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Author Topic: Color Control Rewrite (5/5) - Turn 8  (Read 8683 times)

TricMagic

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Re: Color Control Rewrite (5/5) - Turn 5
« Reply #60 on: January 18, 2019, 01:59:23 pm »

Tribe: The Lifekeepers
Focus:  The People make us(Your white grows 5% faster and your red grows by 1%)

Gold: 7.5
Green: 70.7
White: 33.5
Black: 1.2
Blue!: 9.4

Continue Research on Dark Blue.
Dark Blue Research: 14/??
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Nirur Torir

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Re: Color Control Rewrite (5/5) - Turn 5
« Reply #61 on: January 18, 2019, 03:45:04 pm »

Tribe: The Golden City
Specialty: Gold is King
Location: 11.2

Gold: 7.6
Green: 35.4
Black: 7.7
White: 38.9

Blue Research: 9/10

Research Blue.
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RulerOfNothing

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Re: Color Control Rewrite (5/5) - Turn 5
« Reply #62 on: January 18, 2019, 04:46:52 pm »

Tribe: The Enlightened
Specialty: I am Superior
Location: 2,8
Gold->Green Research: 7/8
Gold: 42.7
Green: 13.5
Black: 0.7
White: 12.4
Red: 5
Purple: 1.6
Action: Research Gold->Green
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KitRougard

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Re: Color Control Rewrite (5/5) - Turn 5
« Reply #63 on: January 18, 2019, 04:49:01 pm »

The Masked Ghouls
Gather The Dead

Eh, we're crazy, besides, this is an ultimate goal, not a GET IT DONE NOW
I'll do it when I have little better to do.

Pull some Green out of the ground! No spending colors other than Black to do this though. If I barely pull any, that's fine by me.
Crazy Research:3/?? ??; 
Gold: 7.7; 
Green: 2.4; 
Black: 22.5; 
White: 13.8; 
Red: 7.6; 
Dark Red: 3.4
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a1s

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Re: Color Control Rewrite (5/5) - Turn 6
« Reply #64 on: January 18, 2019, 07:59:19 pm »

Tribe: People's Democratic Republic of Freedonia
Specialty: The Ground is Life
Gold: 57.3; 
Green: 67.7; 
Black:  52.8; 
White: 37.1; 
Red: 6

Research: weapon systems (orange)
(I would presume orange to work by converting from gold, and being added to red during battle to determine army strength (as long as there is more red than orange, otherwise just double the red- weapons need to be wielded after all.)
But anything that increases combat effectiveness is fine)
Our heroic forces have won a hard battle against backwards nationalism this day. Though our cause is just and historically inevitable, the axe of revolution must be occasionally sharpened by the whetstone of the mind, lest it go dull.
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

MonkeyMarkMario

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Re: Color Control Rewrite (5/5) - Turn 6
« Reply #65 on: January 18, 2019, 08:01:32 pm »

Tribe: People's Democratic Republic of Freedonia
Specialty: The Ground is Life
Gold: 57.3; 
Green: 67.7; 
Black:  52.8; 
White: 37.1; 
Red: 6

Research: weapon systems (orange)
(I would presume orange to work by converting from gold, and being added to red during battle to determine army strength (as long as there is more red than orange, otherwise just double the red- weapons need to be wielded after all.)
But anything that increases combat effectiveness is fine)
Our heroic forces have won a hard battle against backwards nationalism this day. Though our cause is just and historically inevitable, the axe of revolution must be occasionally sharpened by the whetstone of the mind, lest it go dull.
You are not allowed to state the color unless it is already known, tho I will let it slide this time as that is the color that I was going to use.
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My Forum game(s):
Hahaha, ya right

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

MonkeyMarkMario

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Re: Color Control Rewrite (5/5) - Turn 7
« Reply #66 on: January 19, 2019, 08:13:08 pm »

Turn 6:
Tribe: The Lifekeepers
Focus:  The People make us(Your white grows 5% faster and your red grows by 1%)

Gold: 7.5
Green: 70.7
White: 33.5
Black: 1.2
Blue!: 9.4

Continue Research on Dark Blue.
Dark Blue Research: 14/??

More research on Dark Blue, 14 points added, soooo close to finished.
Dark Blue Research: 28/30;  Gold: 9.2;  Green: 78.4;  Black: 1.4;  White: 36.5;  Blue: 11.8

Tribe: The Golden City
Specialty: Gold is King
Location: 11.2

Gold: 7.6
Green: 35.4
Black: 7.7
White: 38.9

Blue Research: 9/10

Research Blue.
You finish Blue with 9 points, 9 Blue added to your stockpile.
Gold: 9.6;  Green: 38.2;  Black: 7.3;  White: 40.5;  Blue: 9


Tribe: The Enlightened
Specialty: I am Superior
Location: 2,8
Gold->Green Research: 7/8
Gold: 42.7
Green: 13.5
Black: 0.7
White: 12.4
Red: 5
Purple: 1.6
Action: Research Gold->Green
Your researchers finish researching gold->green research. Your lead researcher comes up to you with excitement, "Sir we are now able to build better farm equipment, this will give a small boost to our food income. We were so busy on this project that we made 7 plows for free sir!"[+0.7%green increase; 1 gold = 0.1%green increase]
Gold: 43.2;  Green: 14.4;  Black: 0.8;  White: 12.9;  Purple: 1.7

The Masked Ghouls
Gather The Dead

Eh, we're crazy, besides, this is an ultimate goal, not a GET IT DONE NOW
I'll do it when I have little better to do.

Pull some Green out of the ground! No spending colors other than Black to do this though. If I barely pull any, that's fine by me.
Crazy Research:3/?? ??; 
Gold: 7.7; 
Green: 2.4; 
Black: 22.5; 
White: 13.8; 
Red: 7.6; 
Dark Red: 3.4
You order that green be pulled from the ground, with a catch: black is used instead of white. Your people look at you with confused looks on their faces and watch as . . . nothing happens. Turns out that black can't do a darn thing about gather green from the ground, considering that black is literally dead and decaying bodies with no life in them.[+-0green, -+0black]
Gold: 8.2;  Green: 2;  Black: 21.5;  White: 14.4;  Red: 8.5;  Dark Red: 2.6;

Tribe: People's Democratic Republic of Freedonia
Specialty: The Ground is Life
Gold: 57.3; 
Green: 67.7; 
Black:  52.8; 
White: 37.1; 
Red: 6

Research: weapon systems (orange)
(I would presume orange to work by converting from gold, and being added to red during battle to determine army strength (as long as there is more red than orange, otherwise just double the red- weapons need to be wielded after all.)
But anything that increases combat effectiveness is fine)
Our heroic forces have won a hard battle against backwards nationalism this day. Though our cause is just and historically inevitable, the axe of revolution must be occasionally sharpened by the whetstone of the mind, lest it go dull.
You order that weapon systems be made to better the army. Your researchers are in a frenzy and get 15 point into Orange Research, expected to be done next turn.
Orange Research: 15/20;  Gold: 59;  Green: 76.1;  Black: 47.9;  White: 38.6

The mound increased by 4.7, current: 25.1;
The ground increased by 5.3 current: 100,040.9;


Star: The Golden City
Hood: The Masked Ghouls
Green Thingy: The Lifekeepers
Bell: The Enlightened
Tree Banner: People's Democratic Republic of Freedonia
Orange House: capital

Black will never directly help you with green.

Sorry about the long wait, I am a derp and did not notice that all of you had posted actions.
« Last Edit: January 19, 2019, 08:21:23 pm by MonkeyMarkMario »
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My Forum game(s):
Hahaha, ya right

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

RulerOfNothing

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Re: Color Control Rewrite (5/5) - Turn 5
« Reply #67 on: January 19, 2019, 08:19:51 pm »

Tribe: The Enlightened
Specialty: I am Superior
Location: 2,8
Gold: 43.2
Green: 14.4
Black: 0.8
White: 12.9
Red: 5
Purple: 1.7
Action: Spend 18 gold to improve Green production
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Nirur Torir

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Re: Color Control Rewrite (5/5) - Turn 5
« Reply #68 on: January 19, 2019, 08:24:53 pm »

Tribe: The Golden City
Specialty: Gold is King
Location: 11.2

Gold: 9.6
Green: 38.2
Black: 7.3
White: 40.5
Blue: 9

Action: Pull Green from the Ground with 40 white.
« Last Edit: January 19, 2019, 08:34:28 pm by Nirur Torir »
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TricMagic

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Re: Color Control Rewrite (5/5) - Turn 6
« Reply #69 on: January 19, 2019, 08:34:08 pm »

Seriously?

Tribe: The Lifekeepers
Focus:  The People make us(Your white grows 5% faster and your red grows by 1%)

Gold: 9.2
Green: 78.4
White: 36.5
Black: 1.4
Blue!: 11.8

Finish Research on Dark Blue.
Dark Blue Research: 28/30

Though given my current numbers, I do seem to be catching up at this rate. Let the Green Train continue!
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MonkeyMarkMario

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Re: Color Control Rewrite (5/5) - Turn 6
« Reply #70 on: January 19, 2019, 08:37:40 pm »

Seriously?
With how much research that is possible to you a turn you can get though the smaller researches faster than the some of the others.
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My Forum game(s):
Hahaha, ya right

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

TricMagic

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Re: Color Control Rewrite (5/5) - Turn 6
« Reply #71 on: January 19, 2019, 08:48:05 pm »

Well, next turn is likely going to be Gold>Green research. Wonder how quick that will go, and how much I'll get for free.
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MonkeyMarkMario

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Re: Color Control Rewrite (5/5) - Turn 6
« Reply #72 on: January 19, 2019, 09:00:56 pm »

Well, next turn is likely going to be Gold>Green research. Wonder how quick that will go, and how much I'll get for free.
Can almost guarantee that you will get a lot for free.
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My Forum game(s):
Hahaha, ya right

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

KitRougard

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Re: Color Control Rewrite (5/5) - Turn 7
« Reply #73 on: January 19, 2019, 10:12:35 pm »

The Masked Ghouls
Gather The Dead

Well then if we figure out how to use dead bodies like fertilizer, everything will be fine! Just mulch them and bury them for Christ's sake!
Research Black->Green.
As in a color to feed Black into, that then drains to Green.

Gold: 8.2;  Green: 2;  Black: 21.5;  White: 14.4;  Red: 8.5;  Dark Red: 2.6;
« Last Edit: January 20, 2019, 11:34:01 am by KitRougard »
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Scream all you want
They don't understand
Your Comic Sans font
A language of another land

Nirur Torir

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Re: Color Control Rewrite (5/5) - Turn 7
« Reply #74 on: January 19, 2019, 10:34:01 pm »

Kit, re-read the end of the turn post:
Black will never directly help you with green.
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