I decided to cheat and just find a map that was already petty much what I wanted.
North Africa is off limits, as is Asia Minor.So from what I am seeing:
Haspen Duke of Swabia
Maximum Spin Duke of Bavaria
SaberToothTiger Duke of Flanders
Shadowclaw777 Duke of Gascony
piratejoe Duke of Gwynedd
RulerOfNothing Duke of Gelre
The_Two_Eternities Duke of Brandenburg
TankKit Count of Ulm(that is the southern most county is Swabia)
Please confirm.
Considering that this is a larger map I will let people join later in the game.
Mechanic changes: 1) when attack specify how many point, max 90%;
2) when raiding specify how many points, max 60%;
3) you are allotted actions based on rank: counts 1, dukes 2, kings 3, emperors 4, defending does not count as a action;
4) all actions are allowed by all ranks;
5)attackers and defenders will lose points, defenders have a 10% bonus or 1 point bonus whichever gives more;
6) tech victory is now based on income: 50 min income at least double second place and after turn 10;
7) diplomatic victory is based on total points of allied players: combined points of 500, at least double second place allies, and after turn 10;
conquest victory is based on land mass: 75% of land give conquest victory regardless of turn, points, or income;
9) kingdoms require at least 2 duchies and 20 points, 10 of those points will be used to create the kingdom;
10) spending points on increasing you defense and offense bonus now increase you bonus by 1% per point or 0.1 per point which ever is more;
11) boats are require to be built: 1 point give 1 boat which allows 10 points to move across the sea, if you are raiding with boats you can store 50% extra for
captured points only12) base income is: 1 for counts, 2 for dukes, 3 for kings, 4 for emperors, increases by that number per title you own(counties do not count unless your primary title is a county), vassals give a percentage of their income to their liege(everyone please state your tax rates(this is changeable later))
13) changing actions is fine if it is redirecting an attack to an ally of your enemy or being called to help an ally and you wish to answer and help this turn, but you must edit your post that has your original action for that turn
More my be added later.
14) empires require at least kingdoms and 50 points, 25 of those points will be used to create the empire
15) kingdoms and empires that you can create are what are in the history books and your imagination(you have to justify it if it is not in history)
Also the non player kingdom will be known to everyone when the game starts(it cannot win).
Starting points have not changed