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Author Topic: Suggestions for the graphical release: Animate z-level change  (Read 2439 times)

juhdanad

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Re: Suggestions for the graphical release: Animate z-level change
« Reply #15 on: April 20, 2021, 01:35:33 pm »

Why not have a less-intrusive animation in, say, the top-right corner of the screen?  Maybe something like this:

I think that's fine too.
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N_T_P

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Re: Suggestions for the graphical release: Animate z-level change
« Reply #16 on: April 26, 2021, 07:34:04 pm »

Came here to suggest this! Glad I searched.

Visual continuity between Z-levels would be very nice. A dithering effect may also work and be cheaper to render or easier to code. An icon indicator as sanchezman suggested may also help. All configurable of course.
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Brabygg

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Re: Suggestions for the graphical release: Animate z-level change
« Reply #17 on: April 27, 2021, 01:12:44 am »

All configurable of course.

Yeah, I think letting players choose between, say, the two full animations, the small indicator, and maybe none at all would be the way to go.
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