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Author Topic: CYOGTCG SG! Like a card game anime, but its CYOGTCG!  (Read 26504 times)

TricMagic

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Re: CYOGTCG SG! Like a card game anime, but its CYOGTCG!
« Reply #210 on: January 24, 2020, 05:30:11 am »

+1 To hunting.


Also lets go bust the window out of the principals office and steal some rare cards that are probably in there.

Save that for when we can actually win them from him.
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Supernerd

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Re: CYOGTCG SG! Like a card game anime, but its CYOGTCG!
« Reply #211 on: January 24, 2020, 08:00:24 pm »

You manage to keep yourself from saying something stupid for the time being, and decide to just check out another club. You go to check out the Hunting Club.

The club leader is a Senpai with a dark green mohawk. She is currently yelling at a couple of freshmen, saying things like "Don't any of you punks have what it takes to pass the Hunting Club initiation!?" you suspect that your Yelling Kid title won't be a deal breaker with this club.

It looks like in order to join the Hunting Club, you need to pass some kind of CYOGTCG Initiation Challenge. Do you have what it takes to pass it?

If you do, you should take the chance to remake your deck now.

>_
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Stirk

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Re: CYOGTCG SG! Like a card game anime, but its CYOGTCG!
« Reply #212 on: January 24, 2020, 08:18:51 pm »

Boo. It was a zinger too.

Slam our hand on the nearest hard object and shout “Do any of you punks have what it takes to make me fail initiation?”
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This is my waifu, this is my gun. This one's for fighting, this ones for fun.

TricMagic

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Re: CYOGTCG SG! Like a card game anime, but its CYOGTCG!
« Reply #213 on: January 24, 2020, 08:25:57 pm »

Gag Strik, Again

Deck up or pay up Stik..

Quote from: Deck remake=M suggestion
Ray, Clone Army Waifu x6
Inexperienced Mangaka x6
Overly Long Transformation Sequence x10
Nanoha, Laser Friendship Waifu x3
Ruby, Sniper Scythe Waifu x4
Sage Dragonfly Waifu Wilma x1
P90-Chan, Personal Defense Waifu x3
Magic Waifu Rabbit Alison x2
Galápagos Tortoise, Kemono Waifu x4
Path Towards Tomorrow x1


In this case, go Beatdown. Two 1 Star Cards.
M Suggestion Deck
Note, if going first, replace the 1 Star Cards with Gargoyle Waifu and Leech Waifu, 1 each.


"I do. Let's see what you Hunters Got!"



Note we may take a lot of damage at some point in this battle. But then Clone Army. OLTS, the card with an overly long name, will hopefully help us out with some healing and long term boosts.
« Last Edit: January 25, 2020, 02:26:47 pm by TricMagic »
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TamerVirus

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Re: CYOGTCG SG! Like a card game anime, but its CYOGTCG!
« Reply #214 on: January 24, 2020, 08:29:08 pm »

Boo. It was a zinger too.

Slam our hand on the nearest hard object and shout “Do any of you punks have what it takes to make me fail initiation?”
+1 we must live up to our title of YELLING KID

+1 to M Suggestion Deck
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TricMagic

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Re: CYOGTCG SG! Like a card game anime, but its CYOGTCG!
« Reply #215 on: January 24, 2020, 08:31:50 pm »

Quote
"I do. Let's see what you Hunters Got!"

edited that part for the yell. Let's Go!
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Stirk

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Re: CYOGTCG SG! Like a card game anime, but its CYOGTCG!
« Reply #216 on: January 24, 2020, 08:35:51 pm »

Gag Strik, Again

Deck up or pay up Stik..

Quote from: Deck remake=N suggestion
Ray, Clone Army Waifu x6
Inexperienced Mangaka x6
Overly Long Transformation Sequence x3
Nanoha, Laser Friendship Waifu x3
Ruby, Sniper Scythe Waifu x4
Sage Dragonfly Waifu Wilma x1
P90-Chan, Personal Defense Waifu x10
Magic Waifu Rabbit Alison x2
Galápagos Tortoise, Kemono Waifu x4
Path Towards Tomorrow x1


In this case, go Beatdown. Two 1 Star Cards.
M Suggestion Deck
Note, if going second, replace the 1 Star Cards with Gargoyle Waifu and Leech Waifu, 1 each.


"I do. Let's see what you Hunters Got!"



Note we may take a lot of damage at some point in this battle. But then Clone Army. OLTS, the card with an overly long name, will hopefully help us out with some healing and long term boosts.

Overly long transformation sequence seems like a less useful Pchan, given that enemies are liable to attack and thus flip over our card, we can't attack until it actually finishes charging up, and its numbers are lower. It would theoretically be useful if we could get someone who can attack while face down, but as standing it disables our own unit making it only useful if we control the field and keep the card from getting flipped.

So I flipped the numbers of those two cards around!
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TricMagic

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Re: CYOGTCG SG! Like a card game anime, but its CYOGTCG!
« Reply #217 on: January 24, 2020, 08:39:21 pm »

Come on, our cards actually get flipped when under their effect?

Well, reguardles, the extra HP is still worth it over more attack, since we can survive more. What a useless card otherwise though. I tend to see flipped down cards as traps.
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Stirk

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Re: CYOGTCG SG! Like a card game anime, but its CYOGTCG!
« Reply #218 on: January 24, 2020, 08:42:53 pm »

Come on, our cards actually get flipped when under their effect?

Well, reguardles, the extra HP is still worth it over more attack, since we can survive more. What a useless card otherwise though. I tend to see flipped down cards as traps.

Well yeah? That is like half the card text :V. It isn't much of a trap since we have to flip the card upside down and they thus know exactly what it is and how strong it is.

In effect it is skip one turn to have +1 heart and +1 attack, unless we control the board and can protect the face down card.
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Supernerd

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Re: CYOGTCG SG! Like a card game anime, but its CYOGTCG!
« Reply #219 on: January 24, 2020, 08:44:15 pm »

Gonna quickly correct this inaccuracy about face down cards.

11) By default, if a card is face down it cannot be attacked. Cards may be attackable when face down, in which case this must be declared when playing the card.
12) Face Down cards cannot protect you from being attacked until it is flipped up. If a facedown card does something it will be flipped.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Stirk

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Re: CYOGTCG SG! Like a card game anime, but its CYOGTCG!
« Reply #220 on: January 24, 2020, 08:46:54 pm »

Gonna quickly correct this inaccuracy about face down cards.

11) By default, if a card is face down it cannot be attacked. Cards may be attackable when face down, in which case this must be declared when playing the card.
12) Face Down cards cannot protect you from being attacked until it is flipped up. If a facedown card does something it will be flipped.

That greatly increases its utility. We could also use it to bypass a strong card in some situations, so long as we grantee a kill
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

TricMagic

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Re: CYOGTCG SG! Like a card game anime, but its CYOGTCG!
« Reply #221 on: January 24, 2020, 08:56:01 pm »

If a card ever manages ten turns, it will be pumped up. 1 phrase, Ruby, Shoot the Moon!

And then there is Nanoha with her own effect...
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King Zultan

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Re: CYOGTCG SG! Like a card game anime, but its CYOGTCG!
« Reply #222 on: January 25, 2020, 05:27:32 am »

Boo. It was a zinger too.

Slam our hand on the nearest hard object and shout “Do any of you punks have what it takes to make me fail initiation?”
+1 we must live up to our title of YELLING KID

+1 to M Suggestion Deck
+1
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Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
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Failbird105

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Re: CYOGTCG SG! Like a card game anime, but its CYOGTCG!
« Reply #223 on: January 25, 2020, 01:06:42 pm »

+1 we must live up to our title of YELLING KID

+1 to M Suggestion Deck
+1
-1

Why are we taking cards with star costs in our deck?
As far as I'm aware, we don't have any Stars to play them with, you're voting to fill our deck with dead weight!

Edit: Nevermind, we get one Star, if we play second. We still shouldn't be including any 2 cost cards though, and including more than a couple 1 cost cards is still leaving us with way too much unused space, especially if we go first.
« Last Edit: January 25, 2020, 01:12:14 pm by Failbird105 »
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Stirk

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Re: CYOGTCG SG! Like a card game anime, but its CYOGTCG!
« Reply #224 on: January 25, 2020, 01:44:01 pm »

Fail is right. Now that I get this uses CYOTCG rules, we should probably repost them:

Game Rules
1) You start off each game with 20 hearts, and 5 cards in your hand. For any given game, you and your opponent may decide to start with a different amount of any of those three things.
2) If you have 0 or less hearts, you lose.
3) At the start of each turn, you draw one card.
4) Unless stated otherwise, you can only play one card per turn.
5) Cards also have hearts. If they have 0 hearts, they go away, unless stated otherwise. If a card says it has attack power, it can only damage the player directly if they have no cards defending them.
6) If a card has zero hearts when you play it, it will be destroyed after it does its effect.
7) There is a kind of resource called Stars, and you start the game with 0 of them. Strong Cards cost Stars to play, and they can be gained with the effects of weak cards. This prevents your best cards from being played immediately. Cards may also have effects that cost stars to use. (Stars carry over between turns)
8) The player who goes second starts the game with one star.
9) You can also make up your own resources for your cards if you really want.
10) Cards cannot attack on the turn they are played unless otherwise stated, and can only attack once per turn unless otherwise stated. When a card attacks another card, both cards lose hearts equal to the other card's attack
11) By default, if a card is face down it cannot be attacked. Cards may be attackable when face down, in which case this must be declared when playing the card.
12) Face Down cards cannot protect you from being attacked until it is flipped up. If a facedown card does something it will be flipped.
13) The game will typically use the honor system, so players can randomize their own deck and draw cards without GM intervention. If you suspect someone is cheating, inform the GM. Its just sad if you feel the need to cheat in this game. For grudge matches, you can request the GM do all the random stuff.
14) Strive to avoid situations which will require a retcon. Those are a big pain to clean up.
15) In the event of a disagreement, the GM will decide what happens.
16) Don't be afraid to get creative with your deckbuilding!
17) If a card says it does something "At the end of each turn", this only means your own turns unless it specifically states otherwise.

Relative card strength
A card that costs no stars to play would typically have a combined stat total of 5. (Example, 2 attack and 3 hearts). Useful effects will generally lower this, and detrimental effects can raise it. You can also make cards with no hearts which act like "Spells". Each star a card costs will typically raise its base stat total by 3 or 4. Very high star costs can have ridiculous effects.

Tips
Cards can do all kinds of things if you want them to! Want to attack on the turn a card is played? You can give it an effect to let it do that. Don't like only playing one card per turn? Make some cards that don't count towards the limit, and some other cards that let you draw more cards!

You'll want to consider your "Star economy". You can have just a few cards with a very high star cost, or maybe an equal amount of star generators and star consumers. Or maybe just skip the stars altogether and have a lot of basic cards.

You can give cards effects that trigger when they are destroyed, when they attack, when they are attacked, when played alongside another card, cards with an effect depending on how long the game has been going on for, or any number of things really. Surprise me!

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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.
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