Go find the connection point where the water for the city is stored, and absorb it all. Just jump on in and absorb every last drop
(2) Looks like someone has been taking precautions like crazy. The area around the water tower is under tight security.
Keep moving towards the smell
(ETA 3 turns) Welcome to the forest
"Well they died fast I was kind of expecting that to be a massive battle but then they just fell down and let me shoot them in the face."
Leave the axe as I don't need it, then examine the remote and see if I can figure out what it's for, and let the animals out of the bag.
Name: Blarg
Description: A zebraman that's wearing a suit.
Abilities: Good with a gun
Inventory:
Six gallons of different milks and energy drinks
Four pounds of candy and ice cream
$4,023,185
Handgun
Golf club
Ammo and mags for the handgun
Car that doesn't look like my car but is my car
AK-47
Ammo and mags for AK-47
Some kind of hockey mask
Device that kinda looks like a remote
(6) You poke the bag, and the animals break out on their own.
(2) Can't seem to make heads or tails of it. Maybe try aiming at something and pushing random buttons?
Check on the thud
You walk towards the noise (4) just in time to see a very strange creature exiting an area of now dead trees.
Work out a method to lead the farm animals back home.
Name:Sir Talis
Description:A brave soul who was inspired by the stories of knights in shining armor. Sir Talis does his best to live up to these heroes, and has sworn to follow the path of a paladin. This may be more challenging than it is for most however, since he’s also an ordinarily-sized garter snake.
Abilities:A borderline-harmless bite and other abilities possessed by a common garter snake.
Inventory:None.
(2) The animals back away from you in fear.
Perch back on the shoulder and thank him for letting me stay. Look for the human’s name
Name: Caw
Description: A crow with purple feathers
Abilities: The purple feathers on Caw’s body allow her to know what creatures who touch her feathers are thinking. She can also send thoughts of hers to anyone touching her feathers. She can see decently in the dark.
Inventory: Nothing yet
Things Learned: Human 1: male, works at a bank, hates his job there, and he seems to dislike her/crows
Human 2: Has a detailed plan to rob the bank, doesn't mind my presence, fears the dark, has a son in need of an organ transplant
You learn his name is Andy. He thanks you for your help and begins moving towards the door with you on his shoulder, but there's a bunch of farm animals closing in as they back away from the garter snake.
Track down those people who just aggressed at me and swap the odor of their skins with that of their livers.
Name: Caaw
Description: A supernatural crow with iridescent blue feathers. This species grows and develops differently depending on its diet, which consists of anomalies.
Powers:
Absorb: Consumes an Anomaly or Magical object and stores its Hue. Ideally the consumed object should be small enough to be physically swallowed. Other objects can be consumed, but the process may be more involved.
Mutate: Expends a stored Hue to gain a new Power of a nature matching that Hue.
Space Shell: Caaw's blue plumage has an effect which distorts spacetime, making the space that he physically inhabits technically a pocket universe which he can translate at-will at an unlimited speed, effectively allowing him to travel to any place in the universe so long as he can navigate to it. This shell also protects him from hazardous environments, such as vacuum, environmental toxins, or extreme temperatures.
Alter Hue: Can be used to either slightly alter the characteristics of an object, such as making it slightly more warm or changing its color, or to take a characteristic from an object and apply it to another, such as copying the solid, unyielding structure of steel onto a pane of air, creating solidified air. Caaw must be able to touch both the modified object and the object being copied from. Has no effect on Anomalous objects, or ones which have had their characteristics "locked down" in some way.
Inventory: Nay!
Hue: None
(1) The aggressors seem to have melted back into the crowd, but you go ahead with the smell swap anyway.
(3) You succeed but nothing seems to really change.
GIVE LOAF SOME LOAF FOOD
ASSUMING CAN GET UP
(3) The loaf notices you trying to get up and reach the food, but it's too happy and lazy to bother letting you.
Known locations:
City (suffering from power loss)
City Bank: Caw, Blarg and Sir Talis
Downtown office supplies store
Blarg’s house
Airport (On the edge of the city)
Gas station (just outside city limits)
Pawn shop
Water Tower (under security): Tim
Town
Colossal Panther Inn
Barn (within the town's outskirts)
Druid-governed settlement
Forest (between the city, town, and Druid-mini-town with the city being on the south side, the Druid settlement being more towards the east and the town being to the northwest of the settlement): Vuth, Spore and Grozhar
Spore’s house
Mountains (way up in the north. About three dozen miles' hike or so from the forest)
Ogre Cave: Gloneich
Floralruption (a different planet)
Ess Tee Dee V (another planet)
Capital City of (name not known): Aaron and Caaw
Casino
Beach