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Author Topic: AI Dungeon 2: AI Based Text Adventure  (Read 47334 times)

Ygdrad

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Re: AI Dungeon 2: AI Based Text Adventure
« Reply #60 on: December 12, 2019, 12:49:51 pm »

If the circle is still rotating, it means it is still loading. Sometimes it takes a while. Also, next time I play I should probably do the fantasy since it’s recommended

Define "a while". It's been spinning for well over an hour.

Edit: it's actually doing some different stuff this time when I run the page. I decided to try running it locally and was having fun trying to fix all the missing dependency errors, didn't get anywhere near fixing all of them but seems something got the ball rolling for the site.
Edit2: I'm actually getting the setting option now so I think it works.
« Last Edit: December 12, 2019, 12:59:48 pm by Ygdrad »
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forsaken1111

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Re: AI Dungeon 2: AI Based Text Adventure
« Reply #61 on: December 12, 2019, 12:52:45 pm »

If the circle is still rotating, it means it is still loading. Sometimes it takes a while. Also, next time I play I should probably do the fantasy since it’s recommended

Define "a while". It's been spinning for well over an hour.
It should not take that long. Mine took a good 5 minutes or so.

I'm using the 'uncensored' version found here: https://colab.research.google.com/drive/1OjBQe4H4C2s-p4-OeJoXw5DStIjPy2VS

Make a copy in your own drive (file -> save a copy in drive) then in your own copy click the first code block to download the files. Wait until it's done. Click the 2nd code block to run it. Should work after a few minutes.

Edit: Oh my god my crazy tower-obsessed AI finally replied.

This is actually kind of sad.

Spoiler (click to show/hide)

I have to stop playing this. Just had one where a monster killed the village and when I attacked it every time I hit it, my mother would take the wound instead until the monster finally broke my damn neck. This AI is very interesting.
« Last Edit: December 12, 2019, 01:37:14 pm by forsaken1111 »
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etgfrog

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Re: AI Dungeon 2: AI Based Text Adventure
« Reply #62 on: December 12, 2019, 09:21:54 pm »

forsaken, I found that to be quite hilarious. I noticed the AI broke roughly here:
Spoiler (click to show/hide)

It looks like it expected a quote and got an action instead. That or somehow cthulhu was inside the tower.
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Cthulhu

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Re: AI Dungeon 2: AI Based Text Adventure
« Reply #63 on: December 12, 2019, 10:47:02 pm »

It reminds me a lot of lucid dreaming.  You have control over your actions, but everything you're not currently interacting with is constantly changing and shifting around, and sometimes you get stuck in weird loops or forget what you were doing, even if you're in control you're kind of going with the flow.
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Naturegirl1999

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Re: AI Dungeon 2: AI Based Text Adventure
« Reply #64 on: December 12, 2019, 10:57:35 pm »

and it won't let me type anything now
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hops

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Re: AI Dungeon 2: AI Based Text Adventure
« Reply #65 on: December 13, 2019, 03:31:15 am »

It reminds me a lot of lucid dreaming.  You have control over your actions, but everything you're not currently interacting with is constantly changing and shifting around, and sometimes you get stuck in weird loops or forget what you were doing, even if you're in control you're kind of going with the flow.
That makes sense, you're basically co-storytelling with an unconscious intelligent agent with ADHD.

Anyways, does anybody know how torrenting fit into their new hosting model? Am I helping out with their server by seeding? Or is this a separate offline mirror thing?
« Last Edit: December 13, 2019, 03:33:39 am by Cinder »
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forsaken1111

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Re: AI Dungeon 2: AI Based Text Adventure
« Reply #66 on: December 13, 2019, 05:56:16 am »

forsaken, I found that to be quite hilarious. I noticed the AI broke roughly here:
Spoiler (click to show/hide)

It looks like it expected a quote and got an action instead. That or somehow cthulhu was inside the tower.
Yeah, I saved right there because of that weird response. It went downhill pretty fast but it still remembered the doctor and I'm apparently very special.

Edit: Yes, if you're seeding you are helping. When it goes to download the files now it starts a torrent download rather than the old method of sending data through google's cloud which was costing them something like 10k a day
« Last Edit: December 13, 2019, 11:15:18 am by forsaken1111 »
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JWNoctis

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Re: AI Dungeon 2: AI Based Text Adventure
« Reply #67 on: December 15, 2019, 06:16:42 am »

Late post, but..well, this game is...something.

Actually, all this latitude of free action had reminded me more of those free-form forum roleplays in one of the subforums here, more than anything else.

Spoiler: So, how does it work? (click to show/hide)
Spoiler: Did I say fanfics? (click to show/hide)
« Last Edit: December 15, 2019, 11:06:03 am by JWNoctis »
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Muz

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Re: AI Dungeon 2: AI Based Text Adventure
« Reply #68 on: December 15, 2019, 11:23:17 am »

lol, one thing the AI does a lot better than humans is unexpected plot twists. It's like a cousin of uncanny valley. The storytelling is similar to human storytelling, but slightly off in a way that makes it hilarious.
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Dunamisdeos

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Re: AI Dungeon 2: AI Based Text Adventure
« Reply #69 on: December 16, 2019, 02:38:02 pm »

Riker: Origins.

Best Star Trek novel I've read in years.
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Bralbaard

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Re: AI Dungeon 2: AI Based Text Adventure
« Reply #70 on: December 16, 2019, 02:40:11 pm »

O wow. I just started my first game. It started out with some hilarious misunderstandings between te AI and me, but I survived.
Here's what I got so far.
Spoiler (click to show/hide)

The last scene with Alyssa, and the plot reveal just blew my mind. This is going to be fun.

Edit: It crashed not much later, but it was fun.

Also; the AI has some terrible, terrible ideas about the best way to approach simple issues sometimes

Spoiler (click to show/hide)

* facepalms*
Just a reminder that we should not put the AI in charge of anything important right now.
« Last Edit: December 16, 2019, 04:07:00 pm by Bralbaard »
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JWNoctis

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Re: AI Dungeon 2: AI Based Text Adventure
« Reply #71 on: December 16, 2019, 07:08:54 pm »

O wow. I just started my first game. It started out with some hilarious misunderstandings between te AI and me, but I survived.
Here's what I got so far.
Spoiler (click to show/hide)

The last scene with Alyssa, and the plot reveal just blew my mind. This is going to be fun.

Edit: It crashed not much later, but it was fun.

Also; the AI has some terrible, terrible ideas about the best way to approach simple issues sometimes

Spoiler (click to show/hide)

* facepalms*
Just a reminder that we should not put the AI in charge of anything important right now.
:o...At least not an AI without an unconditional and readily accessible revert button.

In the end it's all a fancy way of doing statistics. Taking one's sword and cutting someone open is after all a rather common action in the right context. But. Woah.

Maybe I should actually try to -play- the game next time. :P

EDIT:
Spoiler: And there (click to show/hide)
And then it's stuck in conversation and the story went nowhere. Just when it's starting to get interesting.
« Last Edit: December 16, 2019, 08:12:30 pm by JWNoctis »
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Muz

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Re: AI Dungeon 2: AI Based Text Adventure
« Reply #72 on: December 24, 2019, 11:30:51 pm »

I think the new versions are being restricted by the profanity/NSFW filter. Anyone know how to disable it on the app? I tried "censor off" but it doesn't seem to have an effect.
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CABL

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Re: AI Dungeon 2: AI Based Text Adventure
« Reply #73 on: December 25, 2019, 07:02:39 am »

I think the new versions are being restricted by the profanity/NSFW filter. Anyone know how to disable it on the app? I tried "censor off" but it doesn't seem to have an effect.

You need a backslash at the beginning of "censor off", like, "/censor off".

And profanity filter has always been there, so the ability to disable the filter is actually a new feature. Source: Tried to charge the dragon from the knight start with money for fisting him.

EDIT: It's actually an ordinary slash
« Last Edit: December 25, 2019, 07:43:35 am by CABL »
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JWNoctis

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Re: AI Dungeon 2: AI Based Text Adventure
« Reply #74 on: December 25, 2019, 11:18:12 am »

And profanity filter has always been there, so the ability to disable the filter is actually a new feature. Source: Tried to charge the dragon from the knight start with money for fisting him.

Unless you ran local and dummied the whole thing out from day 1 - I think there was a no-censor branch back before that, too.

But a least for me, the muscle memory of doing commands without slash is...pretty hard to correct once set in.
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