"I've heard of a legendary metal of the dwraves from aboveground. My particular ability is able to gain the traits of objects I absorb, so I wished to see if the rumors were true."
(Hidden)
”Fine, but you’re not going in without someone keeping an eye on you. Don’t try anything.”At the snap of his stubby dwarf fingers, a second dwarf with quite similar equipment walks up to you, while the first steps aside.
((I'd say not to make travel take extra turns, simply because this is a weekly game and that drags player actions out, making active players feel like they have to wait twice as long to participate. Since we really don't have a need to coordinate in terms of time or whatnot, it feels unnecessary. The exception would be if a player is heading to where another player is involved in combat or other time sensitive activities. For those, roll for whether they get there in time, and if they don't, either give them something else to do while they attempt to arrive, or simply tell them they'll have to wait until the combat resolves to participate. Also, if you have, say, 4 or more actions ready at the week, I'd suggest going ahead and posting a turn. Most players can miss a turn without falling behind, really, and that keeps the pace of the game up a little.))
Arrange some staff to answer various questions, and organize a theater troupe to put on more informative and entertaining plays about galactic history and how great I am.
Determine if the rock eaters would be viable asteroid miners, or if they would end up eating all the profitable ores and such instead.
Name: Aaron Delano Varkus.
Description: A six limbed furry intelligent primate. Highly social. Fur is forest green. Eyes are amber. Ears are cat-like.
Abilities: spess pilot, catering, scrounging. navigation, small arms and dualwielding machetes, mild empathic sense
Inventory: spess pilot license. Rock candy (1 bag: 50 pieces). two sharp machetes. Machete holsters. backpack. Rations. one pellet gun for use on spess ship. One flechette gun for use on less fragile environments. several dozen nudie magazines, in poor condition. Stimsticks (like cigarrettes, only worse in every way), lighter. Spare socks. four fingerless gloves (one for each handpaw). Glowsticks (11)
additional loot: 1,000,000 space creds, weapon and armor blueprints (including lightsaber), map of almost the whole galaxy.
1) Earthlike planet with my people: Done. The people favor me
2) Rock world of mineral eating bugs (like meteors). 2/3 support my campaign. 1/3 unsure. taking some along for political purposes.
3) Jungle with carnivorous plant people
4) ocean. Fish people
(5) Through time and about a million questions, the plant people, who you find out refer to themselves as “Florans,” seem very excited about you being a galactic monarch, thinking it will be fun.
(5) As for the bugs, they have complete confidence in separating the profitable ores from their food.
Look around and see if there is anyone in charge of trading and if I find that person see what kinds of things they have available for trade.
Name: Blarg
Description: A zebraman that's wearing a suit.
Abilities: Good with a gun
Inventory:
Six gallons of different milks and energy drinks
Four pounds of candy and ice cream
$4,023,185
Handgun
Golf club
Ammo and mags for the handgun
Car that doesn't look like my car but is my car
AK-47
Ammo and mags for AK-47
Some kind of hockey mask
Device that kinda looks like a remote
some gold ingots
(2)The trading post is currently void of any management, as well as anything to trade. Almost like it was forgotten about.
lets go bounty hunting! Attempt to download the latest list of known fugitives and/or undesirables, then get a ride to wherever the closest one was last spotted.
(6) You download a list of all recorded fugitives in the history of fugitives, most of which were already dealt with. The two most recent ones involve the two most recent crimes: A bank robbery and the literal sinking of the city’s water tower. However, there is no known suspect of the second one, while the first shows a picture of a...zebra?
Investigate the hole.
Name:Sir Talis
Description:A brave soul who was inspired by the stories of knights in shining armor. Sir Talis does his best to live up to these heroes, and has sworn to follow the path of a paladin. This may be more challenging than it is for most however, since he’s also an ordinarily-sized garter snake.
Abilities:A borderline-harmless bite and other abilities possessed by a common garter snake.
Inventory:None.
Fly down the hole
Snake and bird alike check out the hole.
(3) Sir Talis sorta slips and rolls down the side about halfway, but unscathed.
(3) Caw miscalculates the angle at which to fly and suffers the same result.
Known locations:
City (south of the forest) : P4-Nth-Err
City Bank (): Grozhar
Downtown office supplies store
Blarg’s house
Airport (On the edge of the city)
Gas station (just outside city limits)
Pawn shop
Water Tower (where it used to be anyway): Spore, Caw, and Sir Talis
Hospital (west side of city):
Dwarven City-Fortress (directly under the city on the surface)
Fallen water tower
Trading post: Blaargh
Mine entrance: Tim
Town (north of the forest)
Colossal Panther Inn
Barn (within the town's outskirts)
Druid-governed settlement (east of the forest)
Forest: Vuth
Spore’s house
Mountains (way up in the north. About three dozen miles' hike or so from the forest)
Ogre Cave: Gloneich
Other Planets:
Floralruption (a different planet)
Ess Tee Dee V (another planet)
Capital City of (name not known)
Casino
Beach
Earth-like planet: Caaw
Rock world
Jungle planet: Aaron
Ocean world