Emerald Robin:
start project for irony? isn't valid orders. Need more info than that. I'll retcon things if you tell me later.
You successfully acquire the lead scientist with your bid of 21.
The muscle processing goes pretty well, it seems there were many useful segments, and you end up with four workable samples.
Four gut samples arrive from Happytime Atrocities.
You hire a new infantry platoon.
You begin construction on a medium hangar, and order a T-55 from USSCCI. Fortunately, it doesn't arrive until the Action Phase, which means your hangar has time to complete.
The ERA kits finish as planned.
Intel
Base (Greece), 10
Large Hangar, 10
-> Air Transport. (Large, capacity 2xMedium)
Large Airstrip, 20
Barracks, 10
->51804 Infantry Platoon 10
Barracks, 10
Medium Hangar 5
-> T-55 Tonk 5
Medium Lab, 20
Small Lab, 10
-> Small Laser Drone, 6 turns remain.
Kaiju Lab, 20
Medium Workshop, 20
Small Workshop, 10
Intel Hub, 20
Kaiju Detection Array, (40), 3 turns remaining.
Stores, 0
-> 7x Kaiju Muscle Samples
-> 4x Kaiju Gut Samples
-> 3x Advanced ERA armour
-> Placebo: Damaged GMG Technical + armour kit + ERA + NA Grenades (20)
3 Lead Scientists. 1 for one more month, one for three more months.
2 x Kaiju Skin
1 x Kaiju Guts
1 x Depleted Uranium rounds for small arms.
Designs:
Laser Technical. 50. Zippy four-wheel drive truck armed with a powerful bed-mounted laser. This design may be combined with the technical armour kit design to be produced in one turn at a cost of 75.
Technical Armour Kits. 25. Adds armour to unarmored small vehicles like Technicals. Also applicable to artillery pieces. Qualifies for combination with the Advanced ERA plates.
Advanced ERA plates. 25. Improves armour on any small, medium or large vehicle that is already armoured.
Kaiju Detection Array: 200 cost, increases detection of Kaiju incursions. 4 turns to build, 1/base max.
Intel Teams:
Council:
Listening Posts: Not much to do.
Kaiju Detection Array: 200 cost, increases detection of Kaiju incursions. 1/base max. 4 turns.
The Hand: They mean to stage a raid this month, trying to steal weapons or blueprints from one of the anti-kaiju organization. Your team digs up the location to be raided. Greece.
Huh. That's you. You don't think they'll have much, if any, chance of success because you know who they are and that they're going to attack the group that best knows their capabilities, but you might still want to give specific orders as to how to handle this raid.
Listening Post (USA), Listening Post (Russia), Council of Funding Nations, The Hand.
Happytime Atrocities.
Total Upkeep: 180/month.
Money: 68
Funding: 600/month.
"Coke" Knights
Black Market
You begin all your construction, doubling up on the small labs, building a new hangar, and continuing the research projects. The armoured MRLS project is continuing slowly, and the researchers on the personnel-sized force fields say the project is significantly more difficult than the small sized ones, but it should still be possible.
One lead scientist will leave your organization before the next Purchase phase.
Most importantly, your high-energy physics lab is complete. The lead scientists say it'll significantly improve your abilities to research, and they'll have proper updates for your projects following the next research step, the first one which will take advantage of its presence.
Oh, and 20 Monies arrive from Happytime Atrocities, for the boat upkeep.
Base (Peru), 10
-> Russian Submarine, 20. (Huge) (Boat) (Slow)
Large Hangar, 10
-> Air Transport. (Large, capacity 2xMedium)
Large Airstrip, 20
Barracks, 10
Large Hangar, 10
-> T-55 Tank, 5
Large Lab, 30
-> Armoured MRLS project. ~1.5 years until completion.
Small Lab, 10
-> Personnel Force Fields project. ~5 months remain.
-> Infantry Platoon 10
Small Lab, (10), completed in 1 turn.
Kaiju Lab, 20
High-Energy Physics Lab, 100
Medium Workshop, 20
Listening Post, (50), Completed in 1 turn.
Stores, 0
-> Artillery Piece 10
4x Dual-head Warheads
Designs: Electromagnetic Force Field Generators. 50. Applicable to all vehicles of small size or larger, improves toughness.
Total Upkeep: 285/month.
4 Lead Scientists. 1 expires this month, 1 expires after one more month
Money: 95
Funding: 690/month.
Happytime Atrocities, Inc.
Political
You place the slagged hunk of metal in your PR centre. The message is.. Kaiju are dangerous? You don't know.
The Kaiju part processing produces 4 units of useable guts for Emerald Robin.
You also say goodbye to 5 pieces of processed Kaiju Muscle.
As for your second research project, the scientist says it'll be one more month to finish up the research, and estimates the final cost of such a hangar to be 75 units, taking two turns to build.
Base (Hong Kong) 10
Large Hangar, 10
-> Air Transport. (Large, capacity 2xMedium)
Large Airstrip, 20
Barracks, 10
Large Hangar, 10
PR Centre, 40
->Acid-Washed Tank.
Small Lab, 10
->Giant Aquatic-only Hangars, 1 month remains.
Kaiju Lab, 20
->Kaiju Dissection Annex, 20
Kaiju Lab, (20), 1 turn until complete.
->Kaiju Dissection Annex, (20), 1 turn until complete.
Medium Workshop, 20
->Modern Tank, 50
Stores, 0
->Artillery Piece, 10
->Artillery Piece, 10
->1x 40mm Gas Grenades.
->1x High Quality Body Armour.
Designs:
PR building, 200, 2 turns to build.
Kaiju Dissection Annex, 100, 1 turn to build.
Total Upkeep: 240/month.
2 Lead Scientists. One leaves in two months.
1 x Kaiju Skin
1 x Kaiju Guts
1 x Kaiju Heart
1 x Kaiju Acid Gland
Money: 260
Funding: 810/month.
ADD
Business
Your new High Energy Physics lab vastly increases your research rate. The new estimates for the due dates on your projects is 5 more months for your Jagers and less than two years on the nuclear rifles. Your scientists also suggest that additional kaiju parts might be used to push the date forward more, although using more kaiju bits will mean more kaiju bits will be necessary to manufacture them.
Perhaps more importantly, Lord Silver, an imposing figure appearing entirely as a generated voice, arrives in a.. hovercar?
It's bright red, menaces with metal spikes, and glistens oddly. The death ray mounted on the back is nominally a long cylinder, mounted on a mechanized turret, and swarmed with thick, armoured cables powering it from god knows what kind of generator must be inside where the box was.
It's a frightening vehicle in every sense of the word.
As one of your soldiers opens the vehicle door, no person behind it is found. Somehow, Lord Silver has escaped yet again.
The vehicle doesn't go quietly, either. You manage to bring it inside safely, but during the next week, it goes on more than one rampage, flying through walls, ceilings, and floors, damaging several buildings and killing some nameless associate researchers.. several buildings and projects need attention, and you are fairly certain that if this thing remains in your base for another month, it will break out succesfully. It is currently held calm by daily paintings of warm blood, which was discovered after seeing it.. lapping.. with the radiator, but you suspect it'll only last until the vehicle gets bored.
As a weapon, it seems quite potent. It flies and moves quickly, isn't terribly fragile, and hits harder than conventional tanks. You don't have the facilities for a more precise evaluation of the creature.
Base (New Mexico) 10
Large Hangar, 10
-> Air Transport. (Large, capacity 2xMedium)
Large Hangar, 10
Large Airstrip, 20
Barracks, 10. Damaged.
-> Infantry Platoon, 10
Large Lab, 30, Damaged.
-> Jaeger Project. 5 months remaining.
Small Lab, 10. Damaged.
-> Manportable nuclear arms, <2 years remaining.
Kaiju Lab, 20. Damaged.
High Energy Physics Lab, 100
Medium Workshop, 20
Large Workshop, 30. Damaged.
Stores, 0
->Vampiric Death Ray Hovercar, 65
->Artillery Piece, 10
->3x Kaiju Muscle samples
Total Upkeep: 355/month.
3 x Lead Scientist. One expires in two months.
3 x Kaiju Skin
1 x Kaiju Heart
Money: 230
Funding: 560/month.
USSCI
Military
You find buyers for your two intact T-55s, and the money comes in without incident.
You get the dual-warhead missiles. More outstanding, you think there's enough of them to equip up to three units! They improve AP of missile units by one rank, but to no more than D rank.
You build the jet and artillery piece as desired.
Your research finishes on reverse-engineering the air transport. You figure you can save some money on making your own.. these will only cost 100 to make instead of 150.
You also begin work on making improved explosive filling for some of your shells. It'll take a few months to complete.
Base (Florida) 10
Large Hangar, 10
-> Air Transport. (Large, capacity 2xMedium)
Large Hangar, 10
->Damaged T-55, (5)
->Damaged T-55, (5)
Large Hangar, 10
->Battered Combat Jet, 40
Medium Hangar, 5
Large Airstrip, 20
Proving Grounds, 20
Barracks, 10
->Infantry Platoon
Large Lab, 30
Small Lab, 10
-> Mass-produceable slightly improved explosives, 3 months remain. 3x/set Adds (Ammo-Short) to units using it, if they don't already have it.
Kaiju Lab, 20
Medium Workshop, 20
Large Workshop, 30
Large Workshop, 30
Stores, 0
'Unlawful Entry' Assault Fish, 5
Artillery Piece, 10
1x 40mm Gas Grenades
1x High Quality Body Armour
1x Cut Down Autocannon
3x processed Kaiju Muscle
3x Dual-Warhead Missiles
Designs:
Battered Combat Jet: Large, Cost 200, Power, D. AP, E. Range, D. Payload, D. Speed, C. Armour, F. Durability, F. (Flies) (Ammo-Short)
Artillery Piece: Small, Cost 50, Power, E. AP, F. Range, D. Payload, D. Speed, F. Armour, -. Durability, F.
Air Transport: Large, Cost 100, Power .. AP, .. Range, .. Payload, .. Speed, F. Armour, -. Durability, F. (Flies), Capacity 2xMedium.
Total Upkeep: 300/month.
2 Lead Scientists. One expires after two months.
2 x Kaiju Skin
2 x Kaiju Muscle
1 x Kaiju Guts
Money: 55
Funding: 570/month.