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Author Topic: Still Vengeful  (Read 1478 times)

Leonidas

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Still Vengeful
« on: August 18, 2018, 08:39:20 pm »

In the discussion of the stress system, I haven't seen any discussion of the biggest problem that my dwarves have: feeling vengeful when joining an existing conflict.

In 44.10, these vegeance hits stacked indefinitely, which multiplied into a major problem in big battles. It doesn't seem to have been fixed in 44.12. Why haven't other people been complaining about this?
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Shonai_Dweller

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Re: Still Vengeful
« Reply #1 on: August 18, 2018, 09:33:00 pm »

In the discussion of the stress system, I haven't seen any discussion of the biggest problem that my dwarves have: feeling vengeful when joining an existing conflict.

In 44.10, these vegeance hits stacked indefinitely, which multiplied into a major problem in big battles. It doesn't seem to have been fixed in 44.12. Why haven't other people been complaining about this?
You'll need to define "stacks indefinitely". How much stress is it adding each time? Is it effecting everyone in the fortress? And you say it's occuring multiple times in everyone for a big battle? So the thoughts screen is filled with Vengeful in Conflict thoughts repeated endlessly like corpses used to give (then repeated periodically as dwarves dwell on feeling vengeful, presumably?).

Useful info can help Toady fix the issues. "Complaining" basically achieves nothing.
« Last Edit: August 18, 2018, 09:35:38 pm by Shonai_Dweller »
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Fleeting Frames

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Re: Still Vengeful
« Reply #2 on: August 19, 2018, 07:11:38 am »

I don't know about 44.10, but I recall compounding vengefulness caused tantrums in breadbowl (42.06), as well as in many other pre-emotion rework forts.
If it it's still present, a pack of keas is going to be quite a menace. (Yes, the vengefulness thought at least used to be able to occur underground and through walls.)

Shonai_Dweller

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Re: Still Vengeful
« Reply #3 on: August 19, 2018, 07:20:26 am »

I don't know about 44.10, but I recall compounding vengefulness caused tantrums in breadbowl (42.06), as well as in many other pre-emotion rework forts.
If it it's still present, a pack of keas is going to be quite a menace. (Yes, the vengefulness thought at least used to be able to occur underground and through walls.)
Right, but is it still present? And how is it effecting stress in the current game? Stress was reworked, so what happened before is irrelevant if being vengeful isn't actually causing lethal stress levels right now. There could well be a good reason no-one's mentioned it in stress analysis threads so far...

In my own games, I've not noticed the old issue of dwarves far from the action feeling vengeful, but maybe I'm not looking hard enough.
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Rafatio

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Re: Still Vengeful
« Reply #4 on: August 19, 2018, 11:55:15 am »

The thought seems to occur multiple times per fight even for a single opponent, or at least it can. 13x vengeful for killing a single bird doesn't exactly look reasonable, especially for an on-duty soldier. Bigger fights can result in a rather miserable month for everyone who fights. And quite a few far away dwarves still get the thought, at least only once from what I saw. It is not exactly fort ending in itself, just one more negative thought for most of them unless everyone is already on edge. Checked just now against a giant Kea that got into my courtyard in .44.12

A slight positive, everyone affected by vengefulness gets their help someone need satisfied, even those who recieve the thought by mistake.

Edit: strange, the vengeful thought doesn't seem to make it out of the bright white stage, it is nowhere to be seen in the "last season" section. Maybe thats why it only bothers those who look, the effect seems extremely shortlived.
« Last Edit: August 19, 2018, 12:03:39 pm by Rafatio »
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PatrikLundell

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Re: Still Vengeful
« Reply #5 on: August 19, 2018, 12:33:33 pm »

Some thoughts aren't strong enough to be shown by DF, and tend to be "felt nothing" as a result if you look at the data with DFHack.
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Leonidas

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Re: Still Vengeful
« Reply #6 on: August 19, 2018, 02:18:04 pm »

I don't understand the rationale behind the vengeful emotion. Why is it supposed to be stressful to join an existing combat?
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Fleeting Frames

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Re: Still Vengeful
« Reply #7 on: August 19, 2018, 02:32:49 pm »

It probably should depend on the personality, if it doesn't (haven't checked, but I suspect it does). Personally, I find joining a conflict stressful; increased adrenaline, breathing, bloodflow, anger...

Rafatio

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Re: Still Vengeful
« Reply #8 on: August 19, 2018, 03:13:53 pm »

Not everyone got the thought in the first place, so there must be some personality thing at work, but I could not find it on anyone at all once the bright white time was up. Maybe a few special characters would retain it for longer.

The wording is probably part of why it seems so wrong, *being* in conflict is stressful for most, being stressed about joining an existing one just sounds weird.
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Shonai_Dweller

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Re: Still Vengeful
« Reply #9 on: August 19, 2018, 03:59:48 pm »

How much stress is it actually adding? Actual numbers, say compared with being rained on or enduring the decay of your mother?
If it's just a thought, it's a visual glitch at worse and not worth prioritizing over actual issues with the stress system.
« Last Edit: August 27, 2018, 04:49:49 pm by Shonai_Dweller »
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Shonai_Dweller

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Re: Still Vengeful
« Reply #10 on: August 27, 2018, 04:51:56 pm »

Quick bump as someone's actually posted statistics on this. Seems like it is a stress accumulating problem (at least for some dwarves).

http://www.bay12forums.com/smf/index.php?topic=171185.240
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