not a theory, a goddamn law, that it'll turn into a gank fest within about 6 minutes.
You'd think developers and designers with 25 years of experience would realize many "laws" of the internet and videogames. This isn't Ubisoft, EA or some rando, let the guys have their take in a shared world game before we write reviews on something that cannot even be previewed yet.
It seems pretty much against the lore as well, as most survivors did not come out of the vaults. Especially in sparsely populated areas like West Virginia. Why would you even drop nukes there, unless it is on military bases or research labs?
You mean pre-war dropping nukes or players dropping nukes? Because the excuse is that West Virginia wasn't nuked directly and all that.
And the player nuking is pretty weird addition to me. But I can so easily feel, as this is a prequel, that lore-wise they could just say the people of Vault 76 got eaten by the much tougher mutated fauna and flora, and the rest of those people who were friends one day, fought in a civil war for the future of mankind, and ended up nuking each other just like what happened before...I would facepalm but that's one excuse I see.
That way it explains a bit why there are no huge tales about Virginia in previous games (are there?), and they could still say some "legendary survivors" made it out of there, just so they can hint it was you and your friends or whatever.
(Again, this is all my take on how I see they could get away with all this weirdness lore wise, but I'm not a lore expert)
All in all, Fallout 76 is a clear experiment, just like Vault-Tec's, coming from Bethesda. Just hear the mysterious ways they talk about their future games and you'll see they'll be testing a ton of stuff in multiple ways with 76 so they can have it in future games in scaled up form.