Currently, this mod is loosely based on the culture of medieval Europe. If I break the human entity into multiple different cultures, what cultures would you guys like to see?
This would mainly be a change to clothing, armor, weapons, domesticated livestock, nobility positions, pantheon and biome support of those cultures. All of the entities would still be called humans and they would all be the human creature, but only the human entities loosely based on Mayan or Indian culture would spawn/live in the world's jungles (for example). However, all of the civilizations created by these two entities would still be called "humans".
Here are some ideas:
Arabic
Aztec
Eygptian
Berber
British
Byzantine
Celt
Chinese
Frank
Greek
Hun
Inca
India
Japanese
Mayan
Mongol
Persian
Polynesian
Roman
Slav
Spanish
Turk
Viking
Zulu
This would require me to edit a lot of the vanilla raw files though in order to place creature classes in the vanilla creature raws.