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Author Topic: Bay12 Communal Worldbuilding Game  (Read 68262 times)

Lidku

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Re: Bay12 Communal Worldbuilding Game
« Reply #120 on: May 19, 2020, 03:45:42 pm »

Wait what year is it? I thought it was 93 before, now its 90? I'll do year 94 with the assumption that the 90.x times are particular months that happened in the year 90.

Year 94

A strange supernatural permanence takes hold inside all the mortal races of the world. This new energy is called multiple things from region to region, but the most popular word for it is Ki. This inner energy now found in the various mortal races that make up the world allow the most adept to fly, hurl concentrated bursts of Ki energy from their palms, and allow them do advanced unarmed martial combat. The greatest warriors from around the planet meet at a place called Mount Hirudegarn in a grand tournament to annually decide who is the strongest mortal on the planet.

The current first year champion is a Slugman from the Sandstone Qhanganate called Namek. For since this strange Ki energy has been suddenly bequeathed on the mortal races of the world, Namek was the first one to be proficient in it. He is noted with being the pioneer in sensing anothers Ki energy, which gave him a significant advantage in the tournament. 

(also does anyone know what exactly is a Brüdine by the way?)
« Last Edit: June 28, 2020, 09:58:31 pm by Lidku »
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TamerVirus

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Re: Bay12 Communal Worldbuilding Game
« Reply #121 on: May 19, 2020, 03:48:13 pm »

(also does anyone know what exactly is a Brüdine by the way?)

Year 40: From the union of Hrvalda and Brün, two races are born. The Red Elves, agile and stealthy bow-hunters, and the Brüdines, fierce and strong spear-hunters resembling humanoid bears. They regard one another as fair game and have no issues with consuming those of the other race.
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Naturegirl1999

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Re: Bay12 Communal Worldbuilding Game
« Reply #122 on: May 19, 2020, 03:55:25 pm »

Wait what year is it? I thought it was 93 before, now its 90? I'll do year 94 with the assumption that the 90.x times are particular months that happened in the year 90.

Year 94

A strange supernatural permanence takes hold inside all the mortal races of the world. This new energy is called multiple things from region to region, but the most popular word for it is Ki. This inner energy now found in the various mortal races that make up the world allow the most adept fly, hurl concentrated bursts of Ki energy from their palms, and allow them do advanced unarmed martial combat. The greatest warriors from around the planet meet at a place called Mount Hirudegarn in a grand tournament to annually decide who is the strongest mortal on the planet.

The current first year champion is a Slugman from the Sandstone Qhanganate called Namek. For since this strange Ki energy has been suddenly bequeathed on the mortal races of the world, Namek was the first one to be proficient in it. He is noted with being the pioneer in sensing anothers Ki energy, which gave him a significant advantage in the tournament. 

(also does anyone know what exactly is a Brüdine by the way?)
((I can edit the year, I went by the most recent post which said 90.4
I changed it so it said 93.1. Will this work?
« Last Edit: May 19, 2020, 03:58:53 pm by Naturegirl1999 »
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Lidku

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Re: Bay12 Communal Worldbuilding Game
« Reply #123 on: May 19, 2020, 04:09:36 pm »

Thats certainly fine I suppose!
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Naturegirl1999

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Re: Bay12 Communal Worldbuilding Game
« Reply #124 on: May 19, 2020, 04:25:38 pm »

Good. Now I guess we wait for the update of the map after the wars?
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Lord_lemonpie

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Re: Bay12 Communal Worldbuilding Game
« Reply #125 on: May 19, 2020, 05:03:41 pm »

Since I haven't seen any objections, I'll go ahead with a roll

Donkebabs Curse:
Code: [Select]
1d20=12
Donkebab's curse is potent, but not fully realized. All Dragons are cursed with an affliction known as "Star Talk". Whenever they fly above or tread on the Western Continent, they start experiencing strange delusions, as if their conscience splits and starts bickering, while their magic starts becoming unstable. Brief trips are still possible, but longer exposure leads to incurable madness. The Hrilithians too start experiencing this phenomenon when entering the eastern continent.

The Heavenly War has become the first Major Historical Event of the world.

Thuris the Red vs. Foxfolk Tribes
Code: [Select]
Thuris: 1d20=2
Foxfolk Tribes: 1d20=9
After achieving a miniscule victory, Thuris is assassinated. His realm quickly falls into smaller tribes, some of which ruled by his offspring, others ruled by their original chieftains. The foxfolk remain ununited.

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Re: Bay12 Communal Worldbuilding Game
« Reply #126 on: May 19, 2020, 05:33:22 pm »

Lol now i understand the confusion. At one point i Made the Celestials colonize the flying continent with Air Dolphins but IT must have been forgotten. No worries though.

Year 95
Chaos the Demon loves the Lokhunds so he blesses them. They become more fertile and change to be More bloodthirsty. Furthermore whenever they kill an enemy their Life is prolonged and they grow bigger, faster and stronger.
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TricMagic

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Re: Bay12 Communal Worldbuilding Game
« Reply #127 on: May 19, 2020, 05:47:15 pm »

Year 100

The Dragons of Dragolia settle down. Spared from the curse were  the half-dragon children, manaketes, born from so called dragon tamers. However, the curse afflicted those who stayed in the continants far reaches, causes a surge of mad dragons to revert to primal instincts, hunting the various races of that continent. As well, beings known as demons were on the rise.

During this time, born from the Heavenly War were the dwarfs. Born of earth and stone, they lived there lives underground, mining and expanding, eating of minerals, drinking of aquifers, and living their lives. The sun a foreign concept, but earth their lifeblood.

However, there's is a story yet to impact the world above, for they have no concept other than to dig deep below the earth. Perhaps most natable was the research into the Star Talk. They begin to theorize a way to seal their draconian impulses along with their power in stones. Leading the charge was Lilt Glitterscale, one who managed to make it out of the continant before the startalk rendered her insane, but had to leave her manaketes behind, for they did not inherit their parent's ability to fly for long pieriods of time needed to climb to Dragolia without facing the Crossing..
« Last Edit: May 19, 2020, 05:51:36 pm by TricMagic »
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Lidku

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Re: Bay12 Communal Worldbuilding Game
« Reply #128 on: May 19, 2020, 05:50:34 pm »

Year 101

Years pass and Namek still remains as world champion, his powerlevel being the highest on the planet at this point. The various nations around the world begin mass programmes to assure they have the most top notch Ki-user warriors as the ante of War in general is increased. Each nation develops unique techniques utilizing Ki.

Meanwhile while the next tournament at Mount Hirudegarn is being prepared for another Slugman named Vahocci is furious at Namek's continuous unabated victories at each tournament. Vahocci being a noble of one of the various Slugman Duchies easily could spare enough to train harder, but Vahocci believed by virtue of noble birth he should be stronger and didn't believe in training- if he did spare the gesture at all, he only put in a minuscule of work.

Seeing his frustration a Dark underworld god named JAKUIVA gets a spark of inspiration. Coming out from the underworld disguised as a small bird, it speaks to to Vahocci offering the greatest strength possible to defeat his rival- with the caveat of spreading destruction in his name to bring souls to him. Vahocci being haughty thinking that he could "accept" the deal and back out of it once the power is given readily agrees.

The tainted Ki given to Vahocci by JAKUIVA warps the Slugman noble to his very core, turning him into a demon. Filled with the tainted Ki of JAKUIVA, Vahocci transforms his Men-At-Arms and personal levy into minor demons aswell. He also develops a very deadly move called Slaughtered Clouds in which he manipulates the ambient Ki in the clouds and shutters down the newly controlled energy in huge surges against his target. In a sense of dark hubris and needed to sate his blood lost he and his army stage an attack on the other Duchies to cleave their lives straight to JAKUIVA.
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Re: Bay12 Communal Worldbuilding Game
« Reply #129 on: May 19, 2020, 06:04:44 pm »

Year 101.2
Gracfall the Demon ist amused by Jakuiva and follows him. He grants Jakuiva a third eye through which He can See the past and future lives of His enemies.

Cursus on the other hand, goes to the duchies and curses the Generals with the Lust to win at all costs. For He loves bloodshed.

Refugio Guerra taken aback by the ongoing Worldwide Chaos and slaughter Begin praying for a tidal Change. Out of the desperation a new Goddess is born. Valkyra the Goddess of Valiant Heroism and Battle is born.
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TricMagic

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Re: Bay12 Communal Worldbuilding Game
« Reply #130 on: May 19, 2020, 06:26:36 pm »

101.2 And with that prayer for tidal change, the Goddess of Upheaval and Change, Perun, Goddess of the Shift is born. Her first act is to cause a tsunami to rush across the world and wash away the shores.

Seeing the floating continent unharmed she then send a hurricane to sweep over it's lofty heights. Roll for divine natural disasters affecting the world.
« Last Edit: May 19, 2020, 06:29:19 pm by TricMagic »
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Imic

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Re: Bay12 Communal Worldbuilding Game
« Reply #131 on: May 19, 2020, 06:49:17 pm »

Year 101.3: The Stranger, despite being a non-physical conceptualization of the concept of the unknown, immediately falls head over heels in love with Perun, the way she brings uncertainty and confusion, the way she makes mortals scared of other mortals they don’t know, or of their own children for ushering in things they don’t understand, the way she makes everything confident fear for their lives as they live moment to moment, not knowing what might happen next, he is absolutely smitten with her, and begins awkwardly but adorably attempting small talk around her.
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Lord_lemonpie

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Re: Bay12 Communal Worldbuilding Game
« Reply #132 on: May 19, 2020, 07:02:04 pm »

Jakuvia Vs. Slugman Duchies
Code: [Select]
Jakuvia: 1d20= 6
Slugman Duchies: 1d20= 11
Though unsuccessful in taking over the duchies, he manages to sacrifice the lives of many soldiers. His forces are strong enough to fend off retaliations, and Vahocci manages to carve his own little nation out of the Duchies, which he names the Jakuvian Duchy

Cursus' Curse
Code: [Select]
1d20=18Cursus is successful. The Slugmen of the Duchies have started to fight more fiercely, and morale has never been as high. Loss of life in minor skirmishes, however, has also never been as high

Birth of Perun
Code: [Select]
Outer Coast Western Continent: 1d20=4
Inner Coast Western Continent: 1d20=9
Coasts Eastern Continent: 1d20=19
Mainland Eastern Continent: 1d20=4
Perun's violent birth raises immense tsunamis, damaging the coasts of the western continent. The Dorathian Kingdom and Foxfolk tribes lose many, but the heaviest casualties are those of some newfound human colonies. As the seas retreat, only the roads of these settlements remain.

The Tsunami reaches east too, but seems to pass underneath the continent's flying cliffsides without causing any harm. Once it reaches the center of the continent, however it slams with full force against the low bedrock of the continent, causing intense earthquakes and stirring up the Titan Piyerta-collou, whose violent movements increase the strength of the tremors tenfold. Chunks of the continent connected by softer rock start breaking off and crash into the sea, forming landmasses there. The largest chunk that returns to sea-level is the gargantuan peninsula that inhabits the Løkhunds, but chunks of Dragolia and uninhabited lands return to the sea too. Needless to say, massive loss of life occurs on the areas that sometimes fall hundreds of meters.

The entire landmass of the Refugio Guerra has broken off the continent. While many have died in the border region, the nation now finds itself on an easily defensible island, surrounded by nigh-impassable floating cliffs on one side.

The hurricane does little damage, only killing those foolish enough to not seek shelter or even take flight in the storm.


Lol now i understand the confusion. At one point i Made the Celestials colonize the flying continent with Air Dolphins but IT must have been forgotten. No worries though.

Year 95
Chaos the Demon loves the Lokhunds so he blesses them. They become more fertile and change to be More bloodthirsty. Furthermore whenever they kill an enemy their Life is prolonged and they grow bigger, faster and stronger.
The Hrilithian colonies have not been forgotten. Dragolia conquered them, and they are part of that nation now. Since its inhabitants were no longer Hrilithian but Dragolian at the time of the curse, it does not affect them in the eastern continent, but in the western continent.

Things like this don't need to be rolled for, they're small enough changes!

« Last Edit: May 19, 2020, 07:05:05 pm by Lord_lemonpie »
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Lidku

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Re: Bay12 Communal Worldbuilding Game
« Reply #133 on: May 19, 2020, 07:24:26 pm »

Year 102

With Vahocci so busy consolidating his new dark realm on behalf of JAHUVIA, he is not present in the tournament this year. With his entire personality warped by the new Ki he received from the Dark underworld god, he does the unusual- training. He establishes whole new evil malign Ki blasts and techniques, heightened flight, and he launches periodic raids into the non-tainted Duchies to transform more Slugman into demons.

Meanwhile the humans have a break through in culture, establishing many civilized Kingdoms throughout the land, being underfed from their former primitive tribal ways (although a few humans still cling to a more nomadic tribe life). One of the greatest of these newly established Kingdoms is called Zalalastan, lead by an exceptionally gifted Ki-user and trained martial artist named Master Koshi.
« Last Edit: May 19, 2020, 07:26:03 pm by Lidku »
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TricMagic

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Re: Bay12 Communal Worldbuilding Game
« Reply #134 on: May 19, 2020, 07:29:37 pm »

Year 102: Those worshippers who made their mission to aid the Refugio Guerra quickly reestablish connection with Dragolia, while they heal the wounded and help with the crops as is usual. Some water and earth magic using dragons create breakers to protect the newly island'd landmass and leave the sea calm in the lagoon that is created. There is talk between the worshipers and Refugio Guerra's leadership chieftains aobut making a tunnel leading back up, but they are denied. Instead they ask for the creation of caves and filling in the broken sections of wall. By the end of the year, Refugio Guerra has recovered from the damage, if not the loss of life.

On the Cloud Sea's side, the hurricane has lead to massive walls of solid cloud to form in the cloud sea, and the top predetors of cloudsealife to have grown several times more vicious. Mollusks and others have taken to burrowing into the walls of cloud however, choosing to feed off the nutrients in the water.

In Dragolia, the Hurricane didn't really affect much in the mountains. Lilt Glitterscale has made strides in her teams research, and a prototype dragonstone filled with draconic energy will likely be available soon as a proof of concept. Azul Bluescale has become the chief of the council and is working with Refugio Guerra for their unique position of being at sea level allowing new opportunities.
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