screams echo through-out the catacombs.
That was close. It's time you create a worker minion.
Tug Slug: A very large black slug, approx 1 meter in length. It can sprout several prehensile tendrils from its back, the adhesiveness of which can be changed at will. This allows it to grab stuff to haul around, as well as wield simple tools. As a slug, it is quite slow, and should it find itself in a fight, the best it can do is try to entangle the foe until help arrives.
I vote Slugs
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Design Report
A very large black slug, approx 1 meter in length. It can sprout several prehensile tendrils from its back, the adhesiveness of which can be changed at will. This allows it to grab stuff to haul around, as well as wield simple tools. As a slug, it is [quite slow], and should it find itself in a fight, the [best it can do] is try to [entangle the foe] until help arrives.
11The colossal gelatinous beast lowers its' long neck. From the darkness a white pearl glides along the behemoth's neck unit it slides off onto the ground. The beast withdraws as its' four eyes watch in deathly stillness.
The egg cracks, exactly like a chicken egg, but instead of a chick, oozing out is a shell munching mouth. The black blob emerges fully, then tendrils on its' back extend to tug the eggshell to a more favorable position before continuing to devour it. When the black slug devours the egg completely, it then turns to face a wall. Its' head and eyestalks move, as if tracking something. The tendrils on the slug's back are quickly unleashed, as it grabs a rodent rounding the corner...holding it up for the dungeon snail to look on with interest---if one were to anthropomorphize the ancient beast, they may call it, pride.
Then something excites the cave beast, as the child's tendrils emit a glowing green ooze, and the rodent dissolves, then is moved to the mouth to be swallowed. Peering off into the distance this time, the Tug Slug begins moving, studying the ground...the extended eyes seeing tiny red glowing footprints on the cold dungeon floor...until in the dark depths another mouse squeal sounds off.
It seems this strain of offspring has many unintended special gifts.
(You guys rolled 6 three times in a row.)▲▲▲▲▲
Tug Slug
10 Supply
1 Toughness
0 Attack (Hold 1) (Acid 1)
0.5 Speed
(Telepathy 1)
(Heat Vision 1)
Center Chamber
Small Room
Narrow Hallway
[Affinity for Gastropods and Shells.]
[Dungeonception: Your dungeon is fractured into smaller and smaller "layers"(denoted by different floor colors on the map). If an outer layer has 2 more rooms than the proceeding inner layer, a new room can be constructed in the inner layer practically for free. Your avatar is restricted to the outer center chamber, and there must be an open path between each proceeding center chamber. The shortest path is blocked by your body, and if there are alternate paths then an attack on your flank will count as one on the proceeding center chamber.]
Revision Phase
Foyer
Center 1
1 Tug Slug (10 Supply)
Center 2
A Tug Slug has been recruited to help!
Resources: 1 Villager Soul Token, 1 Adventurer Soul TokenThis is the Revision Phase, where you can touch up your designs. Your supply limit is near capacity, this cannot be increased but the supply cost of a unit can be reduced. You can use your revision on your Tug Slug. You will have access to older designs unless it is a total upgrade with no increased cost. (Recommended: Reduce Tug Slug supply costs, or make a combat unit from a modified Tug Slug.)
You can revise your dungeon. The dungeon is restricted to this 21x32 plane, and the exit stairs cannot be adjusted. However, if you have your Tug Slug begin to build or demolish rooms and hallways, acting alone, it may not finish before the next encounter. You can revise a room design to change the room's dimensions and attributes. It is a brief task to update old rooms to newer designs, so long as there are no significant changes to the dimensions. You can assign units to rooms and remove units to free up supply. Because of Dungeonception your avatar is restricted to the outer center chamber, and there must be an open path between each proceeding center chamber. The shortest path is blocked by your body, and if there are alternate paths then an attack on your flank will count as one on the proceeding center chamber.
Make some improvements!
NUKE9.13, as your design was chosen, you have gained a
Council Token. You can keep it or give it to others. A Council Token can be redeemed to possess a minion, thus able to act independently from the main force. If you do not give instructions, the unit will behave normally. You cannot possess more than one, but you can spend another token to take over a different one. Whether you post your actions in the thread or PM them, the results will be sent to you by PM. Do not copy/paste this PM, but you may share any details in your own words. There can only be 3 "
Henchmen" active at once.
Revision Phase...2