Tensions are rising! The evil Reds conspire to strike at democracy and take away our freedoms! But do not worry! When our barbaric foes inevitably unleash nuclear fire, you, yes you, can rest comfortably safe within a brand new Vault, brought to you by Vault-Tec! Philadelphia, birthplace of America, is sure to be a target of heathen missiles! For a small fee, Vault-Tec will send you an application for admission into the illustrious Vault 98! Be safe from above in the City of Brotherly Love!
Guarantee your safety today!
You are one of many people who've paid the $1200 application fee to attempt to get their families admitted into Vault 98 should the worst come to pass. Luckily, you and your family passed inspection! Unluckily, the worst
did come to pass! Your families were ushered underground at Penn's Landing into Vault 98, but somehow no Vault-Tec employees managed to make their way inside before the doors sealed behind your. A quick inspection of the Vault has shown the bare necessities are available to survive for quite a while, but it won't last forever. Without any form of leadership, each family has elected a representative to a Vault Council in order to organize the denizens of 98. It didn't take long for the people of 98 to find evidence of something extremely nefarious: Vault-Tec had intended to use the Vault and it's people in an experiment!
What was the experiment?----
Okay, so some rules for this game so you'se actually know what's up. This is a single-team PvE game where you players will be answering prompts like the above "
What was the experiment?" in a proposal for your team to look over. Multiple submissions can be made, but ultimately one will need to be voted on in order to proceed. Proposals will receive two behind-the-scenes dice rolls, one to determine overall effectiveness of the proposal, and the other to determine Karma drift modified by the intrinsic nature of the proposal.
Karma will largely determine how you're viewed by other factions.
Each prompt will define your faction or a period of time for the faction in some way, and will likely have long-lasting effects. Think very hard about what effects the prompt could possibly have.
Any military, scientific, social, etc. advancements that are made will be summarized in the Vault 98 spoiler. Other spoilers, such as Diplomacy, will be added as necessary as time goes on.
Fallout canon will be flexible, but there will be an attempt at a level of adherence to it on my end. This shouldn't be too much of a problem, since the Fallout universe is fuckin ridiculous.
If you're familiar with how I did Preliminary Turns in Mechanized Warfare and how much I enjoyed it, this is essentially a game made entirely of that fused with my love of New Vegas and my knowledge of the only place I've lived fused with frustration over Boston being used for Fallout 4 when Philly is
way more important. We also won that one sportball game against them.
Also, read this before writing your proposal. I put this last to see who's not gonna read. There is one clear experiment going on, which is a remote observation of Vault 98. The evidence of another experiment is intentionally being placed to observe their reactions. You will actually be designing the red herring, so please avoid designing an experiment about remote observation. If you see a teammate propose the actual experiment please feel free to point and make fun of them.
Log of [REDACTED], 10.27.77 - Present
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