AboutI've been working on a multiplayer focused space-station survival game for the past 1.5 years. In the game, you land in an asteroid and your goal is to mine resources, build your base, and defend against hostiles. Needs such as food, oxygen, and stamina has to be satisfied, and resources such as power, fuel, and ore supply has to be managed. You control a single character, and the focus is on collaborating with other online players. Later on, you can buy bots/slaves and they can automate tasks such as cooking, farming, refilling turret ammo, etc.
You can try the game using the link below. Let me know what you guys think. Any feedback is appreciated. There's definitely a lot of room for improvement, especially when it comes to multiplayer interaction. I want more cross-world visits/interaction/collaboration and more diversity of events and challenge. I'll be adding PvP to the game soon. Hopefully it'll make things a little more exciting.
Websitehttps://junon.ioDiscordhttps://discord.com/invite/T6rPXtwFuture Plans- Adding PVP
- Bosses + more enemies
- More weapons (rockets, lightsabers)
- Events (solar flare, infection, meteor shower, nuclear fallout)
- Breeding pets
- More resources (nuclear/uranium/radiation/meteorite)
- NPC visitors who'll pay for accomodation/entertainment
- Slave Skills + Training + Combat
- Happiness/Culture (maybe a global attriute instead of per citizen)
- Custom Games
Screenshotsroom with ATM, vending machine and some nice light displaybase entrance with turrets guarding and solar panels on the siderail tram system that can transport player and mobsin the room, there are 2 alien slaves + 1 cleanbot + 2 slimesJust burning some corpses using a lighterthe slaves would automatically plant seeds, water plants, and harvest crops for you