OPERATION TITLE: HARASS TERRESTRIAL TARGETS
VESSEL DEPLOYMENT: 2x Small Scouts
COMBATANT DEPLOYMENT: 1x Sectoid, 1x (1.5 UP) Chariot, 1x Ophanim
EQUIPMENT REQUISITIONS: 1x Plasma PDW (Sectoids)
TARGET LOCATION: Germany
OPERATION PURPOSE: Raid
COST OF OPERATION: 2x VP, 3x UP, .5x EP
OPERATION TITLE: CENTRAL ASIA GENETIC MATERIAL HARVESTING
VESSEL DEPLOYMENT: 2x Small Scouts
COMBATANTS DEPLOYMENT: 1x Sectoid, 1x (.5 UP, 1 EP) Chariot, 1x Ophanim
EQUIPMENT REQUISITIONS: 1x Plasma PDW (Sectoids)
TARGET LOCATION: China
OPERATION PURPOSE: Abduction
COST OF OPERATION: 2x VP, 2x UP, 1.5x EP
COMMANDER NOTES: Acquire More Genetic Material, Inside Base’s Continent AoI
OPERATION TITLE: NORTHWEST AFRICA DNA STOCKPILE ASSAULT
VESSEL DEPLOYMENT: 2x Small Scouts
COMBATANTS DEPLOYMENT: 1x Sectoid, 1x (.5 UP, 1 EP) Chariot, 1x Ophanim
EQUIPMENT REQUISITIONS: Plasma Pistols (Sectoid)
TARGET LOCATION: Egypt
OPERATION PURPOSE: Acquisition of Ancient DNA
COST OF OPERATION: 2x VP, 2x UP, 1.0 EP
COMMANDER’S NOTES: Inside Base Continent AoI
Vehicles
Small scout : One of the tiniest vessels at your disposal, the Small scout is both cheap and reliable. Powered by a single Elerium core, the vessel makes decent speed, while carrying up to 2 units to their destination. It's equipped with a plasma turret for self defense . Cost : 1 VP
Equipment
Plasma Pistols : A basic simple sidearm that has been used in many pacification operations. The plasma pistol is a dependable bit of equipment that is light but not particularly powerful.
Plasma PDW : An enlarged version of the plasma pistol, capable of firing small bursts of plasma bolts. (0.5 EP)
Elerium Grenade : The elerium grenade is powerful handheld explosive. Cost : 1 EP
Meld Container : A container filled with the precious Meld, a substance that consists out of billions of cybernetic nanomachines that automatically capture, catalogue and analyse any foreign DNA they find. Greatly increases the effectiveness of recovery operations. If capture threathens, the container will perform an auto-sterilization cycle. Cost : 1 EP
Aliens
Sectoid : A weak species with a limited capability for the gift. Nonetheless, their simple biology allows to easily clone these creatures and deploy them in great numbers.
Cost 1 UP
Orphanim : A tiny pancake shaped alien with way too many eyes. Floats using the gift, and can stun enemies. Unit cost : 0.5
---Orphanim Choir : In groups, Orphanim can sing, creating a stronger Gift based effect that can stun, disorient or panic enemies.
Chariot : A single tracked armored vehicle equipped with twin Plasma PDW with a 360 degree firing radius. Controlled by a charioteer, a supremacist mutated Ophanim who sees his fellows as pawns.. [1.5 UP or 1 EP, 0.5 UP]
Misc
Mercurial Shipyards +1 VP next turn, +3 VP thereafter
Mercurial Cloning vats : +1 UP this turn, +3 UP Next turn
Mission Profiles
Abduction : A basic mission that focuses on acquiring genetic material by abducting humans
Raid : A basic mission that focuses on spreading fear by engaging in rampant destruction
Infiltration : A basic mission that tries to subtly contact sympathetic elements on Earth
Acquisition of Ancient DNA Samples : A simple smash and grab mission directed at stockpiles of ancient and interesting human DNA.
Alien Resources
3+3 VP
6+1 UP
3 EP
1 Adaptive Gene
1 Superior Gene
2 Ancient DNA
Bases
Nigeria (Africa)
India (Asia)
Africa
---> Egypt
---> South Africa
---> Nigeria
Asia
--->Australia
--->China
--->India
--->Japan
Europe
--->France
--->Germany
--->Russia
--->United Kingdom
North America
--->Canada
--->Mexico
--->United States
South America
--->Argentina
--->Brazil
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