Hello! Really enjoying your mod, and really enjoying the great world you've come up with.
I have found a few problems over the last few days though. My current fort is populated by Technasaura, and I'm unsure whether it's intentional or not that they are unable to embark with axes or seeds. Seeds aren't too big of an issue, as I don't think their alcohol dependent so waters good enough, and fishing provides plenty of food. Axes, on the other hand, do. I thought I could just make an axe by crafting more Nanotechne bars, but whenever I order more grade-C bars to be crafted, for some reason new bars are not being made - my stock of Nanotechne bars remain the same, whilst other metal bars used in the process are used up. I even tried buying an Nanotechne anvil off some traders and melting it down, and when I tried crafting more grade-C bars, my stock actually reduced from 4 to 2 bars. I think my smelters might be using multiple bars of Nanotechne grade-C, so no new bars are really being produced, except for the occasional time the stocks go from 2-3, then back to 2 again.
This issue is pretty bad. Trying to craft more grade-C bars is purely detrimental, and I'm going to have to rely entirely on trading to get any weapons and armour, and as I've had no axes for a long while, I have very few beds, but more importantly lots of trees getting in the way stopping me from building upwards.