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Author Topic: ARCANE FUCKERY  (Read 43352 times)

dragonman7887

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Re: ARCANE FUCKERY
« Reply #30 on: February 26, 2019, 01:18:53 pm »

Name: Durman
Appearance: A shirtless, bearded behemoth of a man.
Sphere: Weather
Mana: 20

Explore the regions around my tower.
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Doomblade187

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Re: ARCANE FUCKERY
« Reply #31 on: February 26, 2019, 01:55:47 pm »

Name: Menal
Appearance: a plain man in plain robes
Sphere: Plants
Mana: 20

Create a vine varietal that will expand out in a wide circle around my tower. It's to grow in a non-clustered manner, instead sending out about 10 seperate "lines" along each direction, heading out in a straight line from the tower in 6 directions. When the vines sense motion or life, the central bulb, located in the tower basement, will glow a certain color for the direction and distance. 6 colors for direction, 6 colors for distance, 1 color for life and motion, respectively. Small feelers will reach up throughout the tower to provide a general warning system.

The goal is to make vines that will send an alert to me when they encounter stuff and travel out in hex directions from my tower.

Then explore the surrounding area.
« Last Edit: February 28, 2019, 01:32:46 am by Doomblade187 »
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

KitRougard

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Re: ARCANE FUCKERY
« Reply #32 on: February 26, 2019, 02:23:13 pm »

Question, Mr. GM! Is "The Mind" valid? Or something with a lot of psychic stuff. You know who my old god was supposed to be, now help me make him into a wizard!
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Scream all you want
They don't understand
Your Comic Sans font
A language of another land

sprinkled chariot

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Re: ARCANE FUCKERY
« Reply #33 on: February 26, 2019, 02:36:06 pm »

Plagueis
Appearance : pale man in green rotten robes
Sphere disease
Mana : 20

Summon bunch of happy and joyful plague demons and send them to scout local area and spread gifts of plague god
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Rethi-Eli

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Re: ARCANE FUCKERY
« Reply #34 on: February 26, 2019, 02:48:29 pm »


Create a bone construct of as great a size as my current mana pool allows. Make it a simpleminded arcane creature, capable only of following me and attacking what I tell it to.
« Last Edit: February 26, 2019, 03:47:24 pm by Rethi-Eli »
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In the end, the winner is the one with the most snake venom.

Leodanny

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Re: ARCANE FUCKERY
« Reply #35 on: February 26, 2019, 03:42:41 pm »

PTW
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LordPorkins

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Re: ARCANE FUCKERY
« Reply #36 on: February 26, 2019, 04:00:15 pm »

Name: Bronan
Appearance: Conan the Barbarian with a tiny wizard hat
Sphere: Biomancy
Mana: 20

I put on my robes and wizard hat, and work on discovering the ideal human form.
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Īlul Thuveg-Ellest
Rete Sano-Pima
Tormuk Dul-Orax
Kar Pum-Sisha

Coolrune206

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Re: ARCANE FUCKERY
« Reply #37 on: February 26, 2019, 04:08:07 pm »

Name: Pruina
Appearance: A fair-skinned female in a cyan robe, constantly surrounded by the glitter of the snow and ice crystals that orbit her, unmelting.
Sphere: Ice
Mana: 20

Pruina explores the immediate region of her tower.
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

Enemy post

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Re: ARCANE FUCKERY
« Reply #38 on: February 26, 2019, 04:58:16 pm »

Name:Marl
Appearance:A bearded human in a green hooded cloak carrying a staff.
Sphere:Dinosaurs.
Mana:20

Explore my island, making note of any dinosaurs it might have.
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My mods and forum games.
Enemy post has claimed the title of Dragonsong the Harmonic of Melodious Exaltion!

ziizo

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Re: ARCANE FUCKERY
« Reply #39 on: February 26, 2019, 08:40:32 pm »

Name: Duhuin
Appearance: A small dragon made of fruits
Sphere: Food
Mana:  20.
Spoiler (click to show/hide)

The powerful Duhuin shall explore 019.029 and search information about plants and animals species to add to his brilliant book "Fantastic Ingredients and where to find them"

Edit: The Mighty Duhuin read wrong the coordinates but the problem has been solved now.
« Last Edit: February 26, 2019, 08:42:10 pm by ziizo »
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GG, Ziizo. May my spirit live on in your boobs.

Devastator

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Re: ARCANE FUCKERY
« Reply #40 on: February 26, 2019, 08:47:47 pm »

Magically create as many d4 explorers as I can with 20 mana, and proceed to explore the hilly woods at 95.32.  If I can explore further, do 94.34, 94.33, 94.32, and 94.31 as well.

Name: Henry
Sphere: Industry
Mana: ?
« Last Edit: February 27, 2019, 04:03:29 am by Devastator »
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Egan_BW

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Re: ARCANE FUCKERY
« Reply #41 on: February 26, 2019, 09:27:30 pm »

Name: Arsholl
Appearance: Shortish anime human with very long green hair which forms giant curls.
Sphere: EXSUPLOSIONS!
Mana: 20

Put a signs to the north, northwest, and south of my tower which read
"Private property do not enter
Unless you have an invitation~"

Examine the terrain around me and my neighbor to the south.

If putting up signs and checking the environment haven't used up my action, spend 1.5 mana cost to summon an Explosive Sentry; a humanoid explosion elemental who follows my orders and can cast ranged explosions equivalent to a stick on dynamite at targets within the same hex. Tell him to stand on top of my tower and toss explosions at any uninvited creature which gets too close (moves past the no trespassing signs) to my tower.

Have a walk [043.017] -> [042.018] -> [041.019] -> [042.018] -> [042.018]. If I run into intelligent creatures of some sort, stop.
Inspect this terrain.


Looks flat, and has two large harbors on either side with access to the sea. An ideal place to build a port city, especially if we build a channel between the west and east seas.
« Last Edit: February 27, 2019, 09:39:31 pm by Egan_BW »
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What might be seen as a simple solution to an otherwise insurmountable logistical bottleneck.

Yottawhat

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Re: ARCANE FUCKERY
« Reply #42 on: February 26, 2019, 10:01:29 pm »

Name: Arcalaid
Appearance: A dark skinned woman, wearing a dull, ragged dress. A number of cloth rags are further stitched onto the dress.
Sphere: Paths
Mana: 20

Move to 041.30 and investigate the surrounding plains.
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(1) You start forward with determination and certainty. You carry this determination with you right into the gaping crater that opens under your feet. You fall into a pit. The sounds of combat above dim, along with the light from the suns. In the quiet below, you hear some other noises instead.

IronyOwl

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Re: ARCANE FUCKERY
« Reply #43 on: February 26, 2019, 11:13:13 pm »

Name: Khor'Kal the Mossy
Appearance: A white serpent with feathered wing-arms, one of which and one eye is cybernetic. Wears a headdress of living and ever mutating plants.
Sphere: Plants
Mana: 20

Go to 18.14, then cycle clockwise around my tower to 16.14. Or as far as I can get, if the forest slows me down.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Doomblade187

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Re: ARCANE FUCKERY
« Reply #44 on: February 28, 2019, 01:33:09 am »

Action edited
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.
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