Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 8 9 [10] 11 12 ... 76

Author Topic: Bay12 Communal Worldbuilding Game  (Read 68273 times)

Naturegirl1999

  • Bay Watcher
  • Thank you TamerVirus for the avatar switcher
    • View Profile
Re: Bay12 Communal Worldbuilding Game
« Reply #135 on: May 19, 2020, 08:14:07 pm »

Year 102.1
9 years after the increased plant growth on a small island due to the green gas, a species of plant eventually produces seeds that move by growing two above ground taproots that are used as legs. These mobile seeds, called Climbers use their roots to take nutrients from the trees they climb on their way to get as high as possible for sunlight. Usually on top of the tallest tree they could reach. Once there, they finally root into the ground, the seed opens and grows two leaves, called cotyledons, their cotyledons turn into the 2 red petals of the flower, awaiting pollination, which is usually done by the wind. After pollination, the two petals close, ready to produce the seeds. As the 2 seeds are made, the petals begin to open. When the seeds are finished being made, the flower opens all the way. The seeds, being heavier than the petals, begin to fall, weighing down on the petals until the seeds fall off of the sloping petals. As they fall, they will eventually grow taproots to start climbing, beginning the cycle anew. The species of plant is called a Climber.
Logged

Detoxicated

  • Bay Watcher
  • Urist McCarpenter
    • View Profile
Re: Bay12 Communal Worldbuilding Game
« Reply #136 on: May 19, 2020, 08:21:21 pm »

Year 103
Valkyra blesses the Valiant to Form an Army to defeat the demons tormenting the land.

The remains of the Celestial Empire align themselves with Vahocci, tainted by their Desire to Take Back their colonies.

Chaos, intrigued by Perun, seduces her. Their short lived passionate relationship results in the creation of the Sharkmen. These nomads of the ocean live and breathe underwater and can feel the tides in their Souls. They have a lust to destroy and Love to indulge in Barbaric Acts.

((Maybe add a Spoiler for prominent demons. One for great structures and one for artifacts))
.
« Last Edit: May 19, 2020, 08:27:03 pm by Detoxicated »
Logged

Lidku

  • Bay Watcher
  • Enclave here, why isn't your video feed working?
    • View Profile
    • [IMG]http://i.imgur.com/Ylvdlc5.jpg[/IMG]
Re: Bay12 Communal Worldbuilding Game
« Reply #137 on: May 19, 2020, 09:03:46 pm »

Year 104

Namek hears of the holy army started by Valiant. Feeling partly responsible for his former rival going down this dark path to begin with, he flies over to where the Holy Host is being assembled to make a strike against Jakuvia- Vahocci's newly sliced out realm from his incursions. He is not alone in this idea. Master Koshi's greatest disciple, Mardock from the human Kingdom of Zalalastan also flew over to join the host. Quickly an intense rivalry breaks out between Namek and Mardock on who should lead the Host on the eve of the counter invasion against Jakuvia.

Namek feels that HE should be the one to lead the war effort as he possesses the highest power level of all the mortal races. Not only that Namek feels that Mardock is just an inferior human upstart who will sully the coordination of the Host fighting against Vahocci's demons. Mardock is outraged at the attitudes of the Slugman. This culminates in a huge fight between Namek and Mardock to see who has the right to lead the holy army.

Meanwhile the raging fight between the two alerts Vahocci of Valiant's Host to begin with. He COULD maybe pre-assemble a counterforce and win.. but Vahocci wasn't a fool. He takes half his force and flies to the Island (Naturegirl1999's Island that is) possessing the lush greenary to continue his training in hiding. The force he deliberately leaves behind in his Duchy is one of his strongest Ki tainted Demons that no doubt will be supplemented by the Celestial Empire for when the Holy Host finally launches an invasion.

EDIT: (Bolding out a few lines in a text is a signal request for a roll, right?)
« Last Edit: May 20, 2020, 01:47:07 am by Lidku »
Logged

auzewasright

  • Bay Watcher
    • View Profile
Re: Bay12 Communal Worldbuilding Game
« Reply #138 on: May 19, 2020, 10:04:14 pm »

Year 105

An incredibly lost group of humans manages to unite in all of the post-tsunami chaos just before realizing they never came up with a name for their small peninsula. They unimaginatively name it the Kingdom of Streamland. They are otherwise fairly isolated, but managed to weather out the worst of the tsunami through their land being sheltered by the other peninsula.
Spoiler (click to show/hide)
« Last Edit: May 19, 2020, 10:13:14 pm by auzewasright »
Logged

Avetruetotheimperator

  • Bay Watcher
    • View Profile
Re: Bay12 Communal Worldbuilding Game
« Reply #139 on: May 19, 2020, 10:40:07 pm »

Year 105.2
Dorath, at figuratively going back to the fridge after sighting the rise of the Archdemons, finally brings his full attention to the mortal realm...Only to see the results of Ki. Though the needs of discipline, training, and other orderly focuses appealed to him, the sheer power it granted did not. If let unchecked, the concepts of "Armies" would become obsolete. And he rathered like mass combat himself. And so Dorath saught to devise a counter, limiter, or if things were desperate...Remove Ki itself. Though, he should still start screening just followers for his own counter to demonic incursion...
Logged

Detoxicated

  • Bay Watcher
  • Urist McCarpenter
    • View Profile
Re: Bay12 Communal Worldbuilding Game
« Reply #140 on: May 20, 2020, 01:39:54 am »

Year 105.3
The three rivalling Archdemons Cursus, Gracfall, and Chaos each start influencing the Sharkmen resulting in three Factions within the Hammerhead Population.
The Cursus followers are called the Mako Pack.
The followers of Gracfall are called the Glorious Hammerhead.
The faction of Chaos is called The Great White.

The Generals of Valkyras Army Set Up Hero guilds in almost every bigger settlement that is Not demon infested. The Dragons AS Well AS Refugio Guerra refuse them for different reasons respectively.
Logged

MaxTheFox

  • Bay Watcher
  • Лишь одна дорожка да на всей земле
    • View Profile
Re: Bay12 Communal Worldbuilding Game
« Reply #141 on: May 20, 2020, 03:47:14 am »

Year 105.4: The Foxfolk, ravaged by the civil war and tsunami, have gradually and bloodlessly fallen under the control of the local shamans who had claimed that the disasters have stemmed from insufficient devotion to the spirits, thus becoming a theocracy. They had begun honing their magical and ritual abilities in an effort to empower the spirits to the same level as "normal" gods. Roll for how successful the ritual is.
Logged
Woe to those who make unjust laws, to those who issue oppressive decrees, to deprive the poor of their rights and withhold justice from the oppressed of my people, making widows their prey and robbing the fatherless. What will you do on the day of reckoning, when disaster comes from afar?

Lord_lemonpie

  • Bay Watcher
  • disco-froggin' since 2013
    • View Profile
Re: Bay12 Communal Worldbuilding Game
« Reply #142 on: May 20, 2020, 07:02:17 am »

Year 106: Hrvalda and Valkyra have much in common. They form an alliance, that eventually turns into the first pantheon, the Northern Pantheon. Brüdines, Red Elves and Løkhunds are slowly starting to unite under this common faith.



The Human colonies separate and form three kingdoms: Zalalastan, Arghila and Karhan

Namek vs. Mardock
Code: [Select]
Namek: 1d20=12
Mardock: 1d20=9
Namek emerges victorious and goes on to command the host.

Spiritual ritual
Code: [Select]
1d20=17In a ritual of blood and smoke, the foxfolk shamans have infused the spirits of their land with immense power, enough to create two whole gods. Whether the spirits will use this power to form a powerful merged entity, or promote two of their ranks to godhood, still remains to be seen.



Spoiler: Map Update (click to show/hide)
« Last Edit: May 20, 2020, 07:14:40 am by Lord_lemonpie »
Logged

Detoxicated

  • Bay Watcher
  • Urist McCarpenter
    • View Profile
Re: Bay12 Communal Worldbuilding Game
« Reply #143 on: May 20, 2020, 07:14:24 am »

Year 107
While most Løkhunds became More peaceful unser the Northern Pantheon some decided to follows their bloody thirst infused by Chaos.
The Red Pirates were Born and settled many coastlines and vegan raiding the air and the seas with the Help of Air Dolphins and demonic weaponry, swearing fealty to the three Archdemons and the god of the underworld.

n the meantime the three different Sharkmen tribes, the Mako, the great White and the Hammerheads fought for the Control over the Central sea, to banish the losers to the Northern and southern sea
Logged

Lidku

  • Bay Watcher
  • Enclave here, why isn't your video feed working?
    • View Profile
    • [IMG]http://i.imgur.com/Ylvdlc5.jpg[/IMG]
Re: Bay12 Communal Worldbuilding Game
« Reply #144 on: May 20, 2020, 07:30:03 am »

Year 107.6

In the lone island where Vahocci absconded to train in secret, the Slugman turned Demon increases his Ki energy to greater heights. One day he develops a finger pointed Ki technique that he dubs as the Godkiller, a move he'll save for Valkyra when the time to fully battle her blessed Holy comes to full bare. Vahocci also discovers an uncontacted race of Moss Trolls on the island- from which he only surmises their a species that came about from the strange fauna found all around the island itself. Quickly Vahocci taints them with his Ki energy, thralling the entire Moss Troll race to his whims. It will be a good bolster for when the Demon would need it.

Meanwhile Namek and a humiliated Mardock prepare and launch the Holy Host to strike at the Jakuvia, the demon infested Duchy. It wasn't until mid-way flight did Namek's advance scouts get word that the Celestial Empire struck an alliance with Vahocci himself. Namek was shocked to his core, but he, Mardock, and the Host already flew this far toward the duchies. If they went back now to reinforce Vahocci would probably get wind of the Host's movements. They continue flying toward Jakuvia. 
Logged

Lord_lemonpie

  • Bay Watcher
  • disco-froggin' since 2013
    • View Profile
Re: Bay12 Communal Worldbuilding Game
« Reply #145 on: May 20, 2020, 07:35:26 am »

Year 108: Zalalastan and Karhan work together to settle inland territories, attempting to cut of the Kingdom of Arghila from any unsettled lands and thus halting its growth.


Sharkmen Tribes:
Code: [Select]
Mako: 1d20=9
Great White: 1d20=8
Hammerheads: 1d20=18
The hammerheads emerge victorious, banishing the Great Whites to the North and the Mako's to the south.

Mardock vs. Jakuvian Duchy:
Code: [Select]
Mardock: 1d20=10
Jakuvian Duchy: 1d20+3=11
Mardock's armies fight true, slaying demons wherever they go. They manage to cleave a way into the heartlands of the duchy, but as they are about to take its capital, Celestial reinforcements arrive, forcing the host to retreat.
Logged

TricMagic

  • Bay Watcher
    • View Profile
Re: Bay12 Communal Worldbuilding Game
« Reply #146 on: May 20, 2020, 08:13:25 am »

106-108.1: Lilt Glitterscale's group succeeded in creating the first Dragonstone. though it's power only allowed for manaketes to transform into a fully powered dragon, and degraded over time, it was a large step. However, the Celestial Alliance with demons showed that time was short. Lilt Glitterscale braved the curse of Star's Talk to fly to the other continent where a hidden village existed of manaketes, and sealed her draconic side completely within herself. She left behind her group to continue her research.

Come the time of war, she and other manaketes born naturally used the dragonstones to once more show the power of the dragon race in the battle, reinforcing Mardock's armies at a key point.
Logged

Lidku

  • Bay Watcher
  • Enclave here, why isn't your video feed working?
    • View Profile
    • [IMG]http://i.imgur.com/Ylvdlc5.jpg[/IMG]
Re: Bay12 Communal Worldbuilding Game
« Reply #147 on: May 20, 2020, 08:23:09 am »

(Uh it was actually Namek that was to lead the army. Though I'll chalk it up as Mardock stole command at the last second)

On the eve before the battle was about to begin, Namek was mulling over a few last minute details of the battle plans before he and the Host were to sanctify the Jakuvia Duchy. It was too late then before he noticed that Mardock was behind him! He cloaked his Ki so Namek couldn't sense him! By then it was already too late and Namek was knocked out by a deliberate low intensity Ki blast to the head.

When questioned on why Namek was still sleeping Mardock lied and said that the Slugman general didn't feel well, so command was hereby deferred to Mardock. The Host troopers were easily deceived due to their blessed nature of never interpreting lies as they couldn't understand such a concept.

To Mardock's credit he almost lead the army to victory when he arrived to the demonic capital of Jakuvia, but the Hrilithian reinforcements decimated the Host due to Mardock's hubris in believing the war was over. The Hrilithian troopers had more Ki reserves than the Hosts and Mardock's near depleted reserves. Even with the aid of the Manaketes and Glitterscale herself could not help as they flew in too late at the end of the battle. The Host after the rout is disbanded. The survivors go back to the various chapter-houses. Mardock thereafter is continuously hunted as a criminal for his actions that botched the Inquisitorial war.



109

Zalalastan continues to flourish as the premiere human Kingdom under the rulership of Master Koshi. Meanwhile Arghila infuriated at Zalalastan and Karhan wage a cold war against the two Kingdoms- knowing full well that declaring outright war would be the doom for Arghila.
« Last Edit: May 20, 2020, 09:36:11 am by Lidku »
Logged

Lidku

  • Bay Watcher
  • Enclave here, why isn't your video feed working?
    • View Profile
    • [IMG]http://i.imgur.com/Ylvdlc5.jpg[/IMG]
Re: Bay12 Communal Worldbuilding Game
« Reply #148 on: May 20, 2020, 08:24:11 am »

-snip-

whoops double post by accident.
Logged

Lord_lemonpie

  • Bay Watcher
  • disco-froggin' since 2013
    • View Profile
Re: Bay12 Communal Worldbuilding Game
« Reply #149 on: May 20, 2020, 08:39:54 am »

(Uh it was actually Namek that was to lead the army. Though I'll chalk it up as Mardock stole command at the last second)
((Ah whoops, my bad))
Logged
Pages: 1 ... 8 9 [10] 11 12 ... 76