We know Blue as Joy, since sea life tends to frolic happily in its endless home and cools the passions of the storm-born.
We know Red as Wrath, since the beasts of a Flash-Storm tend to be intense and aggressive, and their fury is enough to quell even the boundless expansion of hungry muck.
We know Green as Hunger, since the ever-expanding muck we dredge up grows insatiably and feeds effectively on normally joyous sea-life.
Proposed Joy Monster
Name: Albadonian Joyscale
Element: Joy
Size: Medium
Traits: Swift, Agile, Pack Swarmer
Quirk: Skittish
Flavor Text: One of the most iconic symbols of the great nation of Albadonia is the wondrous Joyscale, a playful sea serpent much beloved by Albadonians for its intelligence, friendliness, and cute appearance. It is also well suited to war, being able to move quickly, evade blows well, and strike viciously while a foe is distracted by other threats. Their one downside, other than the deleterious effects on morale at seeing such lovable creatures slain, is that they are naturally skittish in battle, easily routed or put on the back foot when a foe does manage to damage them.
Proposed Wrath Monster
Name: Albadonian Wrathspike
Element: Wrath
Size: Medium
Traits: Shoots Lightning, Retaliation, Paralyzing Attacks
Quirk: Vengeful
Flavor Text: Sometimes described as an angry ball of pink, the Albadonian Wrathspike is a giant sea urchin with translucent pink spikes. It utilizes these spikes for a number of purposes, including locomotion, communication, firing barrages of pink lightning at foes, viciously counterattacking when struck in battle, and just plain stabbing things until they're paralyzed with electricity. The only complaint one could have of these beasts in battle is that they're easily provoked, flying into a single-minded rage when damaged by an enemy and pursuing that foe well past reason or even the orders of their handlers.
Proposed Hunger Monster
Name: Albadonian Muck Mountain
Element: Hunger
Size: Very Huge
Traits: Colonial, Regeneration, Lifestealing
Quirk: Mindless
Flavor Text: Aptly named, the Albadonian Muck Mountain resembles little so much as a massive pile of green slime. In truth it's a colonial assembly of much smaller gelatinous components, giving it a few interesting qualities. One is that, unlike normal monsters, the Muck Mountain suffers no overt penalties from being undersized- "young" Muck Mountains possess fewer fully grown components and far less weight to throw around, but are otherwise no more awkward than their more venerable peers. Another is that, being rather simple of construction, the Muck Mountain finds it easy to repair damage to itself, regenerating in combat at a prodigious rate. Finally, the Muck Mountain's components possess tiny tentacles quite adept at feasting on life energy, absorbing it from foes to heal and empower itself. The one downside to the great beast is that, well... it's not very smart. It is, in fact, rather aggressively un-smart, being almost literally brainless, and thus handlers have difficulty informing it of anything but the most basic of orders.