Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Deleting worlds  (Read 749 times)

gurthang

  • Bay Watcher
    • View Profile
Deleting worlds
« on: December 20, 2019, 11:27:38 pm »

Hi there, how do I delete a world after creating it? I can't find any option  :(
Logged

feelotraveller

  • Bay Watcher
  • (y-sqrt{|x|})^2+x^2=1
    • View Profile
Re: Deleting worlds
« Reply #1 on: December 20, 2019, 11:36:21 pm »

Go the the .../data/save/ folder and delete the region# folder.
Logged

delphonso

  • Bay Watcher
  • menaces with spikes of pine
    • View Profile
Re: Deleting worlds
« Reply #2 on: December 21, 2019, 08:08:51 am »

There's no default option - gotta go through the local file.

If you use LazyNewbPack or anything with DFHack, there is an option when selecting a world to delete it.

lethosor

  • Bay Watcher
    • View Profile
Re: Deleting worlds
« Reply #3 on: December 27, 2019, 09:15:46 pm »

There's no default option - gotta go through the local file.

If you use LazyNewbPack or anything with DFHack, there is an option when selecting a world to delete it.
DFHack offers an option to rename worlds (specifically, in gui/load-screen, which is enabled by default), but not to delete worlds.
Logged
DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

PlumpHelmetMan

  • Bay Watcher
  • Try me with sauce...
    • View Profile
Re: Deleting worlds
« Reply #4 on: December 27, 2019, 09:31:48 pm »

The solution presented by feelotraveller, however, is still by far the simplest. :)
Logged
It's actually pretty terrifying to think about having all of your fat melt off into grease because you started sweating too much.

delphonso

  • Bay Watcher
  • menaces with spikes of pine
    • View Profile
Re: Deleting worlds
« Reply #5 on: December 28, 2019, 12:34:36 am »

DFHack offers an option to rename worlds (specifically, in gui/load-screen, which is enabled by default), but not to delete worlds.

Thanks, that must have been what I was thinking of. My mistake.