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Author Topic: Inkling Research Facility - Splatoon Arms Race (Spring, Year 3)  (Read 34571 times)

Emral282

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Re: Inkling Research Facility - Splatoon Arms Race (Spring, Year 0)
« Reply #60 on: August 26, 2018, 11:30:05 pm »

Spitballing a few ideas
Glitter Ink
What's the point of fighting if you're not fresh? By mixing our existing ink with a Super Sea Snail based powder, it achieves a particular glittering effect that will make us look much cooler and fresher than our Octoling opponents.
Decal Kit
An art kit containing a few paintbrushes as well as a selection of paint colors shall be provided to our soldiers to allow them to customize their equipment's paintjob to increase the Freshness of our forces.
Bamboozler Quickcharge
Based off of existing Ink Tank technology, an Ink Pressure Storage Container is added to the frame of a Bamboozler. The IPSC is effectively a miniature Ink Tank that only holds enough Ink for a single charge, but it also pressurizes the Ink allowing for the Quickcharge to effectively store charges for later use.
« Last Edit: August 26, 2018, 11:35:18 pm by Emral282 »
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TricMagic

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Re: Inkling Research Facility - Splatoon Arms Race (Spring, Year 0)
« Reply #61 on: August 27, 2018, 06:52:38 am »

Can we fix it?
Why do we need to wait for full ink tanks? lets add a disk on the inside to keep it pressurized no matter the amount of ink we have.
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The_Two_Eternities

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Re: Inkling Research Facility - Splatoon Arms Race (Spring, Year 0)
« Reply #62 on: August 27, 2018, 10:24:23 am »

I'm confused. What happened to the Turf War phase?
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TricMagic

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Re: Inkling Research Facility - Splatoon Arms Race (Spring, Year 0)
« Reply #63 on: August 27, 2018, 10:27:14 am »

We get 4 phases to design and revise.
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testmen

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Re: Inkling Research Facility - Splatoon Arms Race (Spring, Year 0)
« Reply #64 on: August 27, 2018, 03:01:15 pm »

Quote
Bamboozler Plunger Refiting: [1] testmen
Glitter Ink: [1] testmen
Decal Kit:
Bamboozler Quickcharge: [1] testmen
Can we fix it?: [1] testmen

I'm back from collage, so I'm setting up the vote box so we can start voting.
I would rather we have our bamboozler be able to fire faster, though being able to hold a shot is pretty good. [Can we fix it?] also seems like a choice, as it seems like a cheap and easy way to improve the ink tank.  Also Glitter Ink, yay!
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Happerry

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Re: Inkling Research Facility - Splatoon Arms Race (Spring, Year 0)
« Reply #65 on: August 27, 2018, 03:18:33 pm »

I'm confused. What happened to the Turf War phase?
The relevant portion of the opening post is here.
Still, the war is not yet upon us. Even the most grim souls think it still a matter of months, not days, until the public realizes what stands before them and the fighting starts. You have some time yet. Time to spend crafting better tools, better implements of victory for your side before the need becomes a demand for salvation.
This is Year 0, the year before the Great Turf War begins, as both sides begin preparing for the disaster that some few realize lies ahead.

I'm back from collage, so I'm setting up the vote box so we can start voting.
Can I ask, for the purposes of getting a clear frontlining vote so I know what people want, that people not vote for more then two objects at the most?
« Last Edit: August 27, 2018, 03:20:07 pm by Happerry »
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Emral282

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Re: Inkling Research Facility - Splatoon Arms Race (Spring, Year 0)
« Reply #66 on: August 27, 2018, 04:03:39 pm »

Quote
Bamboozler Plunger Refiting: [1] testmen
Glitter Ink: [2] testmen, Emral282
Decal Kit:
Bamboozler Quickcharge: [2] testmen, Emral282
Can we fix it?: [1] testmen
The Bamboozler Plunger Refiting is a nonstarter in my mind as it skirts too close to the "we make it better" description that the GM has explicitly asked us not to do.
Meanwhile Can we fix it tackles the Bamboozler's problems from the wrong direction. That sort of tank will only be useful when paired with our current Bamboozler and it doesn't give us the experience in making better guns we need to actually get a gun that is worthwhile.
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TricMagic

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Re: Inkling Research Facility - Splatoon Arms Race (Spring, Year 0)
« Reply #67 on: August 27, 2018, 04:13:22 pm »

Well, the main point is we should focus on removing the need for a full tank to fire. How would we go about it?
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Emral282

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Re: Inkling Research Facility - Splatoon Arms Race (Spring, Year 0)
« Reply #68 on: August 27, 2018, 04:15:15 pm »

We don't need a full tank to fire though.
The only interaction that the Bamboozler and the Ink Tank has is that the Bamboozler needs a certain amount of Ink in the Tank to fire, and the Tank can already store enough Ink for more than one shot.
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TricMagic

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Re: Inkling Research Facility - Splatoon Arms Race (Spring, Year 0)
« Reply #69 on: August 27, 2018, 04:50:38 pm »

I keep on mixing charge up..

Streamlined Pipes
Sleekness, and no waste. Coolness!

Before the SSS Protein Valves, the piping was a twisting mess. Now, it's still a twisting mess. Let's remove the clutter, and see about upping the pressure! Maybe that will solve the need to charge every time, and increase the efficiency as well!
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Emral282

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Re: Inkling Research Facility - Splatoon Arms Race (Spring, Year 0)
« Reply #70 on: August 27, 2018, 05:40:14 pm »

While that's a lot better, I'm going to stick with the two votes I already put in.
My point about us needing more experience with making guns than making better Ink Tanks still applies here.
Also you might want to vote if only so we have more than two people voting.
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TricMagic

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Re: Inkling Research Facility - Splatoon Arms Race (Spring, Year 0)
« Reply #71 on: August 27, 2018, 05:42:14 pm »

Quote
Bamboozler Plunger Refiting: [1] testmen
Glitter Ink: [2] testmen, Emral282
Decal Kit: [1] TricMagic
Bamboozler Quickcharge: [2] testmen, Emral282
Can we fix it?: [X1X] testmen
Streamlined Pipes: [1] TricMagic
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TricMagic

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Re: Inkling Research Facility - Splatoon Arms Race (Spring, Year 0)
« Reply #72 on: August 27, 2018, 05:43:52 pm »

Better gear equals better performance. Basics Kill, or Splat in this case.

In my case, I wonder what prevents us from firing uncharged. I hope the streamlining and higher pressure will fix some of the weapon's problems. And if not, we at least have better understanding of the pipes to go into the Paint Roller weapon..


Should also mention that it's in the pipes, not the tank this time.
« Last Edit: August 27, 2018, 05:56:28 pm by TricMagic »
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Emral282

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Re: Inkling Research Facility - Splatoon Arms Race (Spring, Year 0)
« Reply #73 on: August 27, 2018, 06:12:43 pm »

I highly doubt the piping will fix much of any of the Bamboozler's problems, as the Piping is a part of the Tank, not the Bamboozler.
The Ink Tank is effectively just an ammo pouch and is not part of the Bamboozler. No matter how fancy your ammo pouch is it won't fix your gun's problems.
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TricMagic

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Re: Inkling Research Facility - Splatoon Arms Race (Spring, Year 0)
« Reply #74 on: August 27, 2018, 06:19:26 pm »

Says the IPSC. You won't ever know unless you try, and higher pressure can still help with longer range weapons, and perhaps even their charge rate.
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