Alright, I want some input on this. I've got a total of six different factions I want to play, and I can't quite decide on which one I want the most.
First: The Kingdom of Hallownest, from Hollow Knight. I have most of the stuff for it written already, but the main problems are two-fold; 1. Hallownest is a kingdom built vertically(downwards specifically) rather than horizontally, which works awkwardly with mapping, and 2. I don't really know how the Pale King would act, so I'm not sure how well I could play him.
Second: The Jenny Rich Monsteur Clan, from Ittle Dew. Not decided between Force or Industry focus. An entire army of identical purple-skinned girls in (often silly) costumes. Unit design is easy, but I have no idea what the hell their Supplies would be, other than maybe magic artifacts?
Third: The Crimson Court, based on Darkest Dungeon(but not the same as the DD Crimson Court). A collection of mutants who all uniformly and without fail crave the flesh of other sapient beings above all else. The leading group is Darkest Dungeon based insectoid-vampires, but there's also Pig Men, Psycho vampire fairies, and Fish People. One of their Supplies would have to be the Curse, but I'm not sure how it would work mechanically. There would be a lot of inviting randoms from the other civs over to 'balls' and 'galas', which are exactly what they claim to be, but the guests are more than likely going to be eaten before they get there, and the ones who aren't will come out of it having the curse. Inspired by
this songFourth: The Kingdom of Cherrystone, from Wargroove. Almost certainly the easiest to make, because the sprites for all the map-stuff have practically been made for me, and all the units(at first at least) will be based on ones from the game. I even know exactly what the Supplies would be. I'm mostly just not certain how interested I am in playing them.
Fifth: The Felheim Legion, also from Wargroove. A sparse and snow filled land united under a necromantic ruler, where the dead and living co-exist in harmony. A much friendlier place than literally everything you just read would lead you to believe. I know what the units, hero, and one of the Supplies would be. The main problem is that I don't know what the
other Supply would be, like at all. Also has sprites pre-made to use in the map. More interested in this one than Cherrystone at least.
Sixth: Horrorvale, from the game Horrorvale. A land where every single last native being is undead. Not even the objects are necessarily exempt. Blood flows like water, candy is money, and death is but a setback. And I mean that literally, every single thing from Horrorvale just kinda respawns if they're killed. All heroes are going to come weakened in terms of power to try and make this fair of course, the main question is just, would it even be allowed even with the nerfs to go with it?
This is the one I want to play the most, and there wouldn't be a question about it, if it wasn't for that whole 'respawning' issue. Yeah I could just get rid of it, but that removes a major part of what defines Horrorvales culture, that being the fact that death is just annoying. Necromancy is a big thing as well though, so I... suppose that could somewhat mitigate the whole 'no respawn means it's not really Horrorvale' issue. It's also the most recent idea by far, so it's almost completely unwritten and thus would take the longest.