Verusa Design Phase, Late Autumn 1915VRAC A.1 “Emu” (2 dice spent)
Progress: 7+4+6 = 17/15. 4 PP spent.
After last month’s storm of protest over the potential cuts to the Emu’s decorations, the engineers get back to work on the project. The blueprints are finalised and sent off to the factories in double-quick time, while discussion over the over-elaborate features is mostly limited to the occasional hand-carved emu head being passive-aggressively left on the main tables. The production model of the VRAC A.1 “Emu” still includes all these features, which may be a good or bad thing depending on who you’re asking.
Project Complete! You can now deploy as many squadrons of VRAC A.1 “Emu” biplanes as you can afford.
Requisition: Artillery ShellsArtillery shells are currently in extremely short supply owing to the artillery-intensive nature of fighting at the moment. However, one of the artillery officers shares with you a secret: apparently there exists a stock of shells imported from abroad, which lies unused. It proves difficult to track these down owing to the lack of documentation (which seems to have been intentionally destroyed), but eventually the Sky Crusaders are the new owners of the
M1909-5.2 Shell and the plans for its manufacture.
M1905-5.2 Shell: This isn’t a 5.2-inch shell as one might expect, it’s actually a 5.17-inch shell. Questionable calibre decisions aside, the M1905-5.2 is a high-explosive shell with a direct-action fuse, weighing in at 85 pounds. Cost: 1 PP.
It is now the Revision Phase, Late Autumn 1915. You have 4 dice remaining to spend on Revisions or bank for the next turn.
Planes:
-‘Rhino’ Biplane: A unarmed, single-seater reconnaissance plane. Very misleadingly named, as its fragile wood-and-canvas frame can’t withstand the slightest collision. On the other hand, it’s about as easy to turn as a charging rhino. At least it gets up to a good speed, powered by a five-cylinder rotary engine. Now comes with 'feet' on the wings. Cost: 3/1
-VRAC A.1 “Emu”: A two-seater biplane with a water-cooled engine in the pusher configuration. The Emu mounts two Bolt machineguns, in front and rear-facing swivel mounts, operated by the observer sitting forward of the pilot. Is reasonably fast and maneuverable for its size. Comes with shiny gemstone sheaths for the pilots to store their swords in flight. Cost 6/3.
Balloons:
-Sky Eye Observation Balloon: A three-man hot air balloon for aerial observation. Two observers sketch out enemy dispositions, while a phone operator relays information to the ground and controls the balloons’ altitude. Comes with spiffy gold-rimmed monocles to help the observers see ‘further’. Cost 1/1
Equipment:
-“Barnson’s Bird-Watching Essentials”: A set of gear for aerial observers. Currently consists of a set of high-quality binoculars, sketchpad and drafting pencils. Cost 1 PP for 2 squadrons.
-Bolt Machine Gun: A belt-fed machinegun capable of accurate firing out to 2000m. It is air-cooled and operates on a closed-bolt firing cycle. Cost 1 PP.
-Vodak Camera: A film camera the size of a large purse, taking pictures on 120 film to be later developed. A focal length of 3 inches means it’s good for taking cool pictures of aviators posing in their planes, but pilots must fly low to get pictures with sufficient resolution to be of use. Cost 1 PP
-M1905-5.2 Shell: This isn’t a 5.2-inch shell as one might expect, it’s actually a 5.17-inch shell. Questionable calibre decisions aside, the M1905-5.2 is a high-explosive shell with a direct-action fuse, weighing in at 85 pounds. Cost: 1 PP.
Pilots:
-Daring: For King and Country! Verusan pilots are more aggressive and willing to take risks in combat.
-Uniforms: Blue with purple accents. Pilots are commissioned with a ceremonial sabre, which they bring along for every mission, stored in a sheath in the cockpit.
Technology:
-Basic/Intermediate biplane design
-Basic monoplane design
-Basic pusher configuration design
-Basic balloon design
-Wooden frame construction
-Basic control surfaces: ailerons, elevator and rudder
-Rhino Horn mount technology
Resources:
-1 Air Academy: Trains new pilots how to take off. Landing is left as an exercise for the student.
-1 Experimental Aerodrome: Designs new planes and other air-related equipment. Produces five dice worth of progress every turn.
-16 production points base.
Squire 1 | Rhino-NA Biplane | Bolt Machine Gun, Beehive Grenades | Extremely Low-level Bombing | Neophyte | No Aces | Maintenance Cost 1
Currently assigned to bomb enemy artillery positions near Derboise
Squire 2 | Rhino Biplane | Bolt Machine Gun | Escort | Rookie | No Aces | Maintenance Cost 1
Currently assigned to escort Squire 1
Squire 3 | Rhino Biplane | Bolt Machine Gun | Air Superiority | Rookie | No Aces | Maintenance Cost 1
Currently assigned to secure air superiority near Derboise
Squire 4 | Rhino Biplane | Bolt Machine Gun | Air Superiority | Neophyte | No Aces | Maintenance Cost 1
Currently assigned to secure air superiority over Dreidansk
Rook 1 | Sky Eye Observation Balloon | Barnson’s Bird-Watching Essentials | Artillery Spotting | Neophyte | No Aces | Maintenance Cost 1
Currently assigned to artillery spotting outside Derboise
Rook 2 | Sky Eye Observation Balloon | Barnson’s Bird-Watching Essentials | Artillery Spotting | Neophyte | No Aces | Maintenance Cost 1
Currently assigned to artillery spotting in Basselton
Rook 3 | Sky Eye Observation Balloon | Barnson’s Bird-Watching Essentials | Artillery Spotting | Neophyte | No Aces | Maintenance Cost 1
Currently assigned to artillery spotting at the Demisonne-Dreidansk frontline
Rook 4 | Sky Eye Observation Balloon | No Equipment | No Role | Neophyte | No Aces | Maintenance Cost 0
Currently mothballed
Rook 5 | Sky Eye Observation Balloon | No Equipment | No Role | Neophyte | No Aces | Maintenance Cost 0
Currently mothballed
1 x Barnson’s Bird-Watching Essentials
Prestige: Extremely Little
Status: Auxiliary Service
Army Relations: Lukewarm
Navy Relations: On Talking Terms
Production Points: 12
Total Maintenance: 7