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Author Topic: Dwarf Fortress 0.47.05 Released  (Read 260104 times)

Robsoie

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Re: Dwarf Fortress 0.47.05 Released
« Reply #15 on: January 29, 2021, 03:59:33 am »

Thanks for the update !
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Shonai_Dweller

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Re: Dwarf Fortress 0.47.05 Released
« Reply #16 on: January 29, 2021, 04:01:23 am »

Ah, finally removed those sticky feet from giant leopard geckos. Good job!
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recon1o6

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Re: Dwarf Fortress 0.47.05 Released
« Reply #17 on: January 29, 2021, 08:13:03 am »

these fixes will do wonders for the forts! Thanks toady, I already know a couple of overseers who will be returning as a result of these

build the goblin execution tower! roast the plump helmets! Massacre the elves! Restart the day care!
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Urist McRecon cancels make exploding booze: Interrupted by bad idea
Urist McRecon cancels bad idea: missing raw files
Urist McRecon cancels add raw files: Interrupted by fortress mode
Urist McRecon cancels play fortress mode: Needs exploding booze
Urist McRecon cancels acquire exploding booze: No materials

thvaz

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Re: Dwarf Fortress 0.47.05 Released
« Reply #18 on: January 29, 2021, 10:52:05 am »

So...is the steam version too far way? I'm with the itchy to play df again, though I would prefer to wait so the steam version feels fresher...
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Rose

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Re: Dwarf Fortress 0.47.05 Released
« Reply #19 on: January 29, 2021, 11:32:38 am »

So...is the steam version too far way? I'm with the itchy to play df again, though I would prefer to wait so the steam version feels fresher...
Reasonably sure the steam version is another year away.
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towerator

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Re: Dwarf Fortress 0.47.05 Released
« Reply #20 on: January 29, 2021, 03:21:54 pm »

Is this compatible without issues with previous versions of DF? I have a world in 47.03 rn and I have some big projects in it, so I don't really want to accidentally destroy it.
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Shonai_Dweller

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Re: Dwarf Fortress 0.47.05 Released
« Reply #21 on: January 29, 2021, 08:01:13 pm »

In 47.04 your raiders could occassionally rescue necromancer and demon prisoners who would come to live in your fortress. Did the visitor necromancer fix stop this, or is it still possible?
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risusinf

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Re: Dwarf Fortress 0.47.05 Released
« Reply #22 on: January 30, 2021, 04:57:05 am »

Reasonably sure the steam version is another year away.

...from any particular day.

Good to see another update, but for me it is too little and too late, and makes me appreciate certain slightly comparable open source projects even more.
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Orkel

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Re: Dwarf Fortress 0.47.05 Released
« Reply #23 on: January 30, 2021, 06:12:27 am »

Heyo Toady, does the patch affect loyalty cascades in any way? I see the megabeast visitor hostility fix, but I recall most of my forts tend to die by murdering eachother after a random tavern brawl happens. I'm not sure if the patch addresses those
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Quote from: madjoe5
Dwarf Fortress: The game in which people place abducted children in a furnace to see what happens.

A_Curious_Cat

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Re: Dwarf Fortress 0.47.05 Released
« Reply #24 on: January 31, 2021, 01:17:18 am »

Heyo Toady, does the patch affect loyalty cascades in any way? I see the megabeast visitor hostility fix, but I recall most of my forts tend to die by murdering eachother after a random tavern brawl happens. I'm not sure if the patch addresses those
FTFY
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Rose

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Re: Dwarf Fortress 0.47.05 Released
« Reply #25 on: January 31, 2021, 01:43:24 am »

Reasonably sure the steam version is another year away.

...from any particular day.

Good to see another update, but for me it is too little and too late, and makes me appreciate certain slightly comparable open source projects even more.

I mean, multi-year update hiatuses aren't anything new to DF.
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A_Curious_Cat

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Re: Dwarf Fortress 0.47.05 Released
« Reply #26 on: January 31, 2021, 02:30:52 am »

Reasonably sure the steam version is another year away.

...from any particular day.

Good to see another update, but for me it is too little and too late, and makes me appreciate certain slightly comparable open source projects even more.

I mean, multi-year update hiatuses aren't anything new to DF.

Wait til they hear about the Big Wait(r)!!!
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Urlance Woolsbane

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Re: Dwarf Fortress 0.47.05 Released
« Reply #27 on: January 31, 2021, 07:25:34 pm »

Wait til they hear about the Big Wait(r)!!!
Heck, we've been anticipating it for so long that the mere start of it will seem a grand occasion.
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towerator

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Re: Dwarf Fortress 0.47.05 Released
« Reply #28 on: February 01, 2021, 03:53:43 am »

Wait til they hear about the Big Wait(r)!!!
Heck, we've been anticipating it for so long that the mere start of it will seem a grand occasion.

The DF fandom: so meta, it waits for waits.
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Nilsolm

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Re: Dwarf Fortress 0.47.05 Released
« Reply #29 on: February 01, 2021, 09:40:46 am »

Regarding this point:
Quote
   (*) Stopped corpse raising, shapeshifting and non-living non-vampire visitors

Is this supposed to apply to werebeasts as well?

(If so, it might not work correctly. I've had a tavern visitor turn into one in a test game.)
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