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Author Topic: Warplant Mafia (Game Over, Town Wins)  (Read 14212 times)

ToonyMan

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Re: Warplant Mafia (7 players, 4 survive) Day 2
« Reply #120 on: March 02, 2022, 06:08:26 pm »

There could be two of one role I guess. I don't think that's not allowed. Double mafia roleblockers!

I don't know why I'm saying this to Roden, but I'm probably town because mafia!me loses if I'm not BP. Which you seem to believe enough to selfvote, so.
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Roden

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Re: Warplant Mafia (7 players, 4 survive) Day 2
« Reply #121 on: March 02, 2022, 06:08:48 pm »

Why should I unvote? You said you had another shot.
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Roden

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Re: Warplant Mafia (7 players, 4 survive) Day 2
« Reply #122 on: March 02, 2022, 06:10:47 pm »

There could be two of one role I guess. I don't think that's not allowed. Double mafia roleblockers!

I don't know why I'm saying this to Roden, but I'm probably town because mafia!me loses if I'm not BP. Which you seem to believe enough to selfvote, so.
Low key admitting that you're mafia at this point lol
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ToonyMan

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Re: Warplant Mafia (7 players, 4 survive) Day 2
« Reply #123 on: March 02, 2022, 06:12:34 pm »

The selfvote is a pretty foolish last resort to sway Web since he's just going to hammer you know.
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Roden

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Re: Warplant Mafia (7 players, 4 survive) Day 2
« Reply #124 on: March 02, 2022, 06:17:26 pm »

The selfvote is a pretty foolish last resort to sway Web since he's just going to hammer you know.
There's nothing to sway. I've already explained how this guarantees a town win.
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webadict

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Re: Warplant Mafia (7 players, 4 survive) Day 2
« Reply #125 on: March 02, 2022, 06:21:28 pm »

Really? If you're Town, the chance of ToonyMan being BP is probably exceedingly high. I am trying to play my best here, but you're making my decision forced. If you are Town, this is legit your last chance before I slam the hammer down.
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Roden

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Re: Warplant Mafia (7 players, 4 survive) Day 2
« Reply #126 on: March 02, 2022, 06:29:14 pm »

Web, you've responded to everything I've said with "But Toony is probably town" and you're doing nothing to question him. Toony scum claimed twice now and you've said nothing. There isn't really anything I can do here if you're just going to stay tunneled. If you think I'm town then don't hammer me? That's all I've got.
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Roden

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Re: Warplant Mafia (7 players, 4 survive) Day 2
« Reply #127 on: March 02, 2022, 06:38:48 pm »

Also, probably not a good idea to make that final decision without Knightwing. Just saying.
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Knightwing64

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Re: Warplant Mafia (7 players, 4 survive) Day 2
« Reply #128 on: March 02, 2022, 06:42:59 pm »

Ummmm

Toonyman?
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Roden

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Re: Warplant Mafia (7 players, 4 survive) Day 2
« Reply #129 on: March 02, 2022, 06:46:44 pm »

In case it isn't obvious, if Web votes Toony, I'm instant hammering.
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ToonyMan

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Re: Warplant Mafia (7 players, 4 survive) Day 2
« Reply #130 on: March 02, 2022, 07:01:19 pm »

The selfvote is a pretty foolish last resort to sway Web since he's just going to hammer you know.
There's nothing to sway. I've already explained how this guarantees a town win.
How does voting yourself guarantee a town win as opposed to voting me? It doesn't matter if I'm BP or not if you vote me and get players such as Webadict and Knightwing to agree. Knightwing already has even.

In case it isn't obvious, if Web votes Toony, I'm instant hammering.
Only voting me for a hammer isn't how you should be playing this, as town.
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Roden

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Re: Warplant Mafia (7 players, 4 survive) Day 2
« Reply #131 on: March 02, 2022, 07:09:29 pm »

The selfvote is a pretty foolish last resort to sway Web since he's just going to hammer you know.
There's nothing to sway. I've already explained how this guarantees a town win.
How does voting yourself guarantee a town win as opposed to voting me? It doesn't matter if I'm BP or not if you vote me and get players such as Webadict and Knightwing to agree. Knightwing already has even.

In case it isn't obvious, if Web votes Toony, I'm instant hammering.
Only voting me for a hammer isn't how you should be playing this, as town.
Toony...none of that matters. You claim to have a guilty on me. There's no point in trying to convince me how to play this. If anything, if you believe I'm not playing in a way you consider townie then that should just be a good thing for you. If you're town, then you gain nothing from telling the guy you got a guilty result on to play differently.

Like, there's no other way to put this. You haven't solved anything here, you haven't dug through posts and interactions, you haven't done anything to build a case. You claimed a mechanical guilty then told me it was lame to set up a guaranteed win for town.
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ToonyMan

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Re: Warplant Mafia (7 players, 4 survive) Day 2
« Reply #132 on: March 02, 2022, 07:25:09 pm »

@Roden:
I'm voting you because it's a guaranteed win for town if it goes through. I have mechanical confirmation. Webadict and Knightwing are confirmed town from my POV (Web can't be SK anymore since he could have just hammered you for the win).

You not voting me doesn't make sense from a town POV. Why self-vote when there's the very reasonable possibility I'm BP? That loses town the game. You are throwing the game regardless of your alignment, which only me and you know for sure.

I haven't needed to "sway" others because Knightwing hadn't taken a stance yet and Webadict believes me more. Now that Knightwing is voting me I can bounce back and forth with him.

@Knightwing:
Ummmm
Toonyman?
Okay, how come?
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Knightwing64

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Re: Warplant Mafia (7 players, 4 survive) Day 2
« Reply #133 on: March 02, 2022, 07:32:48 pm »

Come on don't give up, lame!

Dunno, this just felt kinda scum to me, and I went off of just gut instinct. I’m not exactly Sherlock Holmes  :-[
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ToonyMan

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Re: Warplant Mafia (7 players, 4 survive) Day 2
« Reply #134 on: March 02, 2022, 07:37:45 pm »

Come on don't give up, lame!
Dunno, this just felt kinda scum to me, and I went off of just gut instinct. I’m not exactly Sherlock Holmes  :-[
I don't like when players self-vote, especially when it's not even good.
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