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HOW DO YOU DREAM?

BEEG
- 3 (15%)
HUEG
- 0 (0%)
YUGE
- 0 (0%)
FEKHUGE
- 2 (10%)
I dream of profits because I'm secretly Salviosi
- 4 (20%)
Of Kinetic Sheep
- 11 (55%)

Total Members Voted: 20


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Author Topic: Industrialized Warfare: Abbera Thread / 1917 A.C. Cold Season (COMPLETE)  (Read 79741 times)

Kashyyk

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Yes I'm fickle.

Quote
Design:
ARA 1912AT "Lance": (3) Doomblade, Frostgiant, D7
Hunter armoured hovercar : (2) Jerick, Kashyyk

Revisions:
Wool For the Common Man: (5) Doomblade, Frostgiant, D7, Kashyyk, Jerick
Personal Scythe Machinegun: (5) Doomblade, Frostgiant, D7, Kashyyk, Jerick
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Doomblade187

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I am also fickle.

Kingmaker Hover APC

The kingmaker is a vehicle the length of the Faithful truck, and with all sides sloping armor up. The driver's seat is in the front, with several sets if vision slits to help provide visibility, and the only doors lead to the troop compartment. The back of the APC has a drop-down ramp with a two small tubes of powdered caelium on it that reduce the weight of the large metal plate. It has locks on the sides to hold it in place. The troop compartment has benches with padded backs, and has firing slits above head level (the men stand on the benches to fire.) The levitation of the craft is provided by several tubes of powdered caelium in conductive solution sealed in the floor of the craft at even intervals. The propulsion system consists of two turbines mounted under the vehicle, powered by a single promethium generator.The promethium is gently mounted in a finely threaded 6-directional vice with gentle padding on each grip, and copper contacts are attached to a copper harness bent around the crystal. The gentle pressure activates a piezoelectric response in the promethium, ad the electricity is sent down to power the turbines. A  light layer of k-wool around the generator enclosure pads the vise mechanism from outside harring.One important feature of the turbines is the side release valves- the air output tunnel can be harnessed to push the air directly out to the side of the  vehicle, while the rudder controls general side to side motion. Should the craft need to stop, a separate channel closes the rudder across the back and shunts all the air out the front of the vehicle. All air intakes are covered with mesh. An enclosed turret at the top of the vehicle mounts a scythe.

Addendum: should Promethium not exhibit piezoelectric behavior, the engineering team is to induce an electromagnetic field around it. If this does not work, the generator is to run isntead with a modified petroleum engine using powdered promethium in a grain alcohol solution.
« Last Edit: August 18, 2018, 04:24:37 pm by Doomblade187 »
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Jerick

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My only issue with it is that it uses oil. We have a super fuel and if we have any intention on using it we won't be placing any more oil resources down. We should be trying to get our stuff running off the super fuel and abandoning oil or are we going to abandon the super fuel and just stick with oil? It's burnt like coal so any oil exp won't help with building promethium engines. And in my view, with a research credit now is the perfect time to stick one on a hovercraft of some kind and see what happens. Change the engine to something more experimental and I'll happily vote for it.
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Doomblade187

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Thank you for the reminder. Will do.

Edit: done.
« Last Edit: August 17, 2018, 01:48:51 pm by Doomblade187 »
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Jerick

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Quote
Design:
ARA 1912AT "Lance": (3) Doomblade, Frostgiant, D7
Hunter armoured hovercar : (1) Kashyyk
KingMaker Hover Apc: (1) Jerick

Revisions:
Wool For the Common Man: (5) Doomblade, Frostgiant, D7, Kashyyk, Jerick
Personal Scythe Machinegun: (5) Doomblade, Frostgiant, D7, Kashyyk, Jerick
It seems that I too am fickle
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Doomblade187

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Quote
Design:
ARA 1912AT "Lance": (2) Frostgiant, D7
Hunter armoured hovercar : (1) Kashyyk
ARA 1912-MP-APC 'Kingmaker': (2) Jerick, Doomblade

Revisions:
Wool For the Common Man: (5) Doomblade, Frostgiant, D7, Kashyyk, Jerick
Personal Scythe Machinegun 'Sickle': (5) Doomblade, Frostgiant, D7, Kashyyk, Jerick
« Last Edit: August 17, 2018, 06:26:34 pm by Doomblade187 »
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Happerry

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"Floater" Scout Biplane
It has been nine years since the first person flew in a heavier then air craft under their own power. But the Wright brothers lacked a resource we, the proud scientists of Abbera, have in 'abundance'. A resource that lets us give the middle finger to gravity! With a Caelium crystal attached to the plane's engine, we can overcome our spotty knowledge of flight and make a bona-fida two person flying machine with two sets of wings! With a pilot and an observer sitting in front of the plane's powerful engine, the Floater provides unmatched reconnaissance options to the Abberan army, and even has a mount for the still in development Personal Scythe Machinegun built into the centerline of the top wing as an optional add on (Gun not included with plane by default), where it can safely fire over the propeller with a cunning arrangement of wires that allows it to be connected to a trigger on the pilots spot, theoretically allowing it to even shoot down other planes! But mostly it'll probably just find the enemy and then drop flares or something to let friends know where to shoot.

Quote
Design:
ARA 1912AT "Lance": (2) Frostgiant, D7
Hunter armoured hovercar : (1) Kashyyk
ARA 1912-MP-APC 'Kingmaker': (2) Jerick, Doomblade
"Floater" Scout Biplane: (1) Happerry

Revisions:
Wool For the Common Man: (5) Doomblade, Frostgiant, D7, Kashyyk, Jerick
Personal Scythe Machinegun 'Sickle': (5) Doomblade, Frostgiant, D7, Kashyyk, Jerick
« Last Edit: August 18, 2018, 01:33:14 am by Happerry »
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Forenia Forever!
GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Kashyyk

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Quote
Design:
ARA 1912AT "Lance": (2) Frostgiant, D7
Hunter armoured hovercar : ()
ARA 1912-MP-APC 'Kingmaker': (3) Jerick, Doomblade, Kashyyk
"Floater" Scout Biplane: (1) Happerry

Revisions:
Wool For the Common Man: (5) Doomblade, Frostgiant, D7, Kashyyk, Jerick
Personal Scythe Machinegun 'Sickle': (5) Doomblade, Frostgiant, D7, Kashyyk, Jerick
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Man of Paper

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So something of note with the current leading design proposal:

Base promethgavrilium is used like coal and that's your only known use of it. If you are intending to use gavrilium in a different form or with a different reaction than just burning you guys should decide upon that. I'll lock votes once you guys decide on what type of gavrilium-based power system you're going for.
« Last Edit: August 18, 2018, 03:48:51 pm by Man of Paper »
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Doomblade187

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Edited to use finely ground promethium in solution with everclear/grain alcohol.

Edit: will be editing the design again to work with the promethium as a power crystal.

Edit2: it is done.
« Last Edit: August 18, 2018, 04:11:53 pm by Doomblade187 »
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Man of Paper

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I'll give youse another 4 hours before we lock and roll due to minor changes in the leading design.
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Man of Paper

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Industrialized Warfare: Abbera Thread / 1912 A.C. Cold Season (Strategy Phase)
« Reply #386 on: August 22, 2018, 08:29:51 am »

Year 1912 AC (After Colonization) Cold Season, Revision Phase


Proposal: ARA-1912MP-APC "Kingmaker"
Kingmaker Hover APC

The kingmaker is a vehicle the length of the Faithful truck, and with all sides sloping armor up. The driver's seat is in the front, with several sets if vision slits to help provide visibility, and the only doors lead to the troop compartment. The back of the APC has a drop-down ramp with a two small tubes of powdered caelium on it that reduce the weight of the large metal plate. It has locks on the sides to hold it in place. The troop compartment has benches with padded backs, and has firing slits above head level (the men stand on the benches to fire.) The levitation of the craft is provided by several tubes of powdered caelium in conductive solution sealed in the floor of the craft at even intervals. The propulsion system consists of two turbines mounted under the vehicle, powered by a single promethium generator.The promethium is gently mounted in a finely threaded 6-directional vice with gentle padding on each grip, and copper contacts are attached to a copper harness bent around the crystal. The gentle pressure activates a piezoelectric response in the promethium, ad the electricity is sent down to power the turbines. A  light layer of k-wool around the generator enclosure pads the vise mechanism from outside harring.One important feature of the turbines is the side release valves- the air output tunnel can be harnessed to push the air directly out to the side of the  vehicle, while the rudder controls general side to side motion. Should the craft need to stop, a separate channel closes the rudder across the back and shunts all the air out the front of the vehicle. All air intakes are covered with mesh. An enclosed turret at the top of the vehicle mounts a scythe.

Addendum: should Promethium not exhibit piezoelectric behavior, the engineering team is to induce an electromagnetic field around it. If this does not work, the generator is to run isntead with a modified petroleum engine using powdered promethium in a grain alcohol solution.

Difficulty: Very Hard
Result: 5 (6+1-2) 7 (5+4-2) = Average

The Kingmaker manages to do a number of things for us, but at a cost.

First is the creation of the Gavrilium Generator. It turns out that Gavrilium does indeed exhibit a piezoelectric response to light pressure. As a result we are capable of utilizing Gavrilium Generators in our designs. The Gavrilium Generator provides a source of electrical energy by pulling power from crystaline Gavrilium Rods. A Gavrilium Generator removes the Oil cost associated with powering a design for a reduced cost in Gavrilium.

The Gavrilium Rods can power a generator for a couple of days before needing replacement, which is when we made our next discovery: Depleted Gavrilium becomes dangerously cold. Special equipment is used to handle Depleted Gavrilium, though we have no uses for it yet.

The cab is accessed through the troop compartment, which has been extended to hold twelve men comfortably. The driver uses slits in the armored cab for visibility, while slits in the troop compartment provide the men inside the ability to fire out. The armor is 2-4mm thick, providing some protection from small arms until it's in close range. The rear door is a drop-down ramp held up by a pair of bolts on either side. The vehicle is lifted off the ground when power is supplied to the five tubes of powdered caelium running under the floor of the vehicle. The vehicle is maneuvered using a pair of turbine motors for forward and backward movement and a rudder to turn. A lightly armored turret on the top of the Kingmaker houses a Scythe. It can get up to 30km/h dependent on the weight of the load.

There are a few problems though. First is the somewhat admittedly comical drifting the Kingmaker is known to do. It's almost impossible for the drivers to completely counter the momentum of the Kingmaker when trying to bring it to a stop, so it winds up controlling more like a boat than an armored car. Four "feet" on the bottom of the vehicle allow it some stability when it needs to land and dismount troops, but uneven ground usually requires dismounting while drifting or risking damage to the vehicle. Since the underside is where the turbines and caelium are doing all the work, most of our drivers opt to risk a couple sprained ankles instead. The amount of things being fed by our basic generator also eats through Gavrilium, so we should look into that at some point. The whole system is also very sensitive, with the bottom-mounted turbines susceptible to damage even through the thin layer of armor encasing them.

The Kingmaker, our first step towards floating vehicles, could use refinement. There are a number of advancements layered into the design, so some bugs are unavoidable. But it works!

The Kingmaker costs 4 Ore, 3 Gavrilium, 3 Caelium, and 1 Kinetic Wool, making it (VERY EXPENSIVE) while the lack of a source of Gavrilium makes it [complex].


------------


Proposal: Wool for the Common Man
Wool for the common man.
with the recent mass breeding of the kinetic sheep, we are now in possession of unprecedented amounts of K-wool, even if it is lesser in strength then the royal breed.
With this influx of K-wool, allows our tailors to create a life-saving piece of protection for our infantry.
The K-wool Jacket looks almost exactly like our current uniform jacket, down to the ornamentation with the exception of a shined wooden set of bottoms, each with the royal crown burned into them. The truth of this powerful mateirel is only known when the soldier is in combat. Recoil is lessened, deadly organ pulping shockwaves are dampened, and bullets strike with lesser strength, clubs strike with all the force of a pillow. While this will not make our soldier invincible, it will alow them to survive longer on the frontline, decreasing our causalties and enure the amount of permanent injury’s is decreased.
Additionally, the inner wool lining of the helmet is replaced with Simple k-wool lining, to help protect our soldier brains from all forms of damaged and head trauma. It is very hard to exepct a soldier to fight when his brain has been reduced to a soup from the impact of a bullet.
We hope this allows our more skilled soldiers to survive for longer, and allow the fresh recruits the chance to actually survive long enough to become skilled.

Difficulty: Normal
Result: 2 (1+1+0) = Utter Failure

Simply put, we just decided not to do it. For some reason the only part of the request for the uniform redesign that was pushed through was the snazzy buttons. It turns out that some of the folks in charge of uniform production are indebted to a few upper-classmen who are very stingy with K-Wool and don't want to see it's use squandered elsewhere. At least we can always try again.

------------


Proposal: "Sickle" Personal Machine Gun
Personal Scythe Machinegun

The scythe shows promise as a weapon, but we think we could do one better. The changes for this are as follows:

Convert the trigger area to a pistol grip and stock format with trigger guard. Change the water cooled barrel for a simple set of heat sink fins on a shroud. Add a vertical grip within easy reach of the barrel, and a deployable bipod on the end. Use a similar setup to the pending Lance design for the stock and bipod, with k-wool worked into padding layers on both the bipod and stock. The ammo is still belt fed, but is now stored in a box below the receiver. The lightening caelium crystal is built into two places on the weapon, in the receiver  and the stock, and plugs into the existing Paladin armor power system. An important note: this is not to replace all the scythes in the field, rather this is to create a variant used only for the paladin armor.

Difficulty: Hard
Result: 10 (6+5-1) = Superior Craftsmanship

The Sickle takes the Scythe and turns it into a weapon capable of use by a single (power armor donning) man. While the reduction in size all around has dropped the weapon's effective range and accuracy, the Sickle is intended to be used in a squad-supporting role in the thick of battle as opposed to being a more defensive weapon, so there's no drop in efficacy of the weapon. The water barrel is swapped out for a shroud bearing heat sink fins, we've given it a pistol grip as well as a vertical grip near the barrel, and deployable bipod, and it's now fed by a bottom-mounted box holding the 80-round belt. Two specially designed hooks on the waist of the Paladin are added to attach extra boxes of ammunition to, and more can be carried by Squires. The Sickle has two pure Caelium crystals embedded into it and powered using the Paladin's power supply, making it as light as a feather when active. This allows ease of use while on the move, while it can also be powered down to provide a stable, heavy weapon when in a fixed position. The weapon is extremely reliable, and is definitely fitting for our Paladin's first primary weapon.

The Sickle costs 4 Ore and 3 Caelium, making it [EXPENSIVE], though it is only deployed with Paladin's, making it functionally a [NATIONAL EFFORT] until we can field more Paladins.


------------


We're in the final phases of preparation for the next push south. It is now time to once again assign a Resource to a node in a controlled sector and select a sector to fortify. You may also select where to deploy Aren Wagner von Blankenbruck. Note that it's the fact that he's the only Paladin, not the fact that he's a special character, that will affect future battles against Salvios when the effectiveness of your work will actually matter.

IT IS NOW THE STRATEGY PHASE.




Spoiler: Designs (click to show/hide)
Spoiler: Territories (click to show/hide)
Spoiler: Resources (click to show/hide)
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frostgiant

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We need more ore, 4 ore means that the gorgon is common, and moves the Paladin to very expensive.

Deploy him at the farms?

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Resource Allocation:

Resource: Ore (1) : Frostgiant

Fortify:
Coniferous Forest(1) :Frostgiant

Aran Wagner deployment:

Aran wagner to Farm (1): Frostgiant
« Last Edit: August 22, 2018, 09:05:45 am by frostgiant »
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Jerick

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Quote from: votes
Resource Allocation:

Resource: Ore (2) : Frostgiant, Jerick

Fortify:
Coniferous Forest(2) :Frostgiant, Jerick

Aran Wagner deployment:

Aran wagner to Farm (2): Frostgiant, Jerick
A side note here MoP confirmed on discord that the depleted promethium does indeed stay permanently cold.  It's also noted to be
Quote
Depleted Gavrilium becomes dangerously cold. Special equipment is used to handle Depleted Gavrilium
While the exact temperature of the stuff is still undefined from that description it sounds like it's in the realm of liquid nitrogen. So we have a form of liquid nitrogen that doesn't heat up or boil away. The possibilities for something like that are extensive. I suggested grinding it up and loading the powder into air bursting artillery shells. Once this stuff gets inside the human body there is not much that can be done to save the victim and spreading it around their defenses will make holding those defenses nightmarish. I would also suggest we create a name for depleted promethium and play up the fact that we have some very weird and funny method of production for it. Yes I propose we pretend this is our special resource. If they haven't discovered this property of gavrilium (they might be interacting with it completely differently, I'm pretty sure this doesn't happen if you burn it) we can hide k-wool from them as well as hide the fact that they are capable of all the cold temperature nonsense we're now capable of.
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Doomblade187

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Quote from: votes
Resource Allocation:

Resource: Ore (3) : Frostgiant, Jerick, Doomblade

Fortify:
Coniferous Forest(3) :Frostgiant, Jerick, Doomblade

Aran Wagner deployment:

Aran wagner to Farm (3): Frostgiant, Jerick, Doomblade

It should be noted that I would like to get more caelium soon. Also, I have some ideas for increasing resources down the line.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.
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