Round 13: The Changing of the GourdEightfold rests and gains some mana.
1/1 5/5 5/5
Bound to: A blank book, titled "Eightfold".
Unique Abilities:
Ghostwriter (5): When unobserved, text may appear in your book.
I’m just going to return to Esme, cancel my manifest, and encourage Esme to go to class using Speech before this gets too out of hand. I’d rather avoid trouble, and I’m almost out of mana to manifest with.
Free action speaking to Shaa.
“No need to worry about it. I think they’ve got it handled, and you seem like you have enough on your plate.”
Demitra examines the room she manifested in and examines Corey
Free action: Speak to any spirits in the roon: "I must have missed something, why are the two humans fighting?"
Free action to speak to Demitra. “Corey tried to take some of Amy’s books and she attacked The Fool, who told him to, and took the books back. Thankfully it seems like The Fool should be okay, and hopefully this won’t escalate farther...”
"Thanks, I was worried. What's your name?"
“Oh, I’m Arbus. It’s nice to meet you. What’s your name?”
"Hello, Arbus, my name is Demitra"
“Nice to meet you Demitra! What brings you here?”
"I'm not sure. The first thing I remember is that someone set a puppet on fire, and I wanted to put the fire out. Do you have any idea where I am? I'm gonna try and learn more about the room I'm in"
“This is the Great Academy of Chromatic Magic, in Ioladin. It’s a school for mages like Esme, who I’m the familiar of. It’s a nice place, although I’ve heard if you try to cause problems, Headmaster Fintan will be angry. If you want to learn about magic, this is the place!”
"Cool. You don't have to worry about me causing trouble, it would be interesting to explore the place"
“Good luck exploring! Oh, if it isn’t too much trouble, could you tell me if you find anything interesting? I haven’t explored much of the school outside of the garden, and I’d love to learn a bit more about it.”
"Not a problem"
“Thank you!”
"You're welcome
Demitra watches Corey as he runs off. It seems he is heading towards a secret room, somewhere in the school...
Both Arbus and Demitra have unlocked a new ability: Mana Boost (Green) 7/16 17/30 12/12
Bound to: Esme, a first-year (Aspiring Green).
Unique Abilities:
Soul Bond (5): You spiritually empower a believer, enhancing their senses and physical abilities.
Manifest (5): You may briefly manifest a physical form. (Fox)
Speech (5): You may speak verbally to a human.
Mana Boost (Green) (?): You may increase another spirit's Green mana up to 5 points. The cost is twice the amount boosted. You may overcharge the target, but it will return to their maximum value on the next turn.
2/3 3/5 1/2
Unique Abilities:
Mana Boost (Green) (?): You may increase another spirit's Green mana up to 5 points. The cost is twice the amount boosted. You may overcharge the target, but it will return to their maximum value on the next turn.
That's enough for now. If most of these spells require to be able to speak, they won't be of much use right now. The Fool Suggests (2) to Corey that he should probably leave for now, lest he wants to also lose the other book or worse. If needed, the Fool Pushes (3) Cruent's wand away from her hand to prevent any more offensive spells being thrown against him.
Keep scouting
Corey hightails it out of there! With only half his burden, he soon outpaces Amy, Esme, and Kevin. And once he gets to his secret hiding room, there's no way that anyone will be able to -
Something's wrong. There are strange noises coming from the hidden room. Scratching...
Badel follows Corey, intangible. His
Danger Sense is going off like crazy. There is something horrible within the room...
And then a woman's scream and an awful noise like a thunderstorm gone mad erupts from within!
7/7 0/4 3/7 Bound to: A puppet in the possession of Corey, a first-year (Aspiring Magenta). (HP 4/5)
Unique Abilities:
Unseen Movement (5): You may move your puppet body under your own power, but only when not being watched.
Spells Learned:
Viscosius: causes things to stick together.
Oculobscurum: creates momentary partial blindness.
Tentaculigo:
(Cannot use verbal spells until you find a way to speak!)
5/5 12/13 9/11
Bound to: A pen in the possession of Kevin, a first-year (Aspiring Green).
Unique Abilities:
Danger Sense: You passively gain a bit of knowledge about the future as it pertains to danger.
Manifest (5): You may briefly manifest a physical form. (Eye made of ink)
Scout (3): You may fly around freely and observe things while intangible. [Active]
Analyze Wand (3): You gain extra insight when examining wands, staves, or similar items.
Amy is still pursuing Corey. Shaa recovers some mana.
10/15 3/3 6/16
Bound to: A book, Unbound Mortality, currently restrained in the Forbidden section of the Library.
Unique Abilities:
Mindsurf (2): Allows you to jump directly from one inhabited creature into another, provided you, or the creature you are inhabiting, can see them. The further away you get from the book, the weaker your influence becomes. Current host: Amy, Magenta Mage. [Disabled by mental shield!]
Unseal Page (1): You make it easier to open the book to a particular page.
Devour Spell (5) (10): You can absorb a spell cast in your vicinity. It seems you can only use this (2) times, however.
Push Zume right in the eye cause he's being a dick. Then Examine his mind to understand why he's pulling this shit.
Zume winces, slapping one hand to his eye. A memory -
A raised hand, his face stinging from pain. "Let this foolishness never pass through your lips again! Forget all you think you have seen!"
"But I have seen their secret sigil! I can identify them as they walk in the street! We can strike back against-"
Another slap. "You understand nothing, Zume DeLimon! We CANNOT fight them. And at any rate THEY are not our enemy."
"THEY KILLED FATHER!"
Silence.
"The one who commanded them killed Father. Would you seek to destroy all swords because a murderer wielded one? They have found their place in society -"
"Their place in society is murdering people!"
"They have found their place in society and it is in EVERYONE'S best interests that they remain content with that place. They have accepted their role as tools directed by wealthy men, and it is far better that they remain that way." A sigh. "Your father made choices that turned him into a target. Do not make the same mistake as he did. At any rate it was a dark night and the mind can play tricks. It is unlikely that you saw the sigil clearly in the first place..."
That boy's pendant...it was definitely the same symbol, no matter what his mother and Ardera said. But then why was the boy so...docile?
2/5 5/5 3/6
Soul Bond (5): You spiritually empower a believer, enhancing their senses and physical abilities.
I make a suggest(2) to Komori "You should take a bit longer than usual, even if your a little late it won't make a difference"
Komori watches the other students hurry to class, and hangs back.
2/2 1/5 4/5
Bound to: Komori, a first-year (Aspiring Blue).
(*whistles in appreciation* Thems some choices! Well, if we're going for Monster splash Demon...)
Indeed, this girl would be his champion. Exchange Destined for Possess Arm. Then "use" (Don't actually spend Mana on it, this action is purely for dramatic effect) the new skill to execute a masterful pose.
"This is how our story begins..."
Ardera raises her broken sword to the sky, grinning. It feels...right.
"Neat, a real Relic! Even if it is broken. Wait till my stupid brother sees this."You gained a new ability:
Combat SenseYou sense a fight is starting...
3/3 2/5 3/3
Bound to: The Broken Blade, a recently created Relic currently in the possession of Ardera, first-year (Undecided).
Unique Abilities:
Possess Arm (3)(3): When activated, you can control the arm and hand of your wielder directly, attacking or blocking with extreme levels of skill, or pulling them in the direction you want them to move. Lasts several turns.
Combat Sense (2): Passively gain an awareness when there is a fight going on nearby. When activated, allows you to determine the approximate location of the fight.
The Older Symbols are the properly drawn runes, they activated, while the new ones were ?burned away before..
Therefore, it would lead to a separation of the spirit. Then that spirit over there is the one who used it, and drew the new ones. It seems rather weak in it's sight.
So the outer circle means to protect the body, that is a shell. To transform to something new, a vessel. But I'm disrupting it, and so the effect changed. The Personal Rune was meant to incorporate into the ritual, but I overwrite it. So a random effect of transformation, with the girl's soul trapped in a shell, displaced to another plane connected to the pumpkin's location. A sub-dimension?
Regardless, this ritual is still active, and I can use it.
Ritual has been identified. Time to change it up a bit.
2 Green: Tempt closer the Spirit. Come into the Circle.
Once it has entered,
3 Red: Action- Carve Runes, Runic Circle Modification, Third Circle.
Third Circle: Rune for Cut, link to Shell. Rune for End, tie to the First Circle. Rune for Power, Rune for Empowerment, New Beginning, Consumption of the Old to fuel the New: These Runic Patterns, tie to their Personalized Rune in Second Circle. Final Runes, Ambition, Suffering, Knowledge, into my Personal Rune. Tie First Circle to Third circle, complete the Energy Chain. Tie their Personalized Rune to Mine, link through the others for a Separate Circle, the Gate surrounding my Personal Runes, through the rest of the Third Circle. Modify the Second Circle through Shell, Cut through the Second Circle, Release the Vessel. Link the Vessel to my Personal Rune, Freedom of Self Rune used to represent Her, the Vessel. Contract Rune used as the Connector, run through Third Circle into the Gate.
The moment you complete the circle, the energy begins flowing. You immediately realize you have made a terrible mistake - the energy is flowing
the wrong way.
The personalized rune wasn't the thing being transformed. It was the thing the spell's target was to be
transformed into. And it is very new, while you - or at least, the emotions that brought you into being - are very, very old.
You can feel the tiny bit of energy that composes your being drawn into the pumpkin. But as this happens, the energy from the First Circle flows into the Third Circle through the circular conduit you made. Power and memory flow into you and overwhelm you -
A young woman's shrieks of pain drowned out by ominous chantingThe screaming in your mind mixes with a horrific shriek in the present!
black nails driven into flesh, a hooded man with a dagger crouched over a bedAn obscure shape rises from the bed and lurches forward -
a dagger penetrates soft flesh and splits the woman open from navel to throatAs the shape crosses the boundary of the first circle, it resolves itself into a woman wearing a deep purple robe -
a woman of regal appearance in a wide, violet dress rises from an ornate throne, a look of shock in her eyesCrackling flows of indescribable energy pass through the room, using you as a conduit and being absorbed by the pumpkin. It starts to grow -
a pale hand raises a still-beating heart into the airThe small white light stops hovering in confusion and transforms into a glowing mouth.
"Professor Aubergine, please report to the main office. We have a potential Rider from the library."panic. seals unwoven. a hidden door unlockedThe pumpkin continues to grow. It is now the size of a large horse and has sprouted a number of thrashing, writhing vines. A crack opens in its side, which splits open into a wide, gnashing mouth.
Violet lightning and arcane energy arcs through the room - and through you - gouging gashes through the walls and floor.
You are filled with indescribable power!"It's going to have to wait," the purple-robed woman says, raising a long staff toward the monstrous gourd.
"I've got a problem of my own that needs to be squashed."Professor Aubergine
HP: 50/50
Empowered Pumpkin
HP: 450/450
12256/4 3/3 5632/5
Unique Abilities:
Analyze Runes (3): You gain extra insight when examining runes.
Create Runes (5)(3): You can use runic magic. Using unknown spells may have unexpected effects.
Direct Energy (??)(??): Direct the energy flowing through you toward one or more targets. No telling what it might do...
Get to class, better safe than sorry.
Professor Aubergine is late.
It's probably fine.
10/10 11/13 12/12
Bound to: Cole, a first-year (undecided).
Unique Abilities:
Soul Bond (5): You spiritually empower a believer, enhancing their senses and physical abilities.
Scout (3): You may fly around freely and observe things while intangible.