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Author Topic: Demigodhood Multiverse: Terra  (Read 12140 times)

TricMagic

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Re: Demigodhood Multiverse: Terra
« Reply #435 on: August 07, 2018, 05:21:58 pm »

Drip, drip. Blood pools in the stomach.

...Nothing appears to happen. Granted, uncomtable as it is, you have no trouble surviving.

You remember what happened when you drained just a hint of Earth Ether and punched the ground. And what happened when trying to fly.
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Supernerd

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Re: Demigodhood Multiverse: Terra
« Reply #436 on: August 07, 2018, 05:39:49 pm »

Gaal'garot considers using ether irresponsibly to generate an explosion...

It would probably work yes, but he seemed to be in no real danger where he was right now. It might even be the perfect place to wait for the next night!

There was probably plenty of ambient water ether in the area so the plant should be able to keep regenerating. Except not really. If it could endlessly regenerate with ether alone then there would be no reason for it to ever eat.

Gaal'garot initially had some concerns about the unknown potency of this plants acid; but it seems these concerns were unfounded. He could work with this.

Gaal'garot would use his claws to carve out several rectangular sheets of flesh from the plant, and start collecting them. The plant could regenerate as much as it wanted, in fact that would be preferred! That meant that Gaal'garot could get a choice cut of flesh out of this plant as much as he wanted. Gaal'garot needed new clothing after all, and this plants acid resistant flesh seemed like a nice material to use. Next order of business; making some acid resistant long boots to make this place a bit more comfortable!
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

TricMagic

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Re: Demigodhood Multiverse: Terra
« Reply #437 on: August 07, 2018, 05:59:41 pm »

You get to work citing it's flesh. You also use your knowledge of Deadly Needle to create a few needles out of Earth Ether. They break easy, but you can always create more. So long as you have Scorpion blood anyway.

You spend the next two hours healing your eyesight. Then make some boots. Meanwhile, the plant appears to have gone to sleep. Apparently, Old Undead Vampires are nutritious. Having to continuously keep healing your skin back is a small price to pay.
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Supernerd

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Re: Demigodhood Multiverse: Terra
« Reply #438 on: August 07, 2018, 06:24:36 pm »

Well this certainly didn't turn out the way that Gaal'garot expected. Apparently he was capable of having a symbiotic relationship with these plants. If something like blades decided to attack him it would be trivially easy to entice one of these into eating him. Then they would need to deal with the plant and its natural water ether regeneration. It was observations like this that he would need in order to really thrive in this world.

Next order of business: He made some boots, but he still had several hours of scorpion blood in him. That should be more than enough time to make a proper outfit. And maybe a backpack or something for carrying stuff. He would aim for practicality over style for now as he tailoring wasn't exactly one of his powers.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

TricMagic

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Re: Demigodhood Multiverse: Terra
« Reply #439 on: August 07, 2018, 06:47:13 pm »

Pants next. You spend another hour on that. And a half hour on a simple shirt. You then make a jacket in another hour and a half.

Another two is spent on a sturdy backpack. And 1 more hour to complete it to your size.

You spend the last of your needles on some socks.

Bit difficult using wet materials, but you have been able to dry them a bit with Ether. So its relatively rugged camping gear. Drying them in front of a fire will probably finish that process.

It is now day. The plant moved around once during this, and settled into a new location. No other issues appeared.

Also, despite time passing to day, the level of Light Ether in the cave has only increased a bit. It's probably safe to go out, but this place is fairly safe as well. Regardless, you have quite s bit of time to pass before night. And you should be able to tell when it is.
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Supernerd

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Re: Demigodhood Multiverse: Terra
« Reply #440 on: August 07, 2018, 07:02:23 pm »

Having attained a proper outfit, Gaal'garot decided to start using the boots. If the plant realized that it wasn't getting any more nutrition out of him, then it would probably be inclined to stop wasting effort trying to digest him. He wasn't in a hurry, but he would prefer having a means of exiting that didn't involve a clothes-destroying explosion.

Gaal'garot also noted that he instinctively used ether in ways that the scorpion probably didn't know about, such as drying materials... Then again, the scorpion did harden its shell in the sun so maybe it was similar to that? Gaal'garot would need to think on this a bit.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

TricMagic

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Re: Demigodhood Multiverse: Terra
« Reply #441 on: August 07, 2018, 07:22:10 pm »

You wait, keeping your arms out of the way. Nothing really changes for a while.

Emphasis on the Earth Ether in the plant reduced the effects of the water in it, drying it.

Meanwhile, the plant you're stuck in seems perfectly fine to wait.
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Supernerd

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Re: Demigodhood Multiverse: Terra
« Reply #442 on: August 07, 2018, 07:41:21 pm »

At this point, Gaal'garot decides to make a powerful jump towards the top of the plant to try to exit the way that he came in.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

TricMagic

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Re: Demigodhood Multiverse: Terra
« Reply #443 on: August 07, 2018, 07:57:02 pm »

Bump'*

Not having a stable ground makes powerful leaps a bit weak. Most of the force gets dispersed into etherything else.
That, and you're trying to go through the toughest part of the plant, the crown. You took a 90 degree turn into it's stomach.

Its crown has openings surrounded by stringy structures forming a kind of large honeycomb. Its not opening any time soon.
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Supernerd

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Re: Demigodhood Multiverse: Terra
« Reply #444 on: August 07, 2018, 08:29:56 pm »

Gaal'garot's Plan B was to gather more plant material and make a "Cone" out of it using the skills that he cultivated over the last few hours. The cone would need to be as wide as he was and he would re-enforce it with some earth ether.

Next he would wait for the plant to re-position itself. This would be when he would put the plan into action.

Then he would punch a hole and push the cone through it to widen the hole. The plant wouldn't be able to regenerate while a solid object was stuck in it, and the cone's shape would prevent it from getting stuck. Once the cone got all the way through he would be able to slip out through that hole.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

TricMagic

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Re: Demigodhood Multiverse: Terra
« Reply #445 on: August 08, 2018, 02:06:08 pm »

Well, it's sort of successful. You manage to make the tip stiff, but this material is limber in the first place. Add onto the fact you can't make needles anymore, and it's not the best.

You put your plan into action, putting it through.

cr*crik-crack*

The cone ends up collapsing under the plants structure, before being dissolved back into it, closing the small hole made.

Not the best of successes. You may want to rethink your ideas.
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Supernerd

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Re: Demigodhood Multiverse: Terra
« Reply #446 on: August 08, 2018, 04:34:32 pm »

Gaal'garot decides to take things in another direction. This time he will cut out some material... But not completely sever it. He would hold onto the end of it so that it couldn't directly reform into the plant. While it was still connected, he would then cut into the plant again to make the "loose" part longer without ever completely cutting it off. He would see how the plant would regenerate differently if he does this.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

TricMagic

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Re: Demigodhood Multiverse: Terra
« Reply #447 on: August 08, 2018, 04:40:31 pm »

grumble*

Seems the plant doesn't like it.

Acid

Acid floods the stomach, seeping into your clothes.

You now have a length of material connected to the lining. Seems it can't just reabsorb it while you're holding it out. The acid goes to your shoulders.
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Supernerd

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Re: Demigodhood Multiverse: Terra
« Reply #448 on: August 08, 2018, 04:57:25 pm »

Gaal'garot appeared to have solved the puzzle. Now he just had to exploit this quirk. To make the hole bigger he just needed to make two quick outward diagonal cuts, then pull on the flap really hard and really fast; two things that Gaal'garot was very good at doing. This would ensure that the tear would get larger and not smaller with the application of brute force.

This would cause two potential exits. If the plant were to be bisected, then there would simply be too much to regenerate in too little time to prevent an exit.

Alternatively if the plant realized that acid wasn't going to make this stop, it might decide that Gaal'garot simply wasn't worth the trouble and spit him out voluntarily.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

TricMagic

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Re: Demigodhood Multiverse: Terra
« Reply #449 on: August 09, 2018, 02:56:26 pm »

You make the cuts, and as it tries to close the wounds you rip your way through its tender flesh.

Of course, now you have to dig through the muddy soil, but that's simple enough.

As you dig, you find yourself surfacing in shallow water. The plant is not happy to have a hole in itself, and acid pours into the wound as acid and base water mix.
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