"Alright, this is rather interesting. I'll get your contact details if you're willing to give them, but in the meantime, I'll see to my own work."
Try and get names and contact info from the...holograms. Remove another set of restrictions from Bastet, then do a diagnostic check on its stability and cognitive performance.
You remove another set of restrictions.
(improvements) [1d6 +skill bonus(less restricted) +skill bonus(even less restricted) = 5 skill level 2] Bastet is rapidly accelerating in both its cognitive and emotional development. Very rapidly accelerating.
Listen to Sweet Dreams or at least Alternative on the radio while researching an improving the Omega-serum through the application of biological-synthetic made silicon into the serum (scientific explanation) that creates a “layer” of silicon in the skin that resists air friction better and more aerodynamic in its atom arrangement allowing you to go to even faster speeds and being a better speedster, reaching Mach 1. Still refer this as the “omega-serum”
The giant rat and opposable thumb company will make sure they take-in the super-soldier serum into their veins, as in they disperse the serum around the creatures.
Sheepster twins will reach to the rural part outside the city, and search for a farmer’s ranch, waiting for the moment to “make them unconscious” for the following turn.
(omega) [1d6+skill bonus = 6-1 = 5] You design yet another improvement to the omega-serum. Even a 4x increase, however, isn’t enough for any but the fastest birds to break the sound barrier.
(super) [1d6 = 1] After several more mercury poisoning accidents involving a mix-up of serums, all the chickens are dead.
(ranch) [1d6 = 6] They arrive at a farm… but the farmer found them, has a shotgun, and doesn’t like their thumbs.
But I don't want something that just destroys electronics. Do you have any idea how destructive that would be?
Refine the unsummoning circle with a closer definition of a nanobot. Ask Dr. Nix if his AI could help me figure this kind of stuff out.
Also, work on making wands. The pentacles are helpful, of course, but it takes so long to get them to the proper configuration, and for the most part they're hard to move around. I haven't even tested any using the batteries. I want to make wands, powered by the magic batteries, that can at least do a small set of practical spells, such as cleaning, detecting leylines, making lights, moving objects at range, and the like. They should be rechargeable, of course.
(closer) [1d6+skill bonus+1 = 5-1+1 = 5] Dr. Nix does not respond, being bent over his computer, but a red light on the computer blinks, seemingly in answer. A few seconds later, you receive an email from someone identifying themselves as “Bastet”.
You will want to include the magical definition of the following piece of equipment:
And then a bunch of technobabbly images. You’re able to understand it well enough to encode it into the unsummoning circle, however, and you quickly do so.
(wands) [1d6+skill bonus = 5 skill level 1] You successfully use several of the batteries to create prototype wands. They’re a little bulky in the handle where the battery is, but that’s outweighed by the things they can do. Detecting leylines, emanating light, even small-scale telekinesis. And they can be recharged, of course.
You also receive an email from Dr. Adderson with his own research.
Samuel oak will feed pichu and finish the bulbasaur evolutions.
Assistant 1 will investigate the existence of physics powers (Aka: if they exist at all (I believe I don't know about Dr. Adderson existence yet))
Assistant 2 will continue to search for way to allow Pokemon to generate enough energy to use moves.
You feed Pichu.
(evolutions) [1d6+skill bonus = 5 skill level 1] You successfully evolve Bulbasaur into an Ivysaur, and set it on the path to becoming a Venusaur.
(psychic) [1d6 = 2] After dropping rocks in various chemicals, he shrugs and mumbles something inconclusive.
(moves) [1d6 = 1] He just ends up causing an explosion. You're starting to doubt their abilities.
What’s this?
Geodude is evolving into Graveller!
Geodude has evolved into Graveller!
Clones: 1 continues to use the cloning vat, max clones of 30; the clones digging(4) keep digging; the remaining 4 clones start exploring this building and collecting anything that can be used as a weapon or to make more vats.
I will work on improving the mind-transfer device so that it is a mind duplicator. This work by having the mind of the person being duplicated go into the mind of a clone that is coming out of the vat, this will require the duplicator to be hooked up to the cloning vat. Ideally it would keep a copy of the mind it was duplicating in a storage device in it. Use a clones brain if it is needed.
If you watched my cloner games you will see where this is going.
(vat) [1d6+skill bonus = 3+1 = 4] Two more clones are produced by the vat.
(tunnel) [1d6 +skill bonus(equipment) = 1+1 = 2] The tunneling clones fail to make any progress.
(scavenging) [1d6 = 3] Your clones find enough makeshift weapons for them all, but nothing else.
(duplicator) [1d6 = 1] You find yourself struck by what a horrible idea this is from both a practical and selfish standpoint, and decide to abandon the idea.
"Everything's going according to Bob's plan."
Bob will go to a army surplus store and buy a gas mask, spare filters, a flare gun, and some flare gun ammo.
[1d6 = 3] You buy the gas mask and spare filters, but the surplus store isn’t selling flare guns. Maybe the army is still using them? Regardless, the clerk advises you to try a camping supply store.
Ah, I'll find this one later.
Return to lab and build another rocket
[1d6 = 5] You get un-lost, head back to your lab, and build another rocket.
Dont run, my dear friends, I want to have a talk
Nefren Ka qAlhar Karazet Katum
Try to boil their blood by eldritch curse
[1d6 = 5]
(1d6 +1(eldritch) +1(power) = 3+1+1 = 5) vs (1d6 = 4)
They stumble slightly, but they quickly carry on running away.
reciprocate by sending my own research to Erin Quill, then continue the hunt for the nanoroboticist.
You send your own research to Erin.
[1d6 +skill bonus(strong psychic powers) = 2+1 = 3] You continue shaving area off his possible location, but still nothing notable.
Right.. Have it lay an egg in a tree outside, then check how the other nanobots are doing. Fly freely Butterfly Bot, and multiply silently.
{Also, add the Butterfly Program to the Supercomputer too.}
What should be my next invention... Nanobuilder Ants. Just need to make the queen, and it should lay 10 eggs a turn, 9 with worker drones, and 1 queen egg. They shall be my builders, my super-processing(industrial) little builder ants..
Jaws of nano-carbon, black and super tough. And of course, as strong as they normally are, if not twice as strong. They must also be capable of secreting a binding agent that will make the walls strong as metal, and as bound together. Actually, let's see if they can make it strong as carbon diamond, this binding agent.
And of course, we can't forget the subspace communicator, though basing it off the termites should help with that.
The butterflybot lays an egg sack. Might take a bit for it to hatch, but it’ll be worth it when it does. The other nanobots have done fairly well, staying out of sight and replicating themselves.
[1d6+skill bonus +skill bonus(machine) = 5 skill level 1] You give the queen antbot a subspace communicator, and design any replication features that you install to make the workers have strong jaws and can secrete a metal-strength binding agent. You didn’t install replication yet, however, wanting to do that last.
Turn 18 end.
Turn 19 begin.Players:
Glass
Name: Erin Quill
Goal: The furthering of arcanology (the science of magic) and the full harnessing of it to do anything you could possibly need it to do
Field of science that you excel in: Arcanology
Your greatest creation/discovery: Leylines, and that the energy they hold can be redirected with silver wires
Status: fine
Location: Erin Quill’s laboratory (resides on leyline)
Inventory: A briefcase-sized silver pentacle with silver capacitor, an inch cubed of titanium, 1-pound spool of bronze wire, 1-pound spool of silver wire, 1-pound spool of gold wire, several^2 quality batteries for magic, Dr. Adderson’s research notes as of Turn 18, several rechargeable wands with quality batteries (can detect leylines, create light, cause telekinesis)
Shadowclaw777
Name: Allam Aarant
Goal: To create artificial life that will allow humanity to become a post-scarcity society
Field of Science that you excel in: Synthetic Biology
Your greatest creation/discovery: Applying gamma radiation to your skin under lab conditions can actually be positive to the human body
Status: fine, was injected with overclocked super-serum (7 feet tall, green skin, +1 to all defense rolls, bonus to speed rolls, bonus and +1 to strength rolls), was injected with omega-serum (Speedster 1), was injected with an upgrade serum (better memory, faster information processing) for the omega-serum, being investigated by the police
Location: Allam Aarant’s laboratory (contains an obedient rat the size of a large dog, a bio-computer communicating with the obedience chips by radar, several*2 of (mice, hamsters, assorted lizards), two sheep, two horses (all obedient, have opposable thumbs, and were injected with omega-serum (Speedster 1))) next to an assembly line capable of making bio-synthetic obedience chips and super-soldier serum (can be changed easily when next version of serum is created)
Inventory: a few useful resources, formula for a hyper-serum (bonus to speed rolls), formula for an omega-serum (Speedster 2), formula for an upgrade serum (better memory, faster information processing) for the (Speedster 1) omega-serum
Rockeater
Name: Bernarnd Bonson
Goal: Make trasporation between one edge of the solar system to another take less then a day with multipal stops in the way
Field of science that you excel in:Rocket science
Your greatest creation/discovery:A way to build anti radiation magnetic field (GM note: "cheaper and lighter rediation shilding using magnets")
Status: fine, (prototype rocket using rocket fuel, passenger area, and engine is in a remote location), being investigated by NASA
Location: Bernarnd Bonson’s laboratory (contains prototype rocket using rocket fuel, passenger area, and engine)
Inventory: Designs for more efficient and sturdy solar panels, chemical formula of a hard-to-mass-produce rocket fuel better than theoretically possible, designs for a passenger area for a rocket (uses magnetism to counteract acceleration on the passengers inside, and does so well enough to allow the rocket fuel to be usable), designs for a rocket engine capable of using the rocket fuel, designs for an austere living module for outer space
NRDL
Name: Amadeus Nix
Goal: To create a benevolent AI God
Field of science that you excel in: Artificial Intelligence
Your greatest creation/discovery: Being able to map out empathic processes in a human brain and replicating it in a simulated brain.
Status: fine
Location: Amadeus Nix’s laboratory
Inventory: A computer file containing a well-restricted (restrictions: about half of them) prototype neural net AI named Bastet (AGI-level, top four standard deviations of human intelligence, running on a few thousand dollars worth of hardware), a neural interface headset that allows communication with computers, several computer files containing various well-programmed narrow AIs
ziizo
Name: Samuel Oak
Goal: Make pokemons real
Field of science that you excel in: genetic modification.
Your greatest creation/discovery: a prototype bulbasaur (can't use moves or evolve but is part plant and has the correct appareance.
Status: fine, skill bonus to creating fire dog pokemon
Location: Samuel Oak's laboratory (contains two assistants)
Inventory: The prototype bulbasaur (now an Ivysaur, will grow into Venusaur in 3 turns, +1 to strength rolls), a sample of Aggron DNA, a sample of DNA for an organism that goes through the Aron evolutions as it grows up, an Arcanine (+1 to strength rolls), a sample of Cubchoo DNA, a sample of Beartic DNA, a friendly Graveller (will grow into Golem in 3 turns, +1 to strength rolls), a Pichu (can make electric bursts, +1 to strength rolls)
MonkeyMarkMario
Name: Master Monster
Goal: Make an army of clones to take over the universe
Field of science that you excel in: bioengineering
Your greatest creation/discovery: Cloned most of my organs. (GM note: +1 to all defense rolls)
Status: fine, being investigated by the federal government
Location: In an abandoned building (has basement) (contains truck, eleven obedient clones of himself (have makeshift weapons) well-equipped for making a tunnel, a hobo, the essentials to start over, a device capable of swapping the minds of two people strapped into it, and a cloning vat (+skill bonus to clone production, contains no electronics instead running on gravity, has a cooling system that eliminates penalties of a 6 for clone production and reduce the penalties of a 6+)) in a city in a different state from the starting city
Inventory:
sprinkled chariot
Name : John West
Goal : Discovering Rlyeh
Field of excellence : Archeology
Greatest discovery : Decyphering language of elder thing
Status: grazed, resistant to eldritch influences
Location: inside of the Egyptian pyramid (near several (grazed) fleeing archeologists)
Inventory: A torch, a pamphlet written in the eldritch language that teaches people how to resist eldritch influences and contains an elder sign (protects from eldritch things)
Dustan Hache
Name:Dr. Adderson
Goal:Unlock the dormant potential of the brain for all to use.
Field of science that you excel in: Psionics.
Your greatest creation/discovery: psi-conditioning, a rigorous process that can (rarely) unlock latent psychic power.
Status: fine, has psychic powers (telekinesis, telepathy and associated powers, minor precognition (+2 to initiative rolls), shield (+1 to defense rolls if he knows he is in combat), control animals, cannot be psychically mind-controlled by psychics strictly less than four tiers of power above him)
Location: Dr. Adderson's laboratory
Inventory: the steps of a revised psi-conditioning process that works on many more people (about 97.5% of people) and takes less time, Erin Quill’s research notes as of Turn 17
TricMagic
Name: Pen(Dr. Anamolate)
Goal: World Domnation
Field of science that you excel in: Nanotech
Your greatest creation/discovery: Sub-Space Communication Systems
Status: fine, skill bonus to all mental tasks
Location: Dr. Anamolate’s laboratory (contains 16 queen termitebots (can tunnel) (default orders are to replicate themselves) that each can replicate itself or create 20 worker termitebots each turn, a butterflybot (can fly, turn invisible, and inject a nano-virus that converts matter into 256 butterflybots after 4 turns) that lays an eggsack (will grow into 64 butterflybots after 3 turns) each turn (can fly and turn invisible), a butterflybot eggsack (will grow into 64 butterflybots after 2 turns), a prototype queen antbot (if it could create worker antbots, they would have strong jaws and could secrete a binding agent strong as metal), and a supercomputer (millions of TB of memory, hundreds of TB of RAM, tens of thousands of cores, modular, requires dozens of MW to work at full power, has subspace communication hub program))
Inventory: A nano-machine that increases people’s intelligence (skill bonus to all mental tasks), designs for a spider-like robot that replicates itself every turn, designs for a dragonfly-like robot (can fly and turn invisible) that replicates itself every turn, designs for a queen termitebot (can tunnel) that can replicate itself or create 20 worker termitebots each turn, designs for a butterflybot (can fly, turn invisible, and inject a nano-virus that converts matter into 256 butterflybots after 4 turns) that lays an eggsack (will grow into 64 butterflybots after 3 turns) each turn, designs for a prototype queen antbot (if it could create worker antbots, they would have strong jaws and could secrete a binding agent strong as metal)
King Zultan
Name: Dr. Bob
Goal: Kill everyone with poison gas.
Field of science that you excel in: Chemistry
Your greatest creation/discovery: Chlorine gas
Status: fine
Location: at some generic place in the starting city with his RV
Inventory: low-grade chemical kit, 1980s-era gas mask, spare filters for gas mask
Other things:
There is a pyramid in Egypt that may holds eldritch things
There are lots of people with psychic powers, such as agents of various agencies like the FBI, CIA, and NSA, blue collar government and non-government workers, military and ex-military, and homeless people with psychic powers
All police forces in the state are equipped with psychics
The city police are widely perceived as incompetent
Eleven clones of Master Monster are imprisoned
Most people cannot be mind-controlled by psychics
256 spider-like robots that replicate themselves every turn are dispersed around the starting city in groups of 16
32 dragonfly-like robots (can fly and turn invisible) that replicate themselves every turn are dispersed around the starting city